Thief over powered skill
Lol, Terrorcookie it stuns for 1 second, ONE PERSON, then 1 second later it starts the chain of attacks, easily avoidable with double tap.
You got killed because you cannot utilize evades, L2P and quit asking for nerfs to circumvent your apparent lack of skill.
Stuns for HALF a second.
Yep. Stuns one person for half a second. Yet OP makes out like all three of his team were stunned then insta-gibbed. He clearly doesn’t really have a clue what happened, just got owned and decided that the class that owned him must be OP.
have you considered the possibility that the problem is with yourself rather than the thief?
Blasphemous!!! That is never the problem.
well sometimes it is just ur self.
Sorry OP, but it seems like you and your friends are REALLY bad. I don’t say this without reason, of course as:
1. Pistol Whip hits in a SMALL cone-shaped area, unless you and your friends were standing ridiculously close to each other for him to hit all three of you, there should be no way all three of you to be insta-gibbed.
2. Pistol Whip only stuns ONE person. What were the other two doing? Oh, right, not dodging out of the way and just standing there getting killed.
3. Even WITH Haste, Pistol Whip requires a 1.5 second cast-time (from stunning and hitting) and 3 without Haste. You might not think this 1.5 seconds is alot, but it is.
Now, I question you OP, what were you and your friends doing, standing still for so long? And why wasn’t he hit/interrupted during the duration of his Pistol Whip? I’m sorry, but it’s people like you who keep on crying “OP! OP! MUST NERF!” that ruin the game. Also, are you even level 80 yet – as having exotics hugely help with damage. Of course, gear can’t be replaced with skill, but seeing as how you’re playing, I’d have to say that Thief had much better skill and gear than you. Please learn how Thieves work before you actually comment on them.
If you aren’t in good gear, it will really chew you up.
The thief basically popped haste and and a venom (so that’s 2 of his skills!) that would stun you for 1s, then he spammed 2 pistol whips.
We had a group of 3 doing that to two of us and they got us one time, but all 3 died the next two times we met… all I had to do was keep my distance and whittle them down while they attempted to kill a good warrior.
You mean this skill?
Its nothing wrong with their damage pvp would be boring if you used an hour to kill every enemy wvw would be empty and numbers would beat skill everytime just kill him before he kill you problem solved.
lost 3v1= l2p issue get some new friends to roll with, you are all bad sorry to break it to you.
Darkness Is Everywhere [DiE] Blackgate
the stun (1s) stuns one of the ppl in front of you,
and while the slashes are channeled (3s) the thief is rooted in place and direction.
u obviously didnt play very well.
the stun (1s) stuns one of the ppl in front of you,
and while the slashes are channeled (3s) the thief is rooted in place and direction.
u obviously didnt play very well.
Again, HALF second stun.
this is why stealth mechanics shouldnt ever be in game, they arent fun…people cant accept being beaten by them and then they get nerfed to unplayability so imho just remove stealth classes and mechanics from all games especially mmos
Stealth classes are plenty fun. People just need to realize that it’s one of those things that is strong against bad players but as you learn more about the game it becomes just another skill.
Half of this thread is composed of thieves telling the OP to get more skill because he can’t survive their ironically unskilled “win button” spamming.
no, half of this thread is thieves explaining why the OP’s story is complete nonsense.
Pistol whip is a kitten if you get hit by it. So is a dragons large AOE attack, or a warrior’s 100 blades, or any hard hitting attack… Dodge, thief is the most mobile class in the game IMO you should be able to get out of the way/always have a stun breaker ready to go.
this is why stealth mechanics shouldnt ever be in game, they arent fun…people cant accept being beaten by them and then they get nerfed to unplayability so imho just remove stealth classes and mechanics from all games especially mmos
That why the assassin from GW 1 will always be the best Ninja class out there. I for the love of me don’t know why they did not try to make the thief like the sin, instead they copy wow energy system and call it a day. weak.
“Np, it part of the Job :) " – Proud Guardian.
OP. Simple question: do you have no stun breakers? Beyond that, you know the stun duration is HALF a second, right? Dodge roll. If you’re immobilized and have no breaker, it’s your fault for eating the skill. If they’re using Haste and a Venom to root you, that might give an excuse for one of you dying but it means that your other friends should have no issue taking them out.
Guys, the Op is completely valid in his complaint. ANET really needs to nerf the thief hardcore, and then buff the Op’s proff… Thief. That’ll fix everything.
Why? Gives needed gear…
Why do you need this gear? To do dungeons… duh.
I didn’t know Pistol Whip’s stun could hit more than a single target.
That’s awesome.
this is why stealth mechanics shouldnt ever be in game, they arent fun…people cant accept being beaten by them and then they get nerfed to unplayability so imho just remove stealth classes and mechanics from all games especially mmos
So because “people can’t accept being beaten by them”, a personal or emotional issue that probably stems into any other form of competition or social interaction outside of a video game, they should remove the concept from games and MMOs?
I’m hoping your sarcasm just wasn’t laid out properly, in which case the joke is on me.
Guys, the Op is completely valid in his complaint. ANET really needs to nerf the thief hardcore, and then buff the Op’s proff… Thief. That’ll fix everything.
This sounds totally legit to me. NERF THIEVES! BUFF THIEVES!
you know, you could at least try it yourself first and then decide whether its op or not.
So not one of you guys runs around with a stun break and cc in your little wvw group? How do those repair bills cost? Or do you just rank solo people running around?
Plus, who the hell runs around stacked on top of each other so a single ability hits you all. It’s a sword.kittenshort range generally.
Avoid this kitten
ONLY way I can see people countering this proof here, is if they can show me another user able to pop that much damage within 3 hits or less. The biggest difference between someone else nearly able to do this damage and a Thief is you can target someone else unlike the thief. (When they stealth.)
does nobody realize cloak and dagger has a cast time? it can be interrupted? you can dodge it? when they dont land there CnD strike, they dont get stealth, and they waist 6 initiative.
so in actuality, its quite easy to avoid that “kitten”
At this point I just want to go back on my thief and make a video of it. I want a list of everyone who says it’s easy to simply make a video of them fighting a thief and their class.
I want to comment as well:D.. I think the reason tha 100 blades doesn’t need a stun is that warriors are often more resilient than thief..
:D and yeah thives can be a no brainer to play.. But tbh so can every class (red. Profession), but when you figure out how to play them they are amazing^^ love the idea of managing my CD (red. Initiative points). If I just spam HS, PW etc then I am very dependen on utilization skills with long CD, and a good player would finish me like nothing.
And we have to remember that pvp is a teamedbased and the thief can take 1-2 good players out, but need support for the team to finish the job:)
This post made me chuckle.
OP is whining about thieves when he was WITH TWO…
Sorry, but I gotta add my “l2p newbs” to this thread.
Lemmi spell out why you lost so miserably
DPS gear…
No Stun Break…
Standing in group…
Didn’t strike first…
No movement…
probably a few other factors as well.
Honestly I’da been too embarrassed to come here and post this kitten. LOL
Now Musty Britches since someone decided Shortbus Rider was offensive… [LoS] [NSP]
(edited by Musty.3148)
I’m a thief. Play it as my main at 80.
Pistol Whip is overpowered. Its damage is too high.
There is plenty of evidence for it, as you can see by playing it or watching videos. Also, circumstantially it is obvious from the number of people using it as a build – that’s almost always a sign of something being OP.
People need to wise up:
1) Don’t defend and OP skill, even if it belongs to your class. Imbalance ruins fun and eventually leads to game populations dwindling.
2) Don’t try to justify the validity of skills by retro-theorycrafting specific fights. Spreading out DOES NOT counter PW. It might limit it to mowing down just one person, if you’re lucky. If that’s your only defence, you’re pretty much admitting it is OP.
