Ehmry Bay/Haven Community
A Commander sometimes
I chose Thief as my main because I love dual pistols. So much that I’ve used them from lvl 2 to lvl 80. The medium armor needs more then trench coats but I like running into mobs guns blazing.
And fingerless gloves. Love em.
Instagib backstabs
To be like Dante from Devil May Cry with dual pistols.
Unfortunately Daggers were better
To be like Dante from Devil May Cry with dual pistols.
Unfortunately Daggers were better
Try pistol bursting (probably gonna be the new backstab after the nerf)
Lets face it
Warrior and Guardian is a boring class. Ranger is pretty fun, but it’s almost purely ranged builds I don’t like. There isn’t many available decent cqc classes, which I enjoy. I’m thinking about making an elementalist though. I hear with the right combo they can dude well in cqc.
The sword/pistol set originally drew me in. I was going for a swashbuckler/buccaneer/ship council style, and this was enhanced greatly by the medium armor sets available as well. Unfortunately Sword/Pistol proved not all that effective, and then was subsequently nerfed into uselessness. I was already in the middle of a transition to D/P before the nerf hit, and D/P is significantly stronger, but just doesn’t have the same flavor to it.
I tried warrior (bored me)
Ranger (bored me even more, hide behind your pet and shoot)
Elementalist (nice effects, but not my playstyle)
Engineer (kinda liked that one, probably gonna level it next)
I just really enjoy the fast paced fps-like play style of thieves.
I always play thieves… I don’t even consider any other class.
Gotta go fast. What can I say?
I like the assassins’ gameslay. Stealth, surprise elements and high crits!
I usually play Tanks in MMOs but as there is no clear holy trinity in GW2 and Guardian, the closest there is to a tank class, didn’t excite me much I gravitated to my second love: Assassin style classes. Ergo thief.
Elements using casters / Rogue type classes are usually those who are fun for me, maybe ranger/hunter type in some games, but those two i mentioned first just fits my playstyle. Ele failed unfortunately (I don´t see their only viable spec – bunker as a caster class playstyle, so I´m stuck with Thief now). Love the Thiefs fast paced-action combat Even in Condition spec which I´m now playing.
The stealth class is always the most fun in open world PvP games for me. I bought GW2 for WvW so it was an easy choice.
Mained Assasin in Gw1, can’t choose anything else other than thief.
Since P&P AD&D – yeah kids- whats that? I’ve always played Thief/Swashbuckler types just so happens these for me are the most fun in mmos too. Played Witch Hunter in Warhammer. Fast play style movement being a big key, surprise and thinking about your surroundings, well paced and fun. I think I’d find some other classes a bit dull. Insta-gank isn’t really fun for me but springing in from nowhere to save/help escape an outnumbered team mate and especially killing an enemy right in front of their team mates eyes and getting away makes me all fuzzy and warm.
I really wanted to play a ranged class… so I tried the ranger first… it was soooooo boring… then I tried the engineers and just didn’t like dealing with all the gimmicks… it takes a lot of attention to play an engineer… you’d figure that if it requires sui much attention and skill it would be remotely good… nope… that class is worse than what backstab thieves well be even after the nerf… then u tried a rifle warrior… that was sui boring… the class is so OP you don’t even need to use skills.. you can just auto-attack and rifle butt enemies away if some tanky enemy actually gets to you… and oh yea… you don’t take any damage on top of that with heavy armor lol… so then I went to P/P thief… it was fun to play but pistols were just underwhelming… they killed SO SLOW… terrible… SB was not much better… so I ended up with the only viable thief build… backstab… a shame there are no good ranged options on this game…
High risk, high reward.
(in theory)
because i can MUG ppl , makes me warm and fuzzy inside
I used to like playing Dot-classes, namingly a Shadowpriest during most of my WoW time. I was really good at it too.
However I always felt that mana was a rather obnoxious resource system and never really quite worked. It also really held you back in PvP. I then went through a Warrior phase in early Cataclysm and later on in SWTOR where I rolled a DPS Guardian.
I like the upfront and visceral play-style of the Warrior archetype and still do today.
However for some reason the Warrior in GW2 never really got me all that excited. Maybe I wanted more independence or just a different play-style. Anyway, I settled on the Thief pretty early on and have never really changed my mind about it since then.
