you spend complaining about it on the forums, you’d be
done by now.”
I had been pretty laid back about the Daredevil dodges being on the GM traits. My Thief was my character with World Completion, and also had been very frugal with my existing Hero Points, so I have something like 200+ points just sitting around on her, ready to fully unlock the trees at launch.
But now, three days before launch, they announce that you have to first blow most of your current points on existing skill lines, whether you want those skills or not, before you can even start unlocking the Elite spec. This means that on day one, I will be able to pick up a broken spec, but not have nearly enough points to fully unlock the actual CORE of the spec.
Way to go ANet, masterful troll. You got me.
I had been pretty laid back about the Daredevil dodges being on the GM traits. My Thief was my character with World Completion, and also had been very frugal with my existing Hero Points, so I have something like 200+ points just sitting around on her, ready to fully unlock the trees at launch.
But now, three days before launch, they announce that you have to first blow most of your current points on existing skill lines, whether you want those skills or not, before you can even start unlocking the Elite spec. This means that on day one, I will be able to pick up a broken spec, but not have nearly enough points to fully unlock the actual CORE of the spec.
Way to go ANet, masterful troll. You got me.
I mentioned this in the megathread~ the problem with our core mechanic being part of the GM traits is you won’t feel like your elite spec at all upon unlocking it. You’ll have to max it first to feel any difference. It’s a poor design and should be an F3 toggle instead that you unlock with the first minor.
Right, and I’d thought that would be a moot point for a lot of players since we’d have enough points to fully unlock the spec on day one, but apparently they had a trick up their sleeve on that. So yeah, I totally agree that they’re giving us a broken half-elite on day one, and we’ll have to spend probably at least several days whipping it into something worth even bothering with.
This really shows the difference between the Daredevil and other elite specs.
If you are a Reaper you can still use reaper shroud, as a Dragonhunter your F1-F3 abilities have still changed. However, we only have an extra dodge to help us survive.
This highlights the need for the grand master traits to be on a toggle.
This only increases the sadness for the one class that couldn’t get anyone to stream it.
so on day 1, daredevils get to be like thieves.
but, thieves minus a offensive or defensive traitline.
I know elites aren’t supposed to be better, but they’re not supposed to be worse either…
Whatever.
Hard mode is supposed to be hard.
Whatever.
Hard mode is supposed to be hard.
Apropos of nothing. . . .
Do tomes of knowledge work?
People complain too much, if you main thief this shouldn’t be a problem. Even if you don’t just map complete the jungle. The only problem is if anet decide to gate mastery point access behind the later portion of masteries and not the earlier levels.
Do tomes of knowledge work?
I think at 80 tomes only give 1 hero point. You will need 400 hero points to unlock the entire elite spec. Lolz…
I only have 5…wtf.
Edit – Tried tome and it doesnt work.
(edited by Gabriell.4856)
Tome of Knowledge only give levels, or, if used at level 80, spirit shards.
hero points can only be gained via levelling and hero challenges.
People complain too much, if you main thief this shouldn’t be a problem. Even if you don’t just map complete the jungle. The only problem is if anet decide to gate mastery point access behind the later portion of masteries and not the earlier levels.
Well, long term it’s not a huge deal, but it will make the first few days a lot less fun. I was looking forward to bumping my Thief to DD right away and get in there. As it stands, I’ll be playing my vanilla Thief for at least a few days longer.
Well, long term it’s not a huge deal, but it will make the first few days a lot less fun. I was looking forward to bumping my Thief to DD right away and get in there. As it stands, I’ll be playing my vanilla Thief for at least a few days longer.
I agree, but at least there is a sense of progression even if it’s only for a few days.
The griefing of the thief class is not done yet apprently lol. I do not have the problem since i have absurd amount of points on my main thief (besides i couldn’t care less about drd) but i can see the issue there for other.
It also will make Thief a lot less attractive of an alt to those who don’t play it as their main. The profession needs more people discussing its real issues, not less.
I’d say this is proof either that daredevil’s “core class mechanic” is pitiful, or that no-one’s thinking about things from thieve’s point of view anymore. maybe both.
(edited by Gray.9041)
i don’t think it’s a problem, because you’d be gimping yourself playing a half-complete trait line anyway. no intelligent player would go for their elite spec before having at least up to the GM they want.
The griefing of the thief class is not done yet apprently lol. I do not have the problem since i have absurd amount of points on my main thief (besides i couldn’t care less about drd) but i can see the issue there for other.
No, that’s what I thought too, until today’s announcement. My Thief also has an absurd amount of points, since I have world completion and haven’t bothered buying skills I don’t use. Apparently, however, you’ll be forced to buy ALL existing skills before you can even start buying the HoT ones, and that means that no one will start HoT with enough points to unlock the full tree for their elite specs.
On most classes, this is only a partial issue, since a fully unlocked character would at least be able to get started, but with the Thief, they buried the entire point of the class at the end of the trait tree.
what the hell…….
I’m a big backer of Anet but this is some BS right there. If I can’t max out elite spec with over 200 points I have saved up, then I need some clarification.
Not sure how to feel about this Exp now.
Tome of Knowledge only give levels, or, if used at level 80, spirit shards.
hero points can only be gained via levelling and hero challenges.
Well they can also be earned in WvW and purchased at vendor. Of course you have to get wvw level but people wh are in gold tier and higher should have a surplus if it works as I think it will.
I have all skills traits on thief currently with 207 surplus skill points and than the WvW points so am better than halfway there.
(edited by babazhook.6805)
The griefing of the thief class is not done yet apprently lol. I do not have the problem since i have absurd amount of points on my main thief (besides i couldn’t care less about drd) but i can see the issue there for other.
