pre-ordered HOT at this point,
save yourself the money and don’t bother.
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Guarded Initiation is still alive why are you hoping this could ever happen or an official comment would ever be made?
Because while guarded initiation is a terrible, terrible failure of design, and it follows a long list of terrible designs (Assassins equilibrium, the original hard to catch, moving AR up to GM tier while only adding an addition 1 HP healing per 100 HP, and so many more), it’s up to Anets judgement as to whether or not they’re satisfied with a trait.
Withdraw, on the other hand, should be 10% stronger – it’s right there in the patch notes. This isn’t a question of “is this a bug” or “the community doesn’t think it’s strong enough”, we’re in the situation “the skill literally does not match the parameters anet set for it.”
Another patch bites the dust.
I would say: they don’t care?
Another patch bites the dust.
Dear Devs please change the patch notes to reflect what the skill actually does.
It’s easier for you and on the other hand we are totally aware of how much do you care about thieves nowadays.
Honestly the fact that the community has to KEEP reminding them over and over for 4 months of patches for the simplest thing to be fixed is depressing. I mean…how hard can it be to change one freaking number? seriously an amateur programmer could do this change in a matter of minutes and it can’t be done by an entire team in 4 months? I realize other things like the expansion are going on but this is still very sad to say the least.
Honestly the fact that the community has to KEEP reminding them over and over for 4 months of patches for the simplest thing to be fixed is depressing. I mean…how hard can it be to change one freaking number? seriously an amateur programmer could do this change in a matter of minutes and it can’t be done by an entire team in 4 months? I realize other things like the expansion are going on but this is still very sad to say the least.
You play Thief. Thief doesn’t get nice things. Now go sit down and play with your bugged Scorpion Wire, mass amount of “No valid Pathing”, and your fantastically cruddy damage/survivability and REMEMBER to thank the anet gods for putting 60%-80% of Thief class power budget into a single skill.
thank the anet gods for putting 60%-80% of Thief class power budget into a single skill.
I’m assuming you’re referring to BS. Try Vault… I’ve hit for 10k against light classes in WvW, it can be extremely lethal!
No I mean Shortbow 5. Be anywhere, anytime is unbalancable. Its why I’m confused we ever got it. If that gets removed, Thief is not in PvP. I doubt Thief will last long in serious raid groups at its current power level. I have a rework idea, but people will be traumatized from “oh my god, I died once to Thief, it was scary, no buffs” so I’m wondering I should even bother. I personally think I did it well.
Yeah, things like this are completely indefensible. Karl should have long ago addressed this either by saying “it’s happening here’s an ETA” or “it’s not happening here’s why”.
Professionalism.
This thread needs to stay alive until it’s addressed one way or another.
Karl is watching the meta to see if we need it.
He’s training us to be superwarriors.
Karl is watching the meta to see if we need it.
He’s training us to be superwarriors.
Patch notes were posted.
Withdraw coeff. was not buffed.
Teef still played in PvP.
Teef doesn’t need the buff.
/careaboutpatchnotesevenifhewrotethem
Karl is watching the meta to see if we need it.
He’s training us to be superwarriors.
Patch notes were posted.
Withdraw coeff. was not buffed.
Teef still played in PvP.
Teef doesn’t need the buff./careaboutpatchnotesevenifhewrotethem
Training regimen confirmed
Bumping this. I want an answer to this kittening question.
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
And talking like that is why the devs probably don’t believe in this class
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
And talking like that is why the devs probably don’t believe in this class
So we have to kiss thier kitten Really? What do you suggest everyone do? Wait patiently and lick thier b u t hole in hopes they buff us?
Drop the 10% heal already. They arent going to give it or it would of happen months already.
(edited by Gabriell.4856)
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And perhaps you’re right, but negativity sure as he’ll isn’t going to help us anymore than we are right now (and we aren’t)
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
And talking like that is why the devs probably don’t believe in this class
So we have to kiss thier kitten Really? What do you suggest everyone do? Wait patiently and lick thier b u t hole in hopes they buff us?
Drop the 10% heal already. They arent going to give it or it would of happen months already.
Let’s just make withdraw threads not just in the thief forum but in the pvp and hell even the bug forums. Maybe that sort of tenacity will cause a result, be it negative or positive
I bet their response will be “working as intended”
I support this message.
