Unblockable Scorpion Wire

Unblockable Scorpion Wire

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Posted by: Marduh.4603

Marduh.4603

Thief have the least control abilities compared with other professions.

Shadow Shot – unblockable
Binding blade/pull – break dodge

Before:
Scorpion Wire
-Slow animation
-Long cast time
-Knockdown without pull
-Reflect

After
Scorpion Wire
-Fast animation
-Unblockable

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Posted by: Lokheit.7943

Lokheit.7943

But… Sub-Zero is better than Scorpion!!

Now seriously, what’s exactly the point of the thread? Is this a sugestion? You didn’t construct it too much beyond posting numbers and no explanations.

But the photo is pretty cool!

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Posted by: Marduh.4603

Marduh.4603

Forgot to add /discuss.
I doubt that someone is reading Suggestions Sub-Forum.

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Posted by: RedSpectrum.1975

RedSpectrum.1975

But… Sub-Zero is better than Scorpion!!

Now seriously, what’s exactly the point of the thread? Is this a sugestion? You didn’t construct it too much beyond posting numbers and no explanations.

But the photo is pretty cool!

He most certainly is not better >:(
OT: I would like for it to be unblockable as well, but would that mean the thieves guild one would also be? Maybe that’s why it can be blocked to prevent that elite from being….well….elite

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

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Posted by: Doggie.3184

Doggie.3184

You forgot to throw in how INSANELY BUGGY Scorpion Wire is. Lotta times it won’t even pull them on flat terrain and just knocks them over. Then there’s the sinful outa range when not issue, and obstructed by nothing. Mine as well make it unblockable since it’ll fail anyways. You don’t see that happen in Mortal Kombat. That s*** connects and they’re ****ed. They should make it faster and add a line similar to Scorpion’s as well just for the hell of it too.

But… Sub-Zero is better than Scorpion!!

Now seriously, what’s exactly the point of the thread? Is this a sugestion? You didn’t construct it too much beyond posting numbers and no explanations.

But the photo is pretty cool!

I generally enjoy ice/water element more than Fire but I gotta say.. Scorpion is 1000 times cooler than any Ninja. Although Reptile is my personal favorite.

Maybe that’s why I love Throw Gunk so much. :s

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

(edited by Doggie.3184)

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Posted by: PopeUrban.2578

PopeUrban.2578

Workable compromise I Think:

Either make it heat seeking

or make it unblockable

seeking means a higher overall success rate of connecting the wire, which would mean evasion/blocking are the natural counterplays

Unblockable means less overall success (like now) and a higher skillcap to use, but if you DO use it right against the counterplay of, well, moving, then you’re rewarded for it.

In either case I think the projectile speed could be increased a tad. all things considered it’s our only real 1200 range option designed to deal with long range opponents and is still basically a clone of the necromancer pull. Thing is, the necro has options to actually engage in combat at that distance with a staff, wheras we need to use a closing tool to bridge that gap. Thus, I feel it’s warranted that our pull is a little better.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: Issues.5789

Issues.5789

Great suggestion; unfortunately there hasn’t been an Arena net reply in the thief forums in ages.

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Posted by: kroven.4895

kroven.4895

And make him yell “GET OVER HERE!”

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Posted by: Marduh.4603

Marduh.4603

You forgot to throw in how INSANELY BUGGY obstructed by nothing

And at the same place other projectiles fly. Apparently it is spread along the ground like a snake.

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Posted by: DanH.5879

DanH.5879

also to mention it aims for the genital organs
ahahaha (lower torso)
sometimes at the feet too, lol

(edited by DanH.5879)

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Posted by: Elmuerto.9840

Elmuerto.9840

Yep, a pretty useless ability except for the lols.

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Posted by: Hexs.8015

Hexs.8015

I wouldn’t mind a slightly shorter cooldown OR a slightly longer knockdown effect

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Posted by: Mathias.9657

Mathias.9657

SubZero is way …. (sunglasses) cooler than scorpion.

YEAAAA

OT: I would welcome this change, but honestly wouldn’t justify using it still.

Back to WoW, make GW2 fun please.

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Posted by: Marduh.4603

Marduh.4603

It would also be a good idea to pulling worked on corpses.

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Posted by: Iavra.8510

Iavra.8510

Pulls (especially with such a longe range) should neither be fast nor unblockable.

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Posted by: Stooperdale.3560

Stooperdale.3560

We don’t want PvE mobs to have unblockable scorpion wires and pulls. All the same reasons hold when thinking about player thieves having unblockable scorpion wires.