No, that’s what I thought too, until today’s announcement. My Thief also has an absurd amount of points, since I have world completion and haven’t bothered buying skills I don’t use. Apparently, however, you’ll be forced to buy ALL existing skills before you can even start buying the HoT ones, and that means that no one will start HoT with enough points to unlock the full tree for their elite specs.
On most classes, this is only a partial issue, since a fully unlocked character would at least be able to get started, but with the Thief, they buried the entire point of the class at the end of the trait tree.
Oh i do have everything unlocked though xD (2+ years old character, before changes to skill system, world completion yada yada) and as i said i couldn’t care less about DrD. The spec is such lackluster, it has literary nothing to offer for me.
I agree that hiding actual spec in GM traits while other classes get it in minor was rather crappy move, especially if spec will ends up being mandatory for raiding. Creating more artificial griefing where there is already plenty of it (go play pvp as thief atm, get harassed for not rerolling something else) is just wrong.
It’s almost like we’ve been trying to warn you about this for weeks.
Well this confirms how much they care about Thieves. Locking our Elite mechanic behind grandmaster traits was a kittening brilliant idea. Way to go Karl! You’re on a roll with this community!
Well this confirms how much they care about Thieves. Locking our Elite mechanic behind grandmaster traits was a kittening brilliant idea. Way to go Karl! You’re on a roll with this community!
Idk… players quit thief, buy HoT and reroll revenant. Sounds like successful business model. Only people that lose is die hard thief players but nobody cares about them.
the point was to work towards just like when you were leveling up 1-80 if you didn’t see this coming that’s kinda your own fault as they explained this same w/ the mastries…
so many tears for no reason the point was to play the game
the point was to work towards just like when you were leveling up 1-80 if you didn’t see this coming that’s kinda your own fault as they explained this same w/ the mastries…
so many tears for no reason the point was to play the game
I don’t think the complaint is that we need points to unlock the full spec, I think the complaint is that – as discussed elsewhere – the Daredevil is the only spec where the notable mechanic is on the grandmaster traits, and not on the initial minor. so while all other classes get their shrouds, overloads, and burst skills from launch, we don’t get our dashes.
still whole new weapon is nothing to sneeze at i mean that’s a bigger game changer than the new dodges but obv. not everyone is gunna go grab a staff i suppose
still whole new weapon is nothing to sneeze at i mean that’s a bigger game changer than the new dodges but obv. not everyone is gunna go grab a staff i suppose
true, but no more so than greatsword for reaper or hammer for scrapper.
it all boils down to whether or not the daredevil’s “mechanics” are really on par with the other elite specs, which has been discussed elsewhere.
still whole new weapon is nothing to sneeze at i mean that’s a bigger game changer than the new dodges but obv. not everyone is gunna go grab a staff i suppose
Just having the staff isn’t worth only having two trait lines. It only becomes worth it once you have the entire spec unlocked.
I know this was on the gw2 subreddit, but I thought it was amusing!
https://youtu.be/0BkGm2JUPRs
I must have misunderstood. I assumed they would have two lines – one for skills and one for traits. Stacking them together in one line was really crappy decision honestly. As it stands now no one will be play any elite specialization until at least 20 skill challenges into HOT. Which if I understood correctly, means that since there are 400 points in HOT, that would be about half way through all of the maps content.
So apparently on login I’ll still need 11 new hero points to unlock Lotus. Thanks HoT.
AND basicly ANet tell us that THIEF who can shoot macedonian style, THIEF that can make use of shaoling like moves with daggers and swords, THIEF that can evade and strike from the shadows, turn invisible and on and on CAN"T use staff??? Really? kitten freakinf stick 6 feet long withput choosing DD trait line that is kitten right away cause of Hero Point lacking…
Well that is BS!!!
LOGIC?! Bah, well it was never ANet strong side.
(edited by Ihrga.8325)
Well, so far I’ve earned I think two of the new Hero Points, found several others but the enemies are too hard to solo and nobody happened to be around, so. . . fun.
I really wish they’d worked this stuff out in beta, but no, “let’s announce it a couple days before launch.”
And that is why I’ll take care of getting my thief threw the Jungle last… At least I can play her in PvP with the right traits… This is rather stupid on their behalf indeed, but that’s my opinion about how the whole skill and trait acquisition works since they changed it. The problem is that you can’t choose, you just go threw them all and have to take them all to get to the last.
But yeah, with this system, they could have at the very least made them tier 1 or 2. Having to get to the GM ones to actual feel like you’re no longer playing a simple thief really blows.
What stings is that a player has to pay and then grind a considerable amount of play time just to be able to access these Elites. Had I known I wouldn’t be able to enjoy the elites until hundreds of hours of play time, I certainly wouldn’t have bought HoT.
What stings is that a player has to pay and then grind a considerable amount of play time just to be able to access these Elites. Had I known I wouldn’t be able to enjoy the elites until hundreds of hours of play time, I certainly wouldn’t have bought HoT.
might not be hundreds of hours, lets see how much masteries are needed
might not be hundreds of hours, lets see how much masteries are needed
Well as I said, my character who had world completion already still needs 11 Hero Points. I’ve found two so far that I could get, and another several that had enemies too hard for me to solo. That isn’t terrible, but right now I’d be mssing all the unique dodges and most of the abilities.
On most of my other characters, without World Completion, they can barely reach the first tier, if that, meaning that they unlock an empty traitline and no abilities. Yay. My Engi hasn’t even unlocked his #5 weapon skill yet!
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