Utilities from traits are normal utilities?

Utilities from traits are normal utilities?

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Posted by: LethalConcept.4593

LethalConcept.4593

I remember reading/hearing from somewhere ( i think in the ele specializations) something about how if you are playing auramancer that if you get an aura procc’ed of the traits or a cantrip (Armor of Earth) that it actually acts like your utility version and not a “weaker” version for the purpose of activating traits that activate upon using said utilities

Have any of you heard the same for thieves? Things like Caltrops on dodge (Uncatchable) or Blinding Powder when using steal

Can someone confirm?

Utilities from traits are normal utilities?

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Posted by: Razelesh.1035

Razelesh.1035

The Caltrops on dodge have a smaller radius and less duration for balancing reasons, but I do believe the Blinding Powder on steal will be a “real” Blinding Powder, like the utility, just like Last Refuge and Instinctual Response are. Unless they aren’t, in which case the new trait probably won’t be either.

As far as I know, the trait that activates Armor of Earth for elementalists isn’t weaker than the utility itself in any way. It’s just like the trait for warriors that activates Endure Pain, and I’m almost certain that’s not weaker either.

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Utilities from traits are normal utilities?

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Posted by: Auesis.7301

Auesis.7301

A few things that activate:

- Needle Trap on Trapper’s Respite. Is classified as a trap so Resourceful Trapper will recharge it
- Blinding Powder on Last Refuge and Descent of Shadows acts the same as the normal Blinding Powder but is a Trick. They both have separate CDs.
- Haste on Flanking Strikes is the exact Trick in the utility bar.

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