3) Stop saying kitten every other sentence. In a few months when the cool kids have moved on to another fotm phrase, you’ll look back and feel stupid.
It is in everyone’s interest to have a balanced game. Sure, your ganking and face-rolling will not be as common, but you’ll be surprised how much fun a truly challenging fight can be.
I’m a thief. Play it as my main at 80.
Pistol Whip is overpowered. Its damage is too high.
There is plenty of evidence for it, as you can see by playing it or watching videos. Also, circumstantially it is obvious from the number of people using it as a build – that’s almost always a sign of something being OP.
People need to wise up:
1) Don’t defend and OP skill, even if it belongs to your class. Imbalance ruins fun and eventually leads to game populations dwindling.
2) Don’t try to justify the validity of skills by retro-theorycrafting specific fights. Spreading out DOES NOT counter PW. It might limit it to mowing down just one person, if you’re lucky. If that’s your only defence, you’re pretty much admitting it is OP.
3) Stop saying kitten every other sentence. In a few months when the cool kids have moved on to another fotm phrase, you’ll look back and feel stupid.It is in everyone’s interest to have a balanced game. Sure, your ganking and face-rolling will not be as common, but you’ll be surprised how much fun a truly challenging fight can be.
What do you not understand? Most of Pistol Whip’s damage can be avoided (without haste) people just suck and stand there, this is their problem not the skill’s fault. While with Haste you can get more damage off, people can still dodge out towards the end to avoid a 2nd one, I’ve had tons of people roll out of it towards the end with haste on so I know it can be done. If people want to avoid nearly all damage simply bring a stun break and get out, simple as that.
People need to look at how to get out of a skill instead of come to a forum and complain it’s too OP while never actually improving their own skill. Plenty of classes can do Pistol Whip damage, it’s just Thief can do it more than once in a row, but honestly the skill isn’t even that great without haste. Avoid the hasted Pistol Whip and you’re good to go, if you know how to play you’re only going to take around 2k damage (depending on armor) from a non-hasted Pistol Whip.
(edited by KaiserCX.7103)
I’m a thief. Play it as my main at 80.
Pistol Whip is overpowered. Its damage is too high.
There is plenty of evidence for it, as you can see by playing it or watching videos. Also, circumstantially it is obvious from the number of people using it as a build – that’s almost always a sign of something being OP.
People need to wise up:
1) Don’t defend and OP skill, even if it belongs to your class. Imbalance ruins fun and eventually leads to game populations dwindling.
2) Don’t try to justify the validity of skills by retro-theorycrafting specific fights. Spreading out DOES NOT counter PW. It might limit it to mowing down just one person, if you’re lucky. If that’s your only defence, you’re pretty much admitting it is OP.
3) Stop saying kitten every other sentence. In a few months when the cool kids have moved on to another fotm phrase, you’ll look back and feel stupid.It is in everyone’s interest to have a balanced game. Sure, your ganking and face-rolling will not be as common, but you’ll be surprised how much fun a truly challenging fight can be.
>Stuns for 1/2 second.
>complains can’t avoid any of the damage in the 3-second-cast-time
You are wrong.
Everyone here is agreed, including you it seems that the summary of PW’s issue is “if you let the thief get close, PW will almost certainly kill you.”
You say “well then don’t let him get close,” but you are wrong.
In a multi-participant game, the thief may well not be the focus of your attention. The first you know of his presence could well be when he PW’s you. That’s even more likely give the thief’s stealth options.
In addition, there are many forms of root, snare or stun than the thief or his team mates could apply to you and which you may not have the ability to avoid or clear. At that point there is no way of stopping the PW from landing.
It’s balance breaking to have an ability which is so lethal.
Like I said before, I am a thief and intend to stay as one. I’d rather play a balanced class, and all you easy-moders who wanna PW your way to the top are not helping us at all.
You are wrong.