The mobility in combat really cannot be beat. Time and time again in a dungeon I find that I’m the last one alive in a group because nothing could hit me. Then I shadow refuge and prevent a wipe.
I actually didn’t choose thief first. I chose elementalist. He was cool. I got him to 40 and was getting bored and felt to squishy for solo. I was horrible with him in dungeon…and I realize I’m not the strongest player, so I didn’t like his dungeon play style I could kite, but that got really boring. I actually made a thief, deleted him at lvl 6 and for some reason came back to him. He’s my main noe (lvl 76). I love my thief! It actually took me a about 20 levels before I started using steal and I wish I would have realized how great it is sooner! I play condition build and use sb a lot in dungeons. I do use d/d when I think I won’t die in melee!
First thief/rogue type build that had enough flexibility to be played as a brawler.
It’s just my style. I played a feral Druid for 5 years in WoW. Chose Druid because I couldn’t decide what I really wanted to do. I eventually rerolled Rogue after it became clear to me that I only really liked cat form, and the rest of Druid was a waste, so i went for more focus.
A year later GW2 came along and I went through classes one by one to make sure there wasn’t something I liked more. In the end I cam back to Rogue—err, Thief.
Deep down inside I’m still a Rogue who fantasizes about killing other players naked with only a 0.9DPS worn dagger and metal on in the background. Mute inspired me.
Asethetics mainly. I like playing the agile class. Through the betas I discovered S/D and SB and enjoying them so much, I stuck with them.
Mained a Rogue on WOW for a 3 years, I saw the GW2 Thief class a year before the game was released, followed the game news and played the betas. On game release I cancelled my subscription permanently and never looked back.
Always played the stealth class in every MMO i played so far. So it was pretty much a no brainer.
I chose thief because I usually play the sneaky/stealthy class in games, and usually roll with the underdog specs. S/D is a fun challenge to play, sorta similar to Combat Rogues in WoW in PvP.
I also enjoy the versatility of the thief, so many ways of doing damage and escaping/confusing foes with stealth/roots/teleports.
D/D is fun as well, I just don’t like insta-gib specs.
I always play the Rogue class with the shortest race thanks to the Hobbit.
Though, I typically enjoy the master mechanic/scout style better than the assassin.
I have been playing thieves/assassins/rogues for 22 years across a lot of games.
It only made sense…even though I had to force myself to get to 80 with her. >.<
Put simply, the need for speed.
Now I’m used to getting 3 dodges for every other classes’ 2, and having 25% faster run speed all the time, it’s hard to play other classes. Plus those other classes have cooldowns. Thief has ruined me, and I love it.
1st picked thief as soon as the game came out. haven’t ever made any other classes since. i’ve always played the rogue/ninja/assassin type class in every MMO i played.
what really makes me love my thief is the feeling of getting chased by a million people after i stole someones valuables and or murdered someone… and successfully fleeing… what a rush
Agile melee classes have always been most fun to me, but somehow only “assassin” classes usually fall under that category in online games so I play Thief since my first day in GW2 and until now.
Ever since I rolled a thief on BWE2 made it my preferred class. Thief has been my main since 3 day head start.
Also played Smuggler in SWTOR must note. I’ve played a few games with other classes OP. Now whether the thief is or is not (IMO other thieves kill me, but rarely, therefore I think they are not) there’s just this thing about thieves that make groups chase you all over the map, and I love it. We do have awesome escape skills tho, has to be said. If you spec for that. In great guilds I have found myself as the only thief type player in a pool of very experienced MMO players. Wierd.
I chose thief because it is the only profession that requires skill.
Overpowered and has pretty coats.
Because of dual pistols…too bad I found p/p to be pretty bad, switched to d/p which I found to be boring and took too long to kill stuff and ultimately ended up with S/P which I found incredibly effective (PW for tanking veteran/campion mobs, black power spam fields, auto attack aoe for trash mobs, condition removal shadow step and head shot…yes please).
I always play rogue my bad thief!!!
Picked thief because I thought that is the control and mobility profession – at least that’s what those skill showcase videos made thief appeared to be on the official website: Caltrops, infiltrator arrow, flanking strike, steal, stealth.