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
And talking like that is why the devs probably don’t believe in this class
So we have to kiss thier kitten Really? What do you suggest everyone do? Wait patiently and lick thier b u t hole in hopes they buff us?
Drop the 10% heal already. They arent going to give it or it would of happen months already.
Let’s just make withdraw threads not just in the thief forum but in the pvp and hell even the bug forums. Maybe that sort of tenacity will cause a result, be it negative or positive
Well, I threw it up on the bug forums (which I think I’ve done once before, but mostly I’ve focused on the thief forums). Let’s hope it gets some traction there.
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
And talking like that is why the devs probably don’t believe in this class
So we have to kiss thier kitten Really? What do you suggest everyone do? Wait patiently and lick thier b u t hole in hopes they buff us?
Drop the 10% heal already. They arent going to give it or it would of happen months already.
Let’s just make withdraw threads not just in the thief forum but in the pvp and hell even the bug forums. Maybe that sort of tenacity will cause a result, be it negative or positive
So why haven’t you made a post in the spvp forum yet? So go now…make your post and make the request sound as nice as possible. See what you get. P o o p. lolz.
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
And talking like that is why the devs probably don’t believe in this class
So we have to kiss thier kitten Really? What do you suggest everyone do? Wait patiently and lick thier b u t hole in hopes they buff us?
Drop the 10% heal already. They arent going to give it or it would of happen months already.
Let’s just make withdraw threads not just in the thief forum but in the pvp and hell even the bug forums. Maybe that sort of tenacity will cause a result, be it negative or positive
More like threads will be moved to this section or deleted and we would get banned for few weeks. You know, the usual~
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Because stupid kitten like you and a lot of others believe in the devs. Simple as that.
And talking like that is why the devs probably don’t believe in this class
So we have to kiss thier kitten Really? What do you suggest everyone do? Wait patiently and lick thier b u t hole in hopes they buff us?
Drop the 10% heal already. They arent going to give it or it would of happen months already.
Let’s just make withdraw threads not just in the thief forum but in the pvp and hell even the bug forums. Maybe that sort of tenacity will cause a result, be it negative or positive
More like threads will be moved to this section or deleted and we would get banned for few weeks. You know, the usuall tactics~
basically the risk I signed onto when I picked this class sPvP thread is up and my burn coat is on
Leave the link here if you make that other thread so we can go support and fist fight the people saying we shouldn’t get it.
Karl is watching the meta to see if we need it.
He’s training us to be superwarriors.
But if said superwarriors decide to move to warrior due to spent patience, they might break the warrior profession.
Infraction in sPvP forums. They be fighting back my hooded friends, however the other post is still alive in the game bug subforum, bump when necessary
(edited by RedSpectrum.1975)
lol that was fast
lol that was fast
It’s as if even the mods main Rangers, I was admittedly at work, did a fight break out lol
Infraction in sPvP forums. They be fighting back my hooded friends, however the other post is still alive in the game bug subforum, bump when necessary
The tighter they grip the more Thief players will slip through their fingers.
really good question. bump
this one confuses me. as people have said, there’s no good reason for this.
so unless I miss the mark, there’s no good reason for this to still be an issue…
that said, maybe this belongs in the bug forum?
Nope, Thief can’t have nice things. Just pay up.
It’s been 4 months. I’ve personally posted the topic a number of times, and I know others have asked the question in multiple threads.
Why is withdraw still missing the 10% noted in the patch notes? You increased the cd 3 seconds to accommodate a trait that competes with another build defining trait so no serious PvP thief can take it, but we still haven’t seen the increase.
Ok…so I’m sober now and I will give you a proper response.
They couldn’t think of anything to buff the thief in the next xpac so they decided to gate the 10% healing behind the next elite spec.
Infraction in sPvP forums. They be fighting back my hooded friends, however the other post is still alive in the game bug subforum, bump when necessary
The tighter they grip the more Thief players will slip through their fingers.
We are like poo. c:
this one confuses me. as people have said, there’s no good reason for this.
- it’s not a balance issue.
- it’s not a matter of opinion.
- we were given a set date, so it’s not a matter of impatience (date has passed)
- it’s not about difficulty – as people have noted, it really can’t be that difficult to fix, unless the GW2 code is horribly written – which I believe it’s not.