Everyone here is agreed, including you it seems that the summary of PW’s issue is “if you let the thief get close, PW will almost certainly kill you.”
You say “well then don’t let him get close,” but you are wrong.
In a multi-participant game, the thief may well not be the focus of your attention. The first you know of his presence could well be when he PW’s you. That’s even more likely give the thief’s stealth options.
In addition, there are many forms of root, snare or stun than the thief or his team mates could apply to you and which you may not have the ability to avoid or clear. At that point there is no way of stopping the PW from landing.
It’s balance breaking to have an ability which is so lethal.
Like I said before, I am a thief and intend to stay as one. I’d rather play a balanced class, and all you easy-moders who wanna PW your way to the top are not helping us at all.
Uhhh… who said don’t let the thief get close? I said people need to learn how to avoid the skill (dodge out or even just run behind the thief while he does it if you’re out of endurance). If you’re immobilized and didn’t bring a condition/immobilize removal (your fault) then you’re going to die by many classes anyways. It’s not like Thief is the only class that can completely destroy your while you’re slowed or rooted. Lets face it, Pistol Whip is a high damage skill that is kind enough to tell you you should dodge out instead of being a fast spike damage.
Rika, the stun in PW is an irrelevance. PW has too high burst damage. Even if it had no stun component, that would be true. Even infiltrator’s strike is more relevant to this discussion than the half second stun.
People who keep bringing discussions of PW to the stun at best do not understand the complexities of multi-player PvP. At worst they are deliberately trying to distract from the real issue of the burst damage.
You are wrong.
Everyone here is agreed, including you it seems that the summary of PW’s issue is “if you let the thief get close, PW will almost certainly kill you.”
You say “well then don’t let him get close,” but you are wrong.
In a multi-participant game, the thief may well not be the focus of your attention. The first you know of his presence could well be when he PW’s you. That’s even more likely give the thief’s stealth options.
In addition, there are many forms of root, snare or stun than the thief or his team mates could apply to you and which you may not have the ability to avoid or clear. At that point there is no way of stopping the PW from landing.
It’s balance breaking to have an ability which is so lethal.
Like I said before, I am a thief and intend to stay as one. I’d rather play a balanced class, and all you easy-moders who wanna PW your way to the top are not helping us at all.
Uhhh… who said don’t let the thief get close? I said people need to learn how to avoid the skill (dodge out or even just run behind the thief while he does it if you’re out of endurance). If you’re immobilized and didn’t bring a condition/immobilize removal (your fault) then you’re going to die by many classes anyways. It’s not like Thief is the only class that can completely destroy your while you’re slowed or rooted. Lets face it, Pistol Whip is a high damage skill that is kind enough to tell you you should dodge out instead of being a fast spike damage.
You really need to stop theorycrafting in a bubble. Sure, if I was in a dual-type situation with a thief, where we are the only combatants, have full endurance and no skills on CD, you would be right.
In the ebb-and-flow of PvP where you spend a lot of your time fighting other people, with low end or skills on CD you are dead wrong. All the thief has to do is look for an immobilised, crippled or stunned target. Failing that, just sneaking up behind someone who is engaged on another target will often allow them to apply the PW.
Rika, the stun in PW is an irrelevance. PW has too high burst damage. Even if it had no stun component, that would be true. Even infiltrator’s strike is more relevant to this discussion than the half second stun.
People who keep bringing discussions of PW to the stun at best do not understand the complexities of multi-player PvP. At worst they are deliberately trying to distract from the real issue of the burst damage.
The Immobilize on Infiltrator’s Strike will wear off before the stun does for Pistol Whip. We understand burst damage, that’s the entire focus of Pistol Whip, remove that and it’s a pointless skill. The burst damage can be avoided easily I don’t get what you’re having trouble comprehending. Really have you tried using it against people that know how to actually play? If you have then you would realize it’s not simply a “WIN” button, it’s just something that helps you get some damage off as it should be.
