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Posted by: Reem.3578

Reem.3578

+1

“You judge too much with your eyes alone…”

And yes, i play [Teef] :)

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Posted by: Kronohoron.9182

Kronohoron.9182

+1
really. Whoever came up with this did never play a thief.

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Posted by: jackson.4256

jackson.4256

+1

This nerf is really unacceptable

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Posted by: Jortakk.6792

Jortakk.6792

+1, this really hurts voluntary support and ooc movement speed, especially for power based thieves.

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Posted by: Nephrite.6954

Nephrite.6954

+1
Someone please beat Karl with a staff.

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Posted by: Paulie.6215

Paulie.6215

-1

I love this change. No more wasted steals.

Anet please leave this change exactly how it is.

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Posted by: Aguri.2896

Aguri.2896

-1

I love this change. No more wasted steals.

Anet please leave this change exactly how it is.

If you were wasting steals its a l2p issue.

I’m only here because sometimes I just like to watch things burn.

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Posted by: Kolly.9872

Kolly.9872

+1 and fix withdraw

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

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Posted by: Routa.4136

Routa.4136

+1
But democracy has no power here.

Desolation Bronx Raider – roamer and general nuisance.

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Posted by: Blut Reaver.6318

Blut Reaver.6318

+1
b/c “if it ain’t broke don’t fix it” and u made a problem out of nothing.
but IF you are not going to completely reverse this then you could at least give us a toggle setting for this or something or fix all the other classes that can do similar things ooc like teleporting to targets not intended to be teleported to and such.

you realize that by not fulling understanding a class by actually playing that class to the full extent like an everyday player would then you are going to do nothing but make ppl mad and i’m not mad im just offended especially offended that you “stealth nerfed” this thats not good business either.

Commander General of Aint Skèéred [ASK]
http://www.aintskeered.enjin.com/

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Posted by: Hanarus.1250

Hanarus.1250

+1
I have 2 thiefs, make them useful again pls

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

+1 Between all the nerfs and other professions overboosts, this just has no place balance wise. Bug or no bug, it worked fine from a balance point of view.

If your intend is purely to be able to scream ‘yay we fixed a true bug, we are true codemasters now’, right ok keep the bug fixed, but give thrill of the crime a new purpose, sometimes like if you do X, you get the boons (same duration), cooldown 15-20 seconds. Now that would be good management.

Keep it like this, and you basically trolled us. Yes it’s a bug fix. Yes it made a bad profession worse. That is childish trolling tbh anet. This is far from good business management.

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: blitzkrieg.2451

blitzkrieg.2451

+1

Please bring this back

Tanbin – Ranger / Thief / Ele
Maguuma

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Posted by: MakubeC.3026

MakubeC.3026

+1
We got this and still no signs of the 10% heal buff. gg.

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Posted by: StarDroid.1038

StarDroid.1038

+1
Thief just lost a part of what little support we could offer to the team… Swiftness and fury where nothing great, but it helped when it was missing…
Now I might as well put my thief on leave until their is even 1 thing thief is good at… Maybe at next balance patch or at least I will get a good laugh at all other classes then…

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Posted by: Puz.8529

Puz.8529

+1
I also pm’ed a dev to see if I could get at least a response whether this is a change they implemented on purposes or a mistake. Let’s see if I get a response (and then what sort!).

Puz – TDA

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Posted by: Grebcol.5984

Grebcol.5984

+1
And again a ninja Nerv….

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Posted by: Leolas.6273

Leolas.6273

+1

What’s that anet? 0.0

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Posted by: Maugetarr.6823

Maugetarr.6823

-1

I love this change. No more wasted steals.

Anet please leave this change exactly how it is.

-1

I also like this change.

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

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Posted by: thrag.9740

thrag.9740

+1 please reverse

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Posted by: indiesicky.2874

indiesicky.2874

+1
“Wasted Steals”? Lol l2p

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Posted by: Cynz.9437

Cynz.9437

+1
the new low reached

All is Vain~
[Teef] guild :>

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Posted by: Robin Hood.8123

Robin Hood.8123

+1 of course…
…and pls fix other bugs and rebalance this class.

  1. No one wants to have a thief in raid.
  2. Thieves are out of meta.
  3. Thieves have (now) even less support.
  4. Thieves are squishy as hell with lower health. (though same with Eles and Guards)
  5. Thieves damage/sustain balance is garbage compared to other classes. (as example: a necro can have up to 56k Healthbar and still deal good damage while having better sustain.)
  6. Thieves condi weaponset is disbalanced (D/D Powerset except #3, P/P Condiset except #3), no Access to burning.
  7. Stealth is almost useless cause of the many aoe, traps and reveal skills in PvP/WvW. That was supposed to be our biggest defensiv skill.
  8. Other classes can reveal us while the “master of stealth” can’t do anything about it.
  9. Scorpion Wire is a broken Utility skill, no one cares. Withdraw was promised to have 10% more healing Efficiency, since it has now a longer cooldown. Nothing done til now.

And to top this all, instead of rebalancing our class to make the thief worth playing, A-net is ninja nerfing another skill!!!! WHY???

(edited by Robin Hood.8123)

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Posted by: penelopehannibal.8947

penelopehannibal.8947

+1

Please let me “Thrill of the Crime” my allies in PvE.

