how to balance thief in pvp
Yea, I think a buff to short bow damage would be a good change. Something like this would give thieves a bit more team fight potential so that we have a bit more to contribute outside of +1 and decap.
It would either be that or more buffs to a dodge spec in hopes that we can get another build like the S/D of the old days (back when Jumper played).
Or could just nerf revs~
[Teef] guild :>
Shortbow’s cluster bomb was nerfed by like 20% or more near the beginning of the game. This was done because of the amount of on point AoE damage was deemed too much.
Now look at today lol
buff autoatacks by another 50%
add smoke field and blast or jump finisher to every weapon set :^)
Its very simple – remove the thieves and poof insta balance
Thief will never make it back into the meta until Shiro is nerfed – which is sad. Although it could be worse – Warriors won’t make in back into the meta until Scrapper, Revenant and Druid are nerfed.
Thief will never make it back into the meta until Shiro is nerfed – which is sad. Although it could be worse – Warriors won’t make in back into the meta until Scrapper, Revenant and Druid are nerfed.
Actually there was a complete upgrade in mobility to many different classes.
Thief will become meta when a generalized nerf to all HoT specs is done.
Thief is fine honestly. we either don’t need much, or we have to wait for a real Shiro nerf.
I’d be happy if they would increase our survability in fights just a tad, but otherwise its okay.
Shortbow buffs would be nice tho, won’t lie. Shortbow 4 is very lacking since the change to Poison stacking, shortbow 2 has always been very clunky for damage due to its speed and flip skill, and some of the nerfs to shortbow 3 could be undone.
But you can actually play thief this season, which wasn’t really the case the last one, so heh, improvement !
Nooctae ( Thief ) / Encelya ( Engineer ) / Jane Crimson ( Elementalist ) / Kowywr ( Revenant )
Europe, Vizunah.
(edited by Nocta.5274)