infiltrators strike !!!!!!!!!!
When you say WORST defense in game, what do you think about? A full zerker thief with 10k HP, right? I played a full zerker Longbow ranger in wvw, and my defensive options compared to thief were apalling. Also being ranged never stopped good thieves from closing the gap and killing me rather quickly.
And since you put it like that, it is not about 1 thing. IR is not the only option of getting out of hard CC. It was a bloody good one I’ll give you that, I loved it as well. I ran away from soooo many zergs after I’ve been hit by static fields its rediculous. It just wasn’t right. For 5 inits (7 seconds of untraited init regen before dec 10 patch) it was very very cheap.
Of course your defensive options are worse considering you’re using a weapon with the best range in the game (if traited). This is honestly your fault for expecting to have great survivability using longbow when any enemy is close. You do have a weapon swap and S/X has amazing defense through their massive amounts of dodges, especially S/D. Even greatsword has an evade on auto-attack, a block, swoop which works well as a gap closer and a great way to flee and a decent daze/stun.
We’re the only class without some form of access to protection, we have limited access to regeneration and only one way to get stability (Dagger Storm a 90s cool-down elite). This is the reason we go with more berserk gear than anything. We can’t stay on people like other classes can with high access to stability, protection and regeneration, which means we’re still dodging around even if we’re in PVT gear which in turn makes our damage very bad.
On my ranger I can have 2 6 sec invulnerability skills, one of which is a stunbreak, another stunbreak that is an evade and gives vigor, +50% endurance regen for 5 trait points, 20 seconeds of stability from my elite, a block on greatsword, and evade on its autoattack. And if I had to choose between my s/p thief and my lb, gs ranger it would be the thief, not even a close call. Make a glass cannon ranger in wvw and try it out, you will see. But of course you could run it with s/d gs, that would be hilarious.
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF
On my ranger I can have 2 6 sec invulnerability skills, one of which is a stunbreak, another stunbreak that is an evade and gives vigor, +50% endurance regen for 5 trait points, 20 seconeds of stability from my elite, a block on greatsword, and evade on its autoattack. And if I had to choose between my s/p thief and my lb, gs ranger it would be the thief, not even a close call. Make a glass cannon ranger in wvw and try it out, you will see. But of course you could run it with s/d gs, that would be hilarious.
I played ranger up to level 80 and didn’t really enjoy it, otherwise I actually might give it a shot honestly. Are you saying you kill everyone with thief or are you saying thief is the only thing that kills your ranger? Regardless the original intent of this thread was that the new IR sucks, not the entirety of balance of thief (most people think it’s one of the weakest anyhow with ranger as well).
If this one skill was too good then they should have found a better way to balance it rather than completely butcher it, that is the main problem. For me personally they’ve completely ruined how enjoyable it is to use this weapon set, I really loved the mobility it offered.
Having played multiple classes, I don’t think thieves have the worst defense by a long shot. I think we have one of the best defenses.
Having played a long time guardian, warrior, ele and necro, besides thief I think thieves have the worst defensive abilities from all of them. Now use a build creator, to make me a thief build, that can both be effective and have good defense. Direct damage build though.
every class has to make tough choices, lol. not just thieves.
Having played multiple classes, I don’t think thieves have the worst defense by a long shot. I think we have one of the best defenses.
Having played a long time guardian, warrior, ele and necro, besides thief I think thieves have the worst defensive abilities from all of them. Now use a build creator, to make me a thief build, that can both be effective and have good defense. Direct damage build though.
every class has to make tough choices, lol. not just thieves.
Aha, as expected you can’t. All you can do is troll the forums, and with the time you spend here I am sure you don’t even play the game.
Having played multiple classes, I don’t think thieves have the worst defense by a long shot. I think we have one of the best defenses.
What? I thought all 5 of your alts were thieves.
lol
Are you saying you kill everyone with thief or are you saying thief is the only thing that kills your ranger?
Neither. What I’m saying is that comparing ranger and thief, both being glass cannon thief definetly has better defensive options in my oppinion. Some might think that thief has the weakest defense (the word defense in itself causes a lot of confusion here), and I strongly disagree. Thats all I’m sayin’.
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF