Tooltips versus reality
Many, many, many examples.
Trick Shot and Vital Shot are slower than listed.
Infusion of Shadow and Hidden Killer apply their effect each time stealth is applied, not each time a stealth skill is used.
And so many others.
This allowed us to stealth past some trash mobs. It doesn’t tell you that in the tooltip so I wouldn’t have known about it unless someone told me.
Actually it kinda does…
“Creates a pulsing refuge at the target area that heals allies and cloaks them in stealth”
It then lists what is given per pulse as “3 seconds stealth + 1420 healing” and 3 seconds * 5 (There are 5 pulses as it lasts for 4 seconds + 1 initial pulse) = 15 seconds of total stealth then due to 4 seconds being stood inside it there is ~10 seconds left after it fades of everyone affected by it being in stealth.
I read on another thread if you use Shadow Refuge and fire your SB thru the combo field functions as a lifetap and heals you.
This is because no tooltip actually explains what Combo Effects various finishers create when used in the different fields.
Are there a lot of other examples of thief utility not documented on the tooltips?
I can’t think of anything that isn’t stated on the tooltips…
I guess Shadow Steps not having a “Doesn’t interrupt Stomping” line may count (Though due to the mechanics of the game you can work it out. Instant cast stuff like Shadow Steps don’t interrupt abilities)
There’s two kinds of people… The quick and the dead”