hi,
i recently played gw2 for 30 mins or so and I played the ls. I played thief. and it feels pretty useless. btw i’m not referring to places like dungeons where you exploit extremely bad game design mechanics. it’s just from my 30 min experience as thief at living story.
d/d: mhh feels like dmg got decreased. i only get 8k backstab thats pretty lackluster.
i mean its single target and its a thief. warrior does not do much less damage and he can attack multiple targets. does that mean thief is useless? single target damage should be always much higher. i mean what’s the whole point of single target dmg if it isn’t higher? i’m full zerk look at my pic. running 6/6/2 scholar runes. btw why can warrior block his front and block backstabs from thief? imba !!!!!!
disappointing. speaking of multiple targets there’s another set
s/p:
ugh s/p is such a kittenty set doesn’t make fun and damage isn’t that high either. only one useful damage skill for pve and you can’t move … that’s so boring i can’t stand this. thief is supposed to have best mobility but can’t move with with the main multiple target weapon set? really useless
sb:
ugh only dmg skill (2) is so slow everytime I use sb my gf asks why i’m so sleepy
speaking of mobility..
you have that 5 sb skill that would be really cool if you could port everywhere accessable.. but you can’t. you get blocked so much it’s useless. with warrior you can get to places thief could never go without porting bugs. that’s a pity. and warrior is faster with his cool skills, he has more mobility skills.
now gentlemen imagine if thief had mobility skills that aren’t static. where you can actually decide where you move to. where you move so fast and you have real mobility so enemy has problems following your movements. like a proper assassine/thief class
summary:
warrior does more damage (multiple targets)
better support skills for himself (i don’t count bullkitten mechanics when you go behind a wall or somethign and wait for enemies to stack and you doing nothing but auto attack and blackpowder; PROPER FIGHTS WHO ARE ABLE TO MAKE FUN)
is less static as thief
has more dmg skills, who are all useful on the main dmg set (thief only got cloak and dagger and pistol whip)
has more weapons who are more useful
has more hp
has better armor
is faster with his skills
don’t need invisibility because blocking is op and he’s ridiculously fast
actually useful elite skill(s) (thief guild is MEH)
is kinda useless in wvw only for thief lvoers
So the reason why i’m writing this is because I want to know what other people think of this or tell me that i’m wrong because I missed something. I just can’t believe Anet makes such a useless class. I mean is there anything where thief is actually better than warrior except PVP ? i’m pretty disappointed of my thief
don’t think i’m a warrior f** or something as proof i will post a picture of my main thief (you can also see my stats because I said i make so low dmg). even got 2 legendaries because thief was my favorite class in gw2.
tl;dr warrior is better in almost every aspect than thief?
(edited by FlawlezZ.3178)