Blood & Merlot [Wine]

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Posted by: Turamarth.3248

Turamarth.3248

+1

Brandar – Kodash [DE]
[SPQR]

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Posted by: Joe.8379

Joe.8379

+1

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Posted by: Yo Im Jeff.7340

Yo Im Jeff.7340

+1

Only profession that didn’t get a “bug fix” or “visual noise reduction” gets a nerf. Thanks Anet…

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Posted by: Straegen.2938

Straegen.2938

+1

If this was meant to be a Quality of Life fix, they failed. If this was meant to be a bug fix, they just whacked us with a nerf.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Tyyphoon.5301

Tyyphoon.5301

+1

Please revert back ALL nerfs to thieves. Ever wonder how much micro-managing and gameplay experience goes into playing a solid thief compared to other more "user-friendly" classes?

Anet Pls.

Tyyphóón (Lv 80 Thief) | Mini Tyy (Lv 80 Ele) [Maguuma]
Mag is the No.1 killer of WvW. -Exciton.8942
What does not kill me, makes me stronger. -Nietzsche

(edited by Tyyphoon.5301)

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Posted by: Nayners.9361

Nayners.9361

+1
Please, I want my swiftness back.

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Posted by: lazycalm.5186

lazycalm.5186

+1
PvP is a kittening mess, Thieves are bottom Tier, and they still nerf the class? What a joke. So glad I didn’t buy the expansion

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Posted by: Carmela.8756

Carmela.8756

+1
What a joke anet, did you play your own game? Are there any Devs who play thief? this class is bottom tier in nearly overall modis and what did you do about it? You nerv it once more! What is that for a logic?

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Posted by: Manen.7253

Manen.7253

The “Bug Fixed” should works like that: If you have a target and it out of range, give you that warning. If you don’t have a target, let us use it like it was.

That out of range then do nothing should only be helper for new player. but really bad for creative playing, now I cannot use some movement skill to make a long jump because it is “out of range”…………………. So It should be an option which can be turn off.

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Posted by: Dustin.2793

Dustin.2793

+1

This is a nerf to Thief

Magic Toker // Thief // The Abjured
http://www.twitch.tv/magictoker

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Posted by: Paulie.6215

Paulie.6215

-1

I love this change. No more wasted steals.

Anet please leave this change exactly how it is.

If you were wasting steals its a l2p issue.

Nah.

Every single thief has wasted their steal on the millisecond before a target goes into stealth. Denying that means you’re lying.

No more wasted CDs.

One change that I totally agree with.

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Posted by: Xeyon.6419

Xeyon.6419

-1

I love this change. No more wasted steals.

Anet please leave this change exactly how it is.

If you were wasting steals its a l2p issue.

Nah.

Every single thief has wasted their steal on the millisecond before a target goes into stealth. Denying that means you’re lying.

No more wasted CDs.

One change that I totally agree with.

This could be said of literally any skill with a cooldown. By this logic all skills shouldn’t be usable if they have a chance of failing. Why not make blinding powder unusable while you have revealed active; who needs blind and a blast finisher.

(edited by Xeyon.6419)

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Posted by: godz raiden.2631

godz raiden.2631

-1

I love this change. No more wasted steals.

Anet please leave this change exactly how it is.

If you were wasting steals its a l2p issue.

Nah.

Every single thief has wasted their steal on the millisecond before a target goes into stealth. Denying that means you’re lying.

No more wasted CDs.

One change that I totally agree with.

There are ways around this that usually involve changing your skill rotation against classes that enter stealth easily, such as waiting to use your steal until after they are revealed when their stealth ends. This change just lowers the skill ceiling of thief a bit to help new or inexperienced thieves feel less punished, which is not something this class is in need of right now.

Godz Raiden (Thief)
Maguuma

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Posted by: Paulie.6215

Paulie.6215

I’m pretty sure ALL thieves have wasted a steal CD at one point or another. Saying otherwise merely makes you a liar lol.

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Posted by: Hollowperspectiv.3047

Hollowperspectiv.3047

+1

This was a nub move. L2P(program]

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Posted by: Aguri.2896

Aguri.2896

I’m pretty sure ALL thieves have wasted a steal CD at one point or another. Saying otherwise merely makes you a liar lol.

And do you know how often a warrior wastes his 100 blades?

Lets make that require a target next!

I’m only here because sometimes I just like to watch things burn.

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Posted by: Shogun.7401

Shogun.7401

Fix this class you fudging bull pucky!!!!

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Posted by: thrag.9740

thrag.9740

ITS FIXED!!!!!!!!!!!!!!!!!!!!!!!!

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Posted by: Auesis.7301

Auesis.7301

Fixed AND made range-reliable. Ezpz.

Gnome Child [Gc]
Resident Thief

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Posted by: darkaheart.4265

darkaheart.4265

its okay you guys we can put down our pitch forks

omg! i cant believe we won (tear drop of joy) :’D

hurry now and ask for buffs while theyre listening XD

i7 3770k @ 4.5 ghz|Z77X-UD5H Motherboard|16GB @ 1600Mhz|GTX 1080|Corsair AX750 PSU|Windows 10 Home

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Posted by: Doggie.3184

Doggie.3184

The vote actually won. Hurray.

I don’t have to buy this naow. https://wiki.guildwars2.com/wiki/Peasant's_Solution

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Ohoni.6057

Ohoni.6057

+1, but we know ANet don’t give a kitten, because it’s Thieves. Whoever it was that liked the idea of Thieves in the first place clearly left before launch and it’s been a downhill ride since.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Prestullio.7648

Prestullio.7648

+1

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Posted by: skystorm.9280

skystorm.9280

+1
this is ridiculous….

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Posted by: PopeUrban.2578

PopeUrban.2578

Well done. It is fixed!

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: derokk.7154

derokk.7154

+1 please

1 nerf a day keeps the player away….