You really need to stop theorycrafting in a bubble. Sure, if I was in a dual-type situation with a thief, where we are the only combatants, have full endurance and no skills on CD, you would be right.
In the ebb-and-flow of PvP where you spend a lot of your time fighting other people, with low end or skills on CD you are dead wrong. All the thief has to do is look for an immobilised, crippled or stunned target. Failing that, just sneaking up behind someone who is engaged on another target will often allow them to apply the PW.
I didn’t realize ACTUALLY playing and seeing how people react is “theorycrafting”. If you’re nearly full initiative at the beginning of a fight and most of their stuff is on a cool down and they have no endurance then why shouldn’t they lose or at least have to try and retreat? Any class if they are built to do some damage will tear someone up if their opponent has little or no endurance and their skills are on cool-down. I fail to see how this is a thief related problem, you’re simply grasping. I’m done here, neither of us are going to change our opinions on this matter I’ll just agree to disagree.
(edited by KaiserCX.7103)
Yes, I’ve used it and I found it to be an easy way to kill people. If you have used it and didn’t, I would imagine you need more practise.
Obviously “removing” the burst from PW would be too extreme a measure. Reducing it would be a more sensible approach, which should not need saying.
I didn’t realize ACTUALLY playing and seeing how people react is “theorycrafting”. If you’re nearly full initiative at the beginning of a fight and most of their stuff is on a cool down and they have no endurance then why shouldn’t they lose or at least have to try and retreat? Any class if they are built to do some damage will tear someone up if their opponent has little or no endurance and their skills are on cool-down. I fail to see how this is a thief related problem, you’re simply grasping. I’m done here, neither of us are going to change our opinions on this matter I’ll just agree to disagree.
That’s not what I said. It’s not helpful to a discussion for you to immediately leap to the most extreme example of every opinion.
In fact you could be more or less even on initiative and have a lot of your skills available, but if your purges are on CD, PW is gonna be a problem. Dodging will only help you for a very short time, particularly when the thief has infiltrator’s strike to use as a gap closer.
All the thief needs is one decent immob or cripple.
Yes, I’ve used it and I found it to be an easy way to kill people. If you have used it and didn’t, I would imagine you need more practise.
Obviously “removing” the burst from PW would be too extreme a measure. Reducing it would be a more sensible approach, which should not need saying.
So now you question my skill without actually seeing me play, it isn’t my skill in question here, it’s the people that don’t bring condition removals or know how to avoid a skill that is so simple to avoid (yes I even avoid it)? I honestly don’t even use Sword/Pistol in a sPVP setting because a lot of people have learned how to avoid it now. I prefer it in WvW where it’s chaotic and people are less focused on a single target and it’ll hit multiple targets. Honestly I’ve gone into big clumps of enemies and sat there and fought them for 30 seconds before they even notice me (without the use of stealth and with my warrior friend with me). For sPVP I prefer Dagger/Pistol due to it being more versatile for my play style. Oh yeah I thought I was done here…..
(edited by KaiserCX.7103)
Yes, I’ve used it and I found it to be an easy way to kill people. If you have used it and didn’t, I would imagine you need more practise.
Obviously “removing” the burst from PW would be too extreme a measure. Reducing it would be a more sensible approach, which should not need saying.
So now you question my skill without actually seeing me play, it isn’t my skill in question here, it’s the people that don’t bring condition removals or know how to avoid a skill that is so simple to avoid (yes I even avoid it)? I honestly don’t even use Sword/Pistol in a sPVP setting because a lot of people have learned how to avoid it now. I prefer it in WvW where it’s chaotic and people are less focused on a single target and it’ll hit multiple targets. Honestly I’ve gone into big clumps of enemies and sat there and fought them for 30 seconds before they even notice me (without the use of stealth and with my warrior friend with me). For sPVP I prefer Dagger/Pistol due to it being more versatile for my play style. Oh yeah I thought I was done here…..
a) I did not question your skill. I surmised that if you have trouble killing people with PW, you might need to practise with it more.
b) This discussion is about WvW. Or so I assumed from the fact that the original post was a complaint about PW in WvW.
c) When your in a WvW zerg with 20+ opponents on each side, it’s a little unreasonable to think every single person there should be able to keep track of every other. That’s kinda MY point. In such situations, a PW thief is going to have many opportunities to exploit the imbalanced burst damage.