- it’s not about patch availability. several patches have come and gone since this occurred, so it’s not “we’re waiting for the next release to push it”
so unless I miss the mark, there’s no good reason for this to still be an issue…
that said, maybe this belongs in the bug forum?
An unimplemented buff is not a bug.
Super warriors.
I bet their response will be
“working as intended”
*Tooltip fix.
The only manner of protest I can think of that might actually get some notice is to bomb the meta-critic reviews of HoT. Just saying “I’m not going to spend any more money until they fix this” is worthless as it’s invisible but meta critic reviews make bosses ask questions.
The only manner of protest I can think of that might actually get some notice is to bomb the meta-critic reviews of HoT. Just saying “I’m not going to spend any more money until they fix this” is worthless as it’s invisible but meta critic reviews make bosses ask questions.
LOL
0 stars and the comment “Fix thief and the other classes kitten ”.
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And perhaps you’re right, but negativity sure as he’ll isn’t going to help us anymore than we are right now (and we aren’t)
If the devs are withholding support and development of the game on the basis of our “attitudes,” then they’re idiots. Are you suggesting that “if we behave” daddy will reward us?
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And perhaps you’re right, but negativity sure as he’ll isn’t going to help us anymore than we are right now (and we aren’t)
If the devs are withholding support and development of the game on the basis of our “attitudes,” then they’re idiots. Are you suggesting that “if we behave” daddy will reward us?
No I’m suggesting that if daddy is harassed by all of your siblings for the same things instead of you harassing each other, then daddy may listen. But if daddy hears you arguing, he won’t know what the hell needs attention.
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And perhaps you’re right, but negativity sure as he’ll isn’t going to help us anymore than we are right now (and we aren’t)
If the devs are withholding support and development of the game on the basis of our “attitudes,” then they’re idiots. Are you suggesting that “if we behave” daddy will reward us?
No I’m suggesting that if daddy is harassed by all of your siblings for the same things instead of you harassing each other, then daddy may listen. But if daddy hears you arguing, he won’t know what the hell needs attention.
Generally people do not start off negative but over time will get there when resolution is not met by a service provider.
In the case of a MMO we’ve witnessed tons of positive feedback and suggestions go ignored for years. This is happening in ALL phases of the game and classes btw. After awhile people will stop being nice and it’s the developers job to be understanding in this. Unfortunately I’ve seen some alarming behaviors from this team.
So you cant really fault players who’ve done it the correct way for years who finally lose their cool. You need to blame the source.
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And perhaps you’re right, but negativity sure as he’ll isn’t going to help us anymore than we are right now (and we aren’t)
If the devs are withholding support and development of the game on the basis of our “attitudes,” then they’re idiots. Are you suggesting that “if we behave” daddy will reward us?
No I’m suggesting that if daddy is harassed by all of your siblings for the same things instead of you harassing each other, then daddy may listen. But if daddy hears you arguing, he won’t know what the hell needs attention.
Generally people do not start off negative but over time will get there when resolution is not met by a service provider.
In the case of a MMO we’ve witnessed tons of positive feedback and suggestions go ignored for years. This is happening in ALL phases of the game and classes btw. After awhile people will stop being nice and it’s the developers job to be understanding in this. Unfortunately I’ve seen some alarming behaviors from this team.
So you cant really fault players who’ve done it the correct way for years who finally lose their cool. You need to blame the source.
This. Arenanet is exceptionally bad at responding to feedback in any way whatsoever, particularly when it comes to class balance. I’m not sure if it has to do with the balance people themselves or if it comes from somewhere in management, but Karl’s presence on these forums is way, way, way less than it should be.
Something like this should have been addressed months ago.
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And perhaps you’re right, but negativity sure as he’ll isn’t going to help us anymore than we are right now (and we aren’t)
If the devs are withholding support and development of the game on the basis of our “attitudes,” then they’re idiots. Are you suggesting that “if we behave” daddy will reward us?
No I’m suggesting that if daddy is harassed by all of your siblings for the same things instead of you harassing each other, then daddy may listen. But if daddy hears you arguing, he won’t know what the hell needs attention.
Generally people do not start off negative but over time will get there when resolution is not met by a service provider.
