shatter vs rapid fire vs backstab
shatter
<15 chars>
Weird question. Shatter bursts take setup but is better than both.
So you can easily say shatter is the hardest to do.
Backstab though is the least rewarding for its risk of the 3.
Yet even for how easy rapid fire is to do, power Ranger is the weakest of the associated builds in the meta.
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
Not sure about mesmers but thief’s backstabs are definitely harder to pull off compared to rapid fire. Rangers pffffff takes no skill
Shatter is probably the hardest to pull off just because the clones are finnicky.
Outside of sPvP, backstab has the highest damage potential.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Shatter is probably the hardest to pull off just because the clones are finnicky.
Outside of sPvP, backstab has the highest damage potential.
With what build, my thief is a full zerk 2/6/6 and my ranger is full zerk 6/6/2. I average 13k-18k with rapid fire and 6k-10k with backstab. Do you mean in 1 hit or over a period of time.
Eladan of Greenwood: 80 Ranger
Elemir Swiftblade: 80 Thief
Yea, you’re comparing two different trait setups and builds. You need to run something like my 5/6/0/0/3 on the thief with signets to beat the damage of a RF from a 6/6/2/0/0 ranger, which makes sense seeing as the ranger has an inherent +200 power advantage and better damage scaling on RF itself.
It’s that the thief has way better damage modifiers and a massive power advantage when playing for damage without the might from other players.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Yea, you’re comparing two different trait setups and builds. You need to run something like my 5/6/0/0/3 on the thief with signets to beat the damage of a RF from a 6/6/2/0/0 ranger, which makes sense seeing as the ranger has an inherent +200 power advantage and better damage scaling on RF itself.
It’s that the thief has way better damage modifiers and a massive power advantage when playing for damage without the might from other players.
Yet you have zero survivability on that thief compared to a ranger.
Yea, you’re comparing two different trait setups and builds. You need to run something like my 5/6/0/0/3 on the thief with signets to beat the damage of a RF from a 6/6/2/0/0 ranger, which makes sense seeing as the ranger has an inherent +200 power advantage and better damage scaling on RF itself.
It’s that the thief has way better damage modifiers and a massive power advantage when playing for damage without the might from other players.
Yet you have zero survivability on that thief compared to a ranger.
Who needs survivability in PvE anyway?
But if you want survivability, 6/6/2/0/0 will give you that just fine. While you lose 5% damage on your backstab, you gain a blind on stealth, 50 extra power from deadly arts, and 200 more power from revealed training for your auto attacks. You really don’t need anything more than that.
Between mug and withdraw/signet of malice, and a blind every 3 seconds, you’re not going to die in pve. If you do, it’s a learn to play issue.
In sPvP. Shatter hands down. You need to do the following things to get a GREAT perfect shatter off.
- Position total of six clones/phantasms in such a way that it is impossible for your enemy to escape all of them, because a perfect shatter depends on landing a 3 clone diversion then a 3 clone mindwrack.
- Generate said six clones in about the space of 2 seconds maximum
- Ensure that you can get stomps off after the shatter hits. And the biggest reason shatter is harder to pull off is simply because the full combo has the longest cd of the 3 mentioned.
Thief has the hardest burst. Is also 10 times harder to play than mesmer, because your ranged dmg is kitten not like mesmer that can use GS even from far away and do decent dmg.
If the “hardest” you mean “riskier” then it goes to Thief.
If the “hardest” you mean “AI stupidity” then it goes to Mesmer.
There is nothing difficult playing a Ranger.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Yea, you’re comparing two different trait setups and builds. You need to run something like my 5/6/0/0/3 on the thief with signets to beat the damage of a RF from a 6/6/2/0/0 ranger, which makes sense seeing as the ranger has an inherent +200 power advantage and better damage scaling on RF itself.
It’s that the thief has way better damage modifiers and a massive power advantage when playing for damage without the might from other players.
Yet you have zero survivability on that thief compared to a ranger.
Who needs survivability in PvE anyway?
But if you want survivability, 6/6/2/0/0 will give you that just fine. While you lose 5% damage on your backstab, you gain a blind on stealth, 50 extra power from deadly arts, and 200 more power from revealed training for your auto attacks. You really don’t need anything more than that.
Between mug and withdraw/signet of malice, and a blind every 3 seconds, you’re not going to die in pve. If you do, it’s a learn to play issue.
You’ll lose an additional 10% from First Strikes not going into effect on the stab. This may also pertain to WvW.
Ranger durability comes in the form of SoS if used, and Healing Spring. Stealth and SoS are similar in terms of physical/targeted damage mitigation and HiS burst heals better while spring has better condition removal/sustained healing. Both builds in regards to ones which deal comparable burst damage should be equally identical in terms of health and toughness.
Playing a ranger/bursting as one is easy. Playing a ranger well is no less difficult than any other class.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Thief cuz melee and can be kited with ports mobility skills shocking auras super speed etc and will likely eat cleave damage and aoe fields while at it fishing for backsides. retal also likes you more!
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140