Yes, I’ve used it and I found it to be an easy way to kill people. If you have used it and didn’t, I would imagine you need more practise.
Obviously “removing” the burst from PW would be too extreme a measure. Reducing it would be a more sensible approach, which should not need saying.
So now you question my skill without actually seeing me play, it isn’t my skill in question here, it’s the people that don’t bring condition removals or know how to avoid a skill that is so simple to avoid (yes I even avoid it)? I honestly don’t even use Sword/Pistol in a sPVP setting because a lot of people have learned how to avoid it now. I prefer it in WvW where it’s chaotic and people are less focused on a single target and it’ll hit multiple targets. Honestly I’ve gone into big clumps of enemies and sat there and fought them for 30 seconds before they even notice me (without the use of stealth and with my warrior friend with me). For sPVP I prefer Dagger/Pistol due to it being more versatile for my play style. Oh yeah I thought I was done here…..
a) I did not question your skill. I surmised that if you have trouble killing people with PW, you might need to practise with it more.
b) This discussion is about WvW. Or so I assumed from the fact that the original post was a complaint about PW in WvW.
c) When your in a WvW zerg with 20+ opponents on each side, it’s a little unreasonable to think every single person there should be able to keep track of every other. That’s kinda MY point. In such situations, a PW thief is going to have many opportunities to exploit the imbalanced burst damage.
Okay fair enough, but the devs have stated in the past that WvW is not supposed to be greatly balanced (in terms of classes), their main focus of balance in dungeons and sPVP. You forget that there’s still a lot of low level people with horrible armor in WvW as well. Not to mention too many people buy berserker gear which makes them an easy target for high burst damage. This isn’t GW1 where they have separate skill balances for PVE/PVP or in this case WvW/PVE/sPVP, they could do that, but they wanted to avoid it. Ultimately their balancing decisions will be focused on sPVP mostly.
Won’t let me edit, I’ve been thinking of skills in terms of balance for sPVP due to that being the focal point of balance for the devs. Keep in mind if you nerf something because it’s good in WvW it just might make it useless in sPVP. Perhaps that’s not the best way to go about, but it’s what the devs are doing currently, because as I stated before, WvW isn’t this focus for class balance (it’s meant to just be chaotic fun where tactics are supposed to prevail over anything). They want sPVP to be a competitive esport game-mode, not WvW.
You said yourself that PW is not really an sPvP skill. There’s fewer people, smaller spaces and generally less chance of landing it.
If we agree that PW is not really used in sPvP, then where would be the harm in lowering its burst to balance it for WvW?
Personally, I think you could build a very powerful team around PW in sPvP/tournaments. Have a composition that includes a lot of roots and snares, and used 1 or 2 thieves to spearhead the kills. However, I don’t know whether that’s imbalanced. It remains to be seen really.
You said yourself that PW is not really an sPvP skill. There’s fewer people, smaller spaces and generally less chance of landing it.
If we agree that PW is not really used in sPvP, then where would be the harm in lowering its burst to balance it for WvW?
Personally, I think you could build a very powerful team around PW in sPvP/tournaments. Have a composition that includes a lot of roots and snares, and used 1 or 2 thieves to spearhead the kills. However, I don’t know whether that’s imbalanced. It remains to be seen really.
It still has it’s uses in sPVP, just not as reliable or easily used, but it still has a place. Reducing the damage would only hurt it’s sPVP use further. I still think the main problem is too many people going for pure class cannon in WvW and not the skill damage itself. I mean when I steal Whirling Axe from a Warrior I actually do more damage with that than I do with Pistol Whip. Admittedly Whirling Axe doesn’t evade towards the end of it, but Warriors themselves have more armor than we do anyways.