Instead the class is really just an assassin with a different name, this is just another stealth glass cannon in any other MMOs. Back stab and haste pistol whip being the niche of the profession is kind of disappointing but I’ll see where ANET is going with this.
I rolled one cause 60% of every spvp match is thieves so I thought it was the cool thing to do. So now with me as a thief its 65% of spvp when im on.
Because since I tried the Thief in FFXI for it’s treasure hunting skill, I fell in love with it’s for it’s Sneak Attack & Trick Attack setups, plus Flee, and Hide. It was my first MMO and I’ve played the stealthy class ever since in MMORPGs.
FFXI: Thief
FFXIV: …Didnt have a Thief class, but it did have the Thief skills, I was going to get all of my old abilities from each class and combine them into my own playstyle.
WoW: Rogue
Rift: Rogue
SW:TOR: Assassin/Operative
GW2: Thief
I guess it’s only natural. Too many years of playing the Tenchu series, and now Assassin’s Creed. It’s a playstyle I love. Even though Deception spec Assassin’s in SW:TOR wasnt as great over all, Madness (DoT) and Darkness (Tank) bored the crap out of me. I’ll play different specs of that class and others like I do here in GW2. But I will always prefer the burst spec.
Loved playing rogue in WoW and Assassin/Operative in SW:TOR.
Two things I love most in an mmo or in any game. Stealth and speed.
Thief was naturally my first choice.
Played melee ranger and nightshade in DAoC, rogue in DDO, witch elf in WAR, rogue in WoW, riftsalker in Rift, assassin in GW1…….always play dual wield medium/light armor classes. Just made sense to play thief in GW2.
Once the balancing is tweaked, maybe even a respectable class to boot.
Because I love being able to escape to safety while still being able to burst relatively well, unload lets me do this and sb for escape and killing people trying to hide in shadow refuge (lolo).
I wanted to play an agile fighter but didn’t want to play a Ranger due to pets (how I hate AI). I’ve always loved stealth classes, and the Thief was a natural fit.
Also, S/D is probably the most fun build I have EVER played. Its just amazing.
Once I saw the dual pistol 3 skill I prety much had to make a thief. Spamming as many bullets into the target with little regard for accuracy is definatly a huge win in my book.
I only play assassin/stealth type classes.
I enjoy the thief defensive playstyle. GW2 is awesome in that playing defensively is mostly active (dodging, blocking, healing, etc) as opposed to mostly passive (gear, class, build). Rather than a 21.6% chance to evade non-magic attacks, you can actively dodge an attack as long as you have energy. That’s fantastic.
In terms of evasion-based defense, thief is the best. Staying alive as a thief is 100% about dodging, stealthing, and controlling the enemy while healing up the few hits you take. That’s the way I love to play, so Thief is best for me. It’s just such a fluid, mobile class.
I don’t block for three seconds, I dodge roll away from your big hit, immobilize you and get behind you, then vanish into stealth once you break immobilize only to reappear somewhere else while I daze you. It’s fantastic.
So…my first MMO was Star Wars Galaxies, and after the “Big” patch, I played as a spy. Saw a video, circa 2006 that had a rogue in WoW doing some cool things in UBRS. Rolled a rogue for 4 years. Played as a thief in Lord of the Rings online for a little while. Last year when SWTOR came out I played as a the steathy class (forget the name). So when GW2 came out, I went, maybe I should break the ice and try something new. So I started a Necromancer, and here I am today with my necromancer at level 11 and my 80 thief.
Thief/Rogue/Spy classes are like cocaine, they are addictive.
I’ve always liked the image of the Thief/Rogue sort of archetype. Don’t get me wrong – I like subterfuge and misdirection, but I’ve never been a fan of instagib/stunlock/whatever sorta mechanics. I like my subtlety.
As an example of what I mean, I loved FFXI Thief for its aggro control. In SW:ToR, I played Operative for its poison-based Lethality tree and not its backstab-based Concealment tree. The party’s wizard did more damage than me in my D&D 4e game, but I locked down enemies by stunning, blinding, and blocking visibility.
(In City of Villains, I preferred Dominators to Stalkers. There wasn’t a good fit for what kind of thief I lean to.)
I’m the rare rogue that’s a team player. I love the support available in the class. I love that I’m not limited to a burst-damage-from-nowhere playstyle (though I appreciate it’s an option).
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.