Hi
I know there have been lots of posts about this, but it’s a really important issue so I will repost anyways. Recently there has been a “surge” of trapper thieves (in WVW) that somehow find pleasure in playing this horribly buggy build. This “trapper condi” build is definitely the unfortunate result of terrible skill/trait interactions that should not exist. I “don’t mind” thieves (or PU mesmers) (or trolls in general) running condi/dire mix, at least I can see them sometimes, which is nice. But this perma invis trapper build where you (as the victim) just walk around and suddenly you are immobilized on top of aoe condi and then die 3 seconds later to confus./bleeds/poison is NOT ONLY something that is “op” and shows a lack of skill, it’s also obviously the manifestation of misplaced skill interactions, and thus, a bug. This is why I’m urging everyone here to report players using trapper/invis builds as bugusers (if you ever manage to see them) (there should be a “mild bugusing” report button because this is still just a build after all). Also, if you see someone from your server using this build, please send them a mail with an ASCII picture of an erect phallus. Also write a short message about how you admire their creativity in build making and how you have to wear sunglasses when near them because they simply radiate pure skill.
In all honesty, I know it’s a game, everyone does what they want etc. etc., but it ruins the fun for everyone else when you actively use this build. Also, before some thief player from this subforum actually tries to defend this “amazingly hard to play build with many counters (?? like everyone walks around using a trapper condi thief counter build (basically only condi removal and try to run away ASAP) just because of those thief players..?)” saying “yeah but you have to use traps” and bla bla mobility and you have to “land the burst” and some other ridiculous pseudo arguments that only cover the small spectrum of “hypothetical issues” this build has that are nothing compared to what this build is actually capable of doing to any player in a normal, non- ideal wvw setting, consider being the non- thief player for a while. Just walking around with class X after creating a new build that you are eager to test in a nice duel against a skilled opponent, and suddenly you see a red circle and you cant move, 4 seconds later you are lying on the ground, and then, out of nowhere, a flag, a dolyak, a rainbow or whatever appears on your newly dead body.. It’s not fun and it’s something that is in the hand of thief players (atm).This is something that needs to be fixed ASAP… I understand nobody wants to see their class nerfed, just keep in mind that fixing buggy interactions =/= nerf.