In the case of a MMO we’ve witnessed tons of positive feedback and suggestions go ignored for years. This is happening in ALL phases of the game and classes btw. After awhile people will stop being nice and it’s the developers job to be understanding in this. Unfortunately I’ve seen some alarming behaviors from this team.
So you cant really fault players who’ve done it the correct way for years who finally lose their cool. You need to blame the source.
This. Arenanet is exceptionally bad at responding to feedback in any way whatsoever, particularly when it comes to class balance. I’m not sure if it has to do with the balance people themselves or if it comes from somewhere in management, but Karl’s presence on these forums is way, way, way less than it should be.
Something like this should have been addressed months ago.
Make no mistake, their silence has made me angry before and it sure as skritt is not amusing me now.
And talking like that is why the devs probably don’t believe in this class
Please stop with this argument. It’s just not true.
Since day one a LOT of players gave insightful feedback of what was broken-OP and what was under-par about the thief class, without resorting to insult or arrogant behaviour.
No dev gave a kitten about that. So there comes a time when the patience is over, and NOT due to playerbase’s fault.
And perhaps you’re right, but negativity sure as he’ll isn’t going to help us anymore than we are right now (and we aren’t)
If the devs are withholding support and development of the game on the basis of our “attitudes,” then they’re idiots. Are you suggesting that “if we behave” daddy will reward us?
No I’m suggesting that if daddy is harassed by all of your siblings for the same things instead of you harassing each other, then daddy may listen. But if daddy hears you arguing, he won’t know what the hell needs attention.
Generally people do not start off negative but over time will get there when resolution is not met by a service provider.
In the case of a MMO we’ve witnessed tons of positive feedback and suggestions go ignored for years. This is happening in ALL phases of the game and classes btw. After awhile people will stop being nice and it’s the developers job to be understanding in this. Unfortunately I’ve seen some alarming behaviors from this team.
So you cant really fault players who’ve done it the correct way for years who finally lose their cool. You need to blame the source.
This. Arenanet is exceptionally bad at responding to feedback in any way whatsoever, particularly when it comes to class balance. I’m not sure if it has to do with the balance people themselves or if it comes from somewhere in management, but Karl’s presence on these forums is way, way, way less than it should be.
Something like this should have been addressed months ago.
The biggest problem is not the lack of presence but the disdain they show for anyone who doesn’t put forth their opinion in what they deem the right way. Forget that people did that for years and are now fed up with the lack of care from Anet….
Anyways I’ll cut this off before I get infracted
The biggest problem is not the lack of presence but the disdain they show for anyone who doesn’t put forth their opinion in what they deem the right way. Forget that people did that for years and are now fed up with the lack of care from Anet….
Anyways I’ll cut this off before I get infracted
Ooh ooh, story time.
Back when they previewed the patch that killed S/D (where they added the .25s cast time to Inf return), the devs made their disdain for players pretty well known.
So, they preview the changes coming to thief (among which is the .25s casting time for Inf return change). Their logic was that it was “too powerful” to spend 5 init and either steal or inf sig on a safe stomp so they were adding a cast time to inf sig. Nearly every single thief playing S/D, many of them considered “Top” players at the time, pointed out how this was a terrible idea, and how it would kill S/D. Nearly everyone asked why they couldn’t just disable using Inf return while stunned/in mid stomp animation, which would achieve their goal without deleting S/D from the meta.
There were about 6 pages of mostly these questions with absolutely no dev response before someone posted a different question. I don’t recall if said question was sarcastic, an attempt at trolling, or just from a very inexperienced player, but the question was supremely basic, to the point where anyone playing thief for a day knew the answer. All of a sudden, the Dev’s found time to care and answered this extremely silly question.
I called them out on it – i wasn’t overly polite, but I wasn’t exactly rude either – I wanted to know why they had the time to answer softball questions but couldn’t be bothered to address the 100+ thieves who wanted to know why they were killing S/D instead of just “fixing” it. The dev then decided to highlight my response as a perfect example of forum misconduct, I guess because I was accusing him of ignoring the community and only answering softball BS. They never answered any of our questions, the patch came out, and it killed S/D.
Tl;Dr: For the most part devs do what they want to, your opinion as a player doesn’t really matter. If you ask them why, they’ll tell you to kitten off in a forum friendly manner.
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