single, single handed weapon idea
i thought this be a cool idea as a specialist. to unlock extra spots
2 more utility slots?
Or 2 more unique weapon skills? :-)
I finally got my Plasma sword skin, and I’m ready to go classic Jedi style… single saber! But 2 more sword skills would be useful, haha!
that would be an interesting twist for thief gameplay but likely unuseful unless single-handed dual wield skills (3) will recieve significant reworks or buffs
I don’t think it would need a buff, since we can weapon switch. So we have some attacks but weaker than with both hands. And 5 utility skills is probably strong. (Feels like this would take sb s place)
I don’t think it would need a buff, since we can weapon switch. So we have some attacks but weaker than with both hands. And 5 utility skills is probably strong. (Feels like this would take sb s place)
dont know mate, unless you are planning to cleave with dagger or staff basic attacks on haste i cant quite imagine how you could kill anything without the proper dual wield skills and 4/5 weapon skills
Well, game is as is already focused on dealing majority of damage with skill 1, so this wouldn’t hurt THAT much damage-wise, but could open some interesting utility-focused builds. If you go D/D, you rarely use skill 4, and skill 3 is only if you’re condi. Skill 5 gets decent mileage, but it’s not like it’s your main damage source. Dagger thief for example could go venom share/trapper build. You would possibly get much more interactive and dynamic gameplay than you would get with 2 daggers.
Condition/trapper/ghost/whateveristhename builds would see some major boom in this scenario.
BUT, better idea would be to make 1 handed weapons have 5 weapon skills. Now this would pretty much double the number of possible builds.