Well now I'm mad about the Daredevil Traits

Well now I'm mad about the Daredevil Traits

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Posted by: Ohoni.6057

Ohoni.6057

I had been pretty laid back about the Daredevil dodges being on the GM traits. My Thief was my character with World Completion, and also had been very frugal with my existing Hero Points, so I have something like 200+ points just sitting around on her, ready to fully unlock the trees at launch.

But now, three days before launch, they announce that you have to first blow most of your current points on existing skill lines, whether you want those skills or not, before you can even start unlocking the Elite spec. This means that on day one, I will be able to pick up a broken spec, but not have nearly enough points to fully unlock the actual CORE of the spec.

Way to go ANet, masterful troll. You got me.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Doggie.3184

Doggie.3184

I had been pretty laid back about the Daredevil dodges being on the GM traits. My Thief was my character with World Completion, and also had been very frugal with my existing Hero Points, so I have something like 200+ points just sitting around on her, ready to fully unlock the trees at launch.

But now, three days before launch, they announce that you have to first blow most of your current points on existing skill lines, whether you want those skills or not, before you can even start unlocking the Elite spec. This means that on day one, I will be able to pick up a broken spec, but not have nearly enough points to fully unlock the actual CORE of the spec.

Way to go ANet, masterful troll. You got me.

I mentioned this in the megathread~ the problem with our core mechanic being part of the GM traits is you won’t feel like your elite spec at all upon unlocking it. You’ll have to max it first to feel any difference. It’s a poor design and should be an F3 toggle instead that you unlock with the first minor.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Ohoni.6057

Ohoni.6057

Right, and I’d thought that would be a moot point for a lot of players since we’d have enough points to fully unlock the spec on day one, but apparently they had a trick up their sleeve on that. So yeah, I totally agree that they’re giving us a broken half-elite on day one, and we’ll have to spend probably at least several days whipping it into something worth even bothering with.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: tamxine.9548

tamxine.9548

This really shows the difference between the Daredevil and other elite specs.

If you are a Reaper you can still use reaper shroud, as a Dragonhunter your F1-F3 abilities have still changed. However, we only have an extra dodge to help us survive.

This highlights the need for the grand master traits to be on a toggle.

This only increases the sadness for the one class that couldn’t get anyone to stream it.

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Posted by: Gray.9041

Gray.9041

so on day 1, daredevils get to be like thieves.

but, thieves minus a offensive or defensive traitline.

I know elites aren’t supposed to be better, but they’re not supposed to be worse either…

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Whatever.

Hard mode is supposed to be hard.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: Ohoni.6057

Ohoni.6057

Whatever.

Hard mode is supposed to be hard.

Apropos of nothing. . . .

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Zodryn.4216

Zodryn.4216

Do tomes of knowledge work?

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Posted by: Lyger.5429

Lyger.5429

People complain too much, if you main thief this shouldn’t be a problem. Even if you don’t just map complete the jungle. The only problem is if anet decide to gate mastery point access behind the later portion of masteries and not the earlier levels.

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Posted by: Gabriell.4856

Gabriell.4856

Do tomes of knowledge work?

I think at 80 tomes only give 1 hero point. You will need 400 hero points to unlock the entire elite spec. Lolz…

I only have 5…wtf.

Edit – Tried tome and it doesnt work.

(edited by Gabriell.4856)

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Posted by: Gray.9041

Gray.9041

Tome of Knowledge only give levels, or, if used at level 80, spirit shards.

hero points can only be gained via levelling and hero challenges.

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Posted by: Ohoni.6057

Ohoni.6057

People complain too much, if you main thief this shouldn’t be a problem. Even if you don’t just map complete the jungle. The only problem is if anet decide to gate mastery point access behind the later portion of masteries and not the earlier levels.

Well, long term it’s not a huge deal, but it will make the first few days a lot less fun. I was looking forward to bumping my Thief to DD right away and get in there. As it stands, I’ll be playing my vanilla Thief for at least a few days longer.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Lyger.5429

Lyger.5429

Well, long term it’s not a huge deal, but it will make the first few days a lot less fun. I was looking forward to bumping my Thief to DD right away and get in there. As it stands, I’ll be playing my vanilla Thief for at least a few days longer.

I agree, but at least there is a sense of progression even if it’s only for a few days.

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Posted by: Shadowstep.6049

Shadowstep.6049

The griefing of the thief class is not done yet apprently lol. I do not have the problem since i have absurd amount of points on my main thief (besides i couldn’t care less about drd) but i can see the issue there for other.

