What role do YOU want for the Thief?
I am a Sword-Pistol Thief.
I have 3 weapon interrupts, a blind, and a teleport engage/escape+cleanse
On my skill bar, my regular world PvE skillset has skills that are interrupts, escapes and blinds—Withdraw, Scorpion Wire, Haste, and Signet of Shadows.
Respectively, that’s an escape+heal, an interrupt, a self-buff, and an instant blind.
My Steal is also traited with Sleight of Hand to be an interrupt.
That’s two escapes, 5 interrupts (6 if you count the stealth attack), two blinds, one of which is instant.
And none of this keeps me alive, because all the interrupts as dreadfully short stuns with no serious purpose, as interrupts don’t really DO anything for Thieves.
The blinds are easily shed with a single auto-attack, and the only thing that really helps at all is the escapes, which means I get to be good at… running away. Only.
The Daredevil tries to address this with the trait for Pulmonary Impacts, but… as awesome as that is, it doesn’t help when tons and tons of enemies in the new content have break bars, so they can’t be interrupted, making the trait worthless. Worse still, the stuns are all so short that they do nearly nothing to the break bars either!
I just want to know why I’m not allowed to play a Sword-Pistol Thief and do what Sword-Pistol is all about.
I want to be a brawler who doesn’t let people get a shot in because I can skillfully pre-empt it. That’s the defense I want.
As it is, that defense doesn’t work in PvP or PvE, and there is no toughness in the Thief to survive without it.