Mild addiction to arcana tree ~
What happened to d/p? Wvw
Mild addiction to arcana tree ~
ferocity killed d/p
bow down to our p/d overlords
[Teef] guild :>
Maybe they got tired of eZ mODe^ xD troll weapon set? I had one that couldn’t kill me (play D/D) and he just 5+2 failed to backstab me for 5 mins or so, so I got tired of his kitten, and just walked away. Then he started to /laugh. Really?
But to your question, I don’t know, I guess there are some around still.
Have you looked through the forum? There is a lot of other threads with the same question. The setup is the same as before, x/6/6/x/x, with some room for personal modifications. Centaur is nice for perm swiftness paired with withdraw.
Alltho many people now days use strength runes for mightstacking, and with all the stealth uptime with D/P, (make sure to select gain-might-on-stealth-trait) maybe thats a good runeset for ya? And with fleet shadow you move fast while in stealth, and you are in stealth 99% of the fight, so centaur may be redundant…
One proposal:
http://gw2skills.net/editor/?fZAQJAoalsMp8pVOx0J8PNRPRsdwwD3ZjhddD-TFSDgAJPAQJYvyP29HA1CAY+LW9njTAgoOASBMwwI-w
If you find initiative management an problem, you can change cloaked in shadow for infusion of shadow.
I still see plenty around over here, and that’s against Baruch bay in the EU who have a group of 10 thieves that run together.
I’ve tried it out myself and I found it viable even without the right rune set, strength runes should work out nicely tbh – but its not my preferred style, its still very forgiving.
Plays completely opposite professions to his main Teef.
(edited by CrimsonNeonite.1048)
D/P is the same as ever was besides the crit damage nerf that affects all power builds on all classes. In fact D/P should feel crit damage nerf less then D/D if you play it as you supposed to – using BP as a defensive tool, not only as free access to stealth as you can see 99% of time.
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough
D/P is still very popular afaik and I still play it on my Thief in WvW. It practically hard-counters many Warrior builds if played right (not that many do however) and the Blind spam is highly effective against pretty much every non-AI, non-condition spam, build.
D/P is still very popular afaik and I still play it on my Thief in WvW. It practically hard-counters many Warrior builds if played right (not that many do however) and the Blind spam is highly effective against pretty much every non-AI, non-condition spam, build.
Sooo… That leaves :
Warriors (even if Axe/Shield+Gs hardcounter DP in WvW)
Guardians (even if medi guards hardcounter DP)
DD thieves (wow)
ZERK rangers (wow)
they got tired of better thiefs landing back stabs at the end of there D/p black powder heart seeker combo XD
nah idk just messing :P
D/p is still just as viable as before. I run a 0/6/6/2/0 taking signet use and signet power. Rune strength or pack runes with sigil of force and air. I bring assassins signet as a priority utility. Pulls off the same dps as a d/d build while still allowing easy stealth access.