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Posted by: Amante.8109

Amante.8109

It also will make Thief a lot less attractive of an alt to those who don’t play it as their main. The profession needs more people discussing its real issues, not less.

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Posted by: Gray.9041

Gray.9041

I’d say this is proof either that daredevil’s “core class mechanic” is pitiful, or that no-one’s thinking about things from thieve’s point of view anymore. maybe both.

(edited by Gray.9041)

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Posted by: BrunoBRS.5178

BrunoBRS.5178

i don’t think it’s a problem, because you’d be gimping yourself playing a half-complete trait line anyway. no intelligent player would go for their elite spec before having at least up to the GM they want.

LegendaryMythril/Zihark Darshell

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Posted by: Ohoni.6057

Ohoni.6057

The griefing of the thief class is not done yet apprently lol. I do not have the problem since i have absurd amount of points on my main thief (besides i couldn’t care less about drd) but i can see the issue there for other.

No, that’s what I thought too, until today’s announcement. My Thief also has an absurd amount of points, since I have world completion and haven’t bothered buying skills I don’t use. Apparently, however, you’ll be forced to buy ALL existing skills before you can even start buying the HoT ones, and that means that no one will start HoT with enough points to unlock the full tree for their elite specs.

On most classes, this is only a partial issue, since a fully unlocked character would at least be able to get started, but with the Thief, they buried the entire point of the class at the end of the trait tree.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Altie.4571

Altie.4571

what the hell…….

I’m a big backer of Anet but this is some BS right there. If I can’t max out elite spec with over 200 points I have saved up, then I need some clarification.

Not sure how to feel about this Exp now.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

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Posted by: babazhook.6805

babazhook.6805

Tome of Knowledge only give levels, or, if used at level 80, spirit shards.

hero points can only be gained via levelling and hero challenges.

Well they can also be earned in WvW and purchased at vendor. Of course you have to get wvw level but people wh are in gold tier and higher should have a surplus if it works as I think it will.

I have all skills traits on thief currently with 207 surplus skill points and than the WvW points so am better than halfway there.

(edited by babazhook.6805)

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Posted by: Shadowstep.6049

Shadowstep.6049

The griefing of the thief class is not done yet apprently lol. I do not have the problem since i have absurd amount of points on my main thief (besides i couldn’t care less about drd) but i can see the issue there for other.

No, that’s what I thought too, until today’s announcement. My Thief also has an absurd amount of points, since I have world completion and haven’t bothered buying skills I don’t use. Apparently, however, you’ll be forced to buy ALL existing skills before you can even start buying the HoT ones, and that means that no one will start HoT with enough points to unlock the full tree for their elite specs.

On most classes, this is only a partial issue, since a fully unlocked character would at least be able to get started, but with the Thief, they buried the entire point of the class at the end of the trait tree.

Oh i do have everything unlocked though xD (2+ years old character, before changes to skill system, world completion yada yada) and as i said i couldn’t care less about DrD. The spec is such lackluster, it has literary nothing to offer for me.

I agree that hiding actual spec in GM traits while other classes get it in minor was rather crappy move, especially if spec will ends up being mandatory for raiding. Creating more artificial griefing where there is already plenty of it (go play pvp as thief atm, get harassed for not rerolling something else) is just wrong.

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Posted by: Shalien.9018

Shalien.9018

It’s almost like we’ve been trying to warn you about this for weeks.

Shalien Ascendant [SL]
Sanctum of Rall
Check out our Recruitment Video

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Posted by: Havok.6073

Havok.6073

Well this confirms how much they care about Thieves. Locking our Elite mechanic behind grandmaster traits was a kittening brilliant idea. Way to go Karl! You’re on a roll with this community!

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Posted by: Shadowstep.6049

Shadowstep.6049

Well this confirms how much they care about Thieves. Locking our Elite mechanic behind grandmaster traits was a kittening brilliant idea. Way to go Karl! You’re on a roll with this community!

Idk… players quit thief, buy HoT and reroll revenant. Sounds like successful business model. Only people that lose is die hard thief players but nobody cares about them.

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Posted by: Endless Truth.3074

Endless Truth.3074

the point was to work towards just like when you were leveling up 1-80 if you didn’t see this coming that’s kinda your own fault as they explained this same w/ the mastries…

so many tears for no reason the point was to play the game

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Posted by: Gray.9041

Gray.9041

the point was to work towards just like when you were leveling up 1-80 if you didn’t see this coming that’s kinda your own fault as they explained this same w/ the mastries…

so many tears for no reason the point was to play the game

I don’t think the complaint is that we need points to unlock the full spec, I think the complaint is that – as discussed elsewhere – the Daredevil is the only spec where the notable mechanic is on the grandmaster traits, and not on the initial minor. so while all other classes get their shrouds, overloads, and burst skills from launch, we don’t get our dashes.

