(edited by Kageseigi.2150)
Which on-crit sigils should I take?
What is your build?
As far as I’m not mistaken air and fire hit for the same but air triggers more often – and you can also see when it procs – just that it’s a lightning strike.
Edit: Just saw the thread that air is bugged, so it doesn’t make a difference whether you take fire or air.
Edit²: And the build is up \o/ – gonna take a look
(edited by Jana.6831)
Oops, sorry about that. Edited the post to include build.
And I also read this about the Air sigil being bugged to have a 5 second cooldown instead of a 3 second one.
https://forum-en.gw2archive.eu/forum/professions/thief/Help-please-Sigil-of-Air-vs-Sigil-of-Blood
https://wiki.guildwars2.com/wiki/Superior_Sigil_of_Air
Edit: I don’t know if PvP’s Air sigil is bugged also, or if it is different than a normal Superior Sigil of Air for PvE/WvW.
(edited by Kageseigi.2150)
I would try rune of the pack and mug (trait).
Also ~50 critical chance is usually enough, you don’t need 100%, so try Marauder Amulet, maybe.
Also, you don’t really need haste as a trait and a skill (it’s hard to tell when that trait will trigger and to time the skill accordingly), you can swap the skill for something more useful.
I think you should step away from all the assassins stats and with that you’ll have more survivability and can use air and fire.
I’m using Leech or Blood and Energy on my shortbow, so I have some more sustain when weapon swapping, but that might not be the best choice for D/D or D/P.
Edit: My main uses fire and bloodlust (wvw), so I only “know” about sigil of fire, I can test air a bit though, my other thieves have got fire and air on their daggers.
Edit²: I’m not really happy about Leech and I never really noticed how blood works – I usually use my shortbow in zergs, so I’m kind of not really focussing anything except staying out of AOE, maybe I should observe that sigil too. I will, promised ;)
(edited by Jana.6831)
I tried both sigils. It’s hard to tell what the cooldown of air is in wvw as I fought npcs and the fights didn’t last that long.
Blood triggered nicely and might be the best choice if you look for some healing. Superior sigil of leeching is also okay but only for emergency weaponsets you don’t really intend to use (like shortbow in my case when it comes to small scale fights) it’s ~1k healing and also 1 k damage.
In my case blood is a pretty good choice as I’m using my SB mainly in zergs and hit a lot over quite a while = I get a lot of small heals in.
In the end: Try it, it’s pvp you don’t have to spend money on it ;)
Thanks! I’m looking forward to giving it a go… as soon as my lag leaves :-P