3) Stop saying kitten every other sentence. In a few months when the cool kids have moved on to another fotm phrase, you’ll look back and feel stupid.
You realize that the forum filter switches any bad words to “kitten” right???
Maybe you can “look back and feel stupid”
Now Musty Britches since someone decided Shortbus Rider was offensive… [LoS] [NSP]
3) Stop saying kitten every other sentence. In a few months when the cool kids have moved on to another fotm phrase, you’ll look back and feel stupid.
You realize that the forum filter switches any bad words to “kitten” right???
Maybe you can “look back and feel stupid”
lol nice one. No, I didn’t know that and yes I do feel stupid
In the circumstances I think my response has to be – kitten!
I’m a thief. Play it as my main at 80.
Pistol Whip is overpowered. Its damage is too high.
There is plenty of evidence for it, as you can see by playing it or watching videos.
By playing it I can see it’s not all that high. If I use every single utility slot and trait towards making it hit stronger, sure, it can be pretty devastating. But at that point I’m left with no other utility and I die faster than my targets if my cooldowns aren’t available.
Also, circumstantially it is obvious from the number of people using it as a build – that’s almost always a sign of something being OP.
Every single necromancer I’ve run into had several minions. Does that mean minion builds are extremely OP?
People need to wise up:
I completely agree!
1) Don’t defend and OP skill, even if it belongs to your class. Imbalance ruins fun and eventually leads to game populations dwindling.
Then don’t call something OP when you don’t know what you’re talking about, and we’ll all get along nicely.
2) Don’t try to justify the validity of skills by retro-theorycrafting specific fights. Spreading out DOES NOT counter PW. It might limit it to mowing down just one person, if you’re lucky. If that’s your only defence, you’re pretty much admitting it is OP.
Spreading out does counter its usefulness. Moving out of the way counters its usefulness. It’s an AoE, this is true of ALL AoEs. Anything which interrupts the thief counters its usefulness. The builds using pistol whip effectively rely on combining several 60+second cooldowns to really get the most out of it. Stop their one attack, and they’re practically useless by the second one. It’s a very front-loaded build.
3) Stop saying kitten every other sentence. In a few months when the cool kids have moved on to another fotm phrase, you’ll look back and feel stupid.
“kitten” is the word that the forum automatically substitutes in whenever it detects vulgar words.
It is in everyone’s interest to have a balanced game. Sure, your ganking and face-rolling will not be as common, but you’ll be surprised how much fun a truly challenging fight can be.
If challenging fights are so much fun, why are people complaining about not being able to face-roll against a thief? It is the people who cry “nerf” as soon as they find something that they can’t beat with their existing strategy (or lack of it) that need the lecture on balancing.
i dont use pistol whip (i mean i have, i just like dagger mainhand more). but i dont think its really OP, it roots you, and the stun is near negligible without haste. basically in order to land pistol whip it always has to be paired with some kind of stun/immobilize or precasted and steal/infiltrators strike.
its not like HS spam, it requires setup, forethought, and timing to land.
To the guy who posted this screenshot (sorry can’t quote for some reason.)
https://forum-en.gw2archive.eu/forum/professions/thief/Thief-over-powered-skill/page/2#post222282
Could you also show your character pane, traits, armor runes, etc. Would like to see if someone, that is not built to do huge amounts of damage, take that much in a few hits.
OR you could be a warrior using frenzy
Avoid this kitten
You’re a glass cannon.
You should expect to take that much damage.
Move along.
Avoid this kitten
ONLY way I can see people countering this proof here, is if they can show me another user able to pop that much damage within 3 hits or less. The biggest difference between someone else nearly able to do this damage and a Thief is you can target someone else unlike the thief. (When they stealth.)
Warrior can do that much with one ability.