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Posted by: Endless Truth.3074

Endless Truth.3074

still whole new weapon is nothing to sneeze at i mean that’s a bigger game changer than the new dodges but obv. not everyone is gunna go grab a staff i suppose

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Posted by: Gray.9041

Gray.9041

still whole new weapon is nothing to sneeze at i mean that’s a bigger game changer than the new dodges but obv. not everyone is gunna go grab a staff i suppose

true, but no more so than greatsword for reaper or hammer for scrapper.

it all boils down to whether or not the daredevil’s “mechanics” are really on par with the other elite specs, which has been discussed elsewhere.

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Posted by: Ohoni.6057

Ohoni.6057

still whole new weapon is nothing to sneeze at i mean that’s a bigger game changer than the new dodges but obv. not everyone is gunna go grab a staff i suppose

Just having the staff isn’t worth only having two trait lines. It only becomes worth it once you have the entire spec unlocked.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Halcyon.5340

Halcyon.5340

I know this was on the gw2 subreddit, but I thought it was amusing!
https://youtu.be/0BkGm2JUPRs

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Posted by: Arrow.4619

Arrow.4619

I must have misunderstood. I assumed they would have two lines – one for skills and one for traits. Stacking them together in one line was really crappy decision honestly. As it stands now no one will be play any elite specialization until at least 20 skill challenges into HOT. Which if I understood correctly, means that since there are 400 points in HOT, that would be about half way through all of the maps content.

Nerf Shadow Arts condition cleanse. Gut the
Acrobatics trait line. Then sell it back
to them for $50. Brilliant! – ghost of P.T. Barnum

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Posted by: Ohoni.6057

Ohoni.6057

So apparently on login I’ll still need 11 new hero points to unlock Lotus. Thanks HoT.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Ihrga.8325

Ihrga.8325

AND basicly ANet tell us that THIEF who can shoot macedonian style, THIEF that can make use of shaoling like moves with daggers and swords, THIEF that can evade and strike from the shadows, turn invisible and on and on CAN"T use staff??? Really? kitten freakinf stick 6 feet long withput choosing DD trait line that is kitten right away cause of Hero Point lacking…

Well that is BS!!!

LOGIC?! Bah, well it was never ANet strong side.

Be Polite. Be Efficient. Have a plan to kill everyone you meet.

(edited by Ihrga.8325)

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Posted by: Ohoni.6057

Ohoni.6057

Well, so far I’ve earned I think two of the new Hero Points, found several others but the enemies are too hard to solo and nobody happened to be around, so. . . fun.

I really wish they’d worked this stuff out in beta, but no, “let’s announce it a couple days before launch.”

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Staggs.9372

Staggs.9372

And that is why I’ll take care of getting my thief threw the Jungle last… At least I can play her in PvP with the right traits… This is rather stupid on their behalf indeed, but that’s my opinion about how the whole skill and trait acquisition works since they changed it. The problem is that you can’t choose, you just go threw them all and have to take them all to get to the last.
But yeah, with this system, they could have at the very least made them tier 1 or 2. Having to get to the GM ones to actual feel like you’re no longer playing a simple thief really blows.

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Posted by: Straegen.2938

Straegen.2938

What stings is that a player has to pay and then grind a considerable amount of play time just to be able to access these Elites. Had I known I wouldn’t be able to enjoy the elites until hundreds of hours of play time, I certainly wouldn’t have bought HoT.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: phys.7689

phys.7689

What stings is that a player has to pay and then grind a considerable amount of play time just to be able to access these Elites. Had I known I wouldn’t be able to enjoy the elites until hundreds of hours of play time, I certainly wouldn’t have bought HoT.

might not be hundreds of hours, lets see how much masteries are needed

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Posted by: Ohoni.6057

Ohoni.6057

might not be hundreds of hours, lets see how much masteries are needed

Well as I said, my character who had world completion already still needs 11 Hero Points. I’ve found two so far that I could get, and another several that had enemies too hard for me to solo. That isn’t terrible, but right now I’d be mssing all the unique dodges and most of the abilities.

On most of my other characters, without World Completion, they can barely reach the first tier, if that, meaning that they unlock an empty traitline and no abilities. Yay. My Engi hasn’t even unlocked his #5 weapon skill yet!

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”