Adding Utility to Under-Used Skills (PvP)

Adding Utility to Under-Used Skills (PvP)

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Posted by: BurrTheKing.8571

BurrTheKing.8571

The warrior is a class that is heavily dependent on their gear and utility skills. Currently, most warriors only bother to use a few of our utilities: Bulls Charge, Balanced Stance, Endure Pain, Frenzy, and Signet of Stamina. You’ll see some builds that use shouts but those are more commonly seen in PvE. Why aren’t more skills used? If you ask me it’s because they aren’t necessarily bad, they simply lack any utility.

Stomp: This is a fun skill, there’s no denying it, but no serious warrior ever uses it. However, I would be happy to place it on my bar if it were turned into a stun breaker. This would maybe even tempt me into putting 30 points into Strength and getting Physical Training and having both Bulls Charge and Stomp on my bar, maybe even Kick just for the spamability of it.

Berserker’s Stance: I’m pretty sure this is the most under-used skills warriors have. Why have a skill that fills your adren over a few seconds when you could have a signet that fills it instantly AND has a passive. what would tempt me into adding this to my bar is if with every pulse of adren I gained it also cleansed a condition. This would make running an all stance bar viable and would end up choosing Sure Footed for an extra pulse of Zerker’s Stance over Dogged March or Embrace the pain.

Throw Bolas: This skill itself isn’t so bad, but the fact that your target has to basically be standing still in order for it to connect is. But rather than having it simply immobilize, why not make it a pull? Warriors current only have 1 pull and it’s on Spear (Which I would love to use on land btw). Having a pull would give warriors the option to pull a target out of a fight and focus on them or to chase down a running foe. This would make it a viable alternative to Bulls Charge and again would make Phys Training actually look a little attractive.

Banners: These guys have become decent in PvE but still don’t see much use at all in PvP. Due to their immobile nature they just don’t see a lot of use not to mention their lack of utility also makes them unattractive. Allowing the warrior to wear a banner on his or her back would greatly improve their usefulness. Simply add a F2 bind that drops the banner, perhaps even triggering the Powerful Banners perk (on a cooldown). While on the ground the banner would apply its current bonuses, but while worn would have reduced buffs (perhaps none) in exchange for a passive benefit every X number of seconds.
Banner of Strength: Every X seconds apply a stack of might.
Banner of Defense: Every X seconds apply a few seconds of protection.
Banner of Discipline: Every X attack is unblockable
Banner of Tactics: Every X seconds lose a condition

Shouts: These are current pretty well balanced, they have a rune set that allows them to remove conditions, have 2 that apply conditions, one that buffs your team, and a stun break on a fairly low cooldown that also removes conditions.That being said if the minor traits of the tactics line were improved I would be more likely to form a build around them.

These are the best changes I have come up with atm, I tried my hardest not to suggest anything that would make the warrior OP, although I am no game balancer so it be hard to say what effect these changes would have on the overall meta. I do know warrior has the potential to be a good PvP class but currently they don’t fill many TPvP rolls that would warrant them being on your team.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Drek Thalon.5490

Drek Thalon.5490

1. The reason most people don’t use Stomp is because of the long cooldown, and the fact it can be so easily negated with a dodge/block/balance/etc.

2. Berserker stance is garbage, but if you want a signet that refills your adrenaline instantly then use Signet of Fury. It already does that.

3. I agree Throw Bolas is hard to land, but changing it to a pull wouldn’t be a Bola. However, I do really like the idea of a long range pull ability like harpoon on land.

4. Shouts and banners are often used in pvp. A lot of shout builds utilize the healing trait and are very effective already. Banners just got a buff and are often seen in WvW.

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Posted by: BurrTheKing.8571

BurrTheKing.8571

1. The reason most people don’t use Stomp is because of the long cooldown, and the fact it can be so easily negated with a dodge/block/balance/etc.

2. Berserker stance is garbage, but if you want a signet that refills your adrenaline instantly then use Signet of Fury. It already does that.

3. I agree Throw Bolas is hard to land, but changing it to a pull wouldn’t be a Bola. However, I do really like the idea of a long range pull ability like harpoon on land.

4. Shouts and banners are often used in pvp. A lot of shout builds utilize the healing trait and are very effective already. Banners just got a buff and are often seen in WvW.

It seems you missed the point multiple times.

1. Yes, that is part of it but the fact that taking Stomp also means that you can not take something else. Having a stun break would make bringing Stomp more viable in addition to it being more likely to hit, not to mention traiting it give it a cooldown comparable to Balanced Stance.

2. I just said it was garbage, which is why giving it a condi removal effect would actually make you want to bring it, and I said that there as a signet that gives adren better, I was referring to Signet of Fury.

3. The name doesn’t matter as much as the functionality, the could change the name for all I care but the fact remains warrior needs a pull more than another immobilize.

4. The banner changes are more for SPvP, in fact I hardly consider WvW PvP in the first place considering how close to PvE it is.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Epic.3950

Epic.3950

1. The reason most people don’t use Stomp is because of the long cooldown, and the fact it can be so easily negated with a dodge/block/balance/etc.

2. Berserker stance is garbage, but if you want a signet that refills your adrenaline instantly then use Signet of Fury. It already does that.

3. I agree Throw Bolas is hard to land, but changing it to a pull wouldn’t be a Bola. However, I do really like the idea of a long range pull ability like harpoon on land.

4. Shouts and banners are often used in pvp. A lot of shout builds utilize the healing trait and are very effective already. Banners just got a buff and are often seen in WvW.

WHAT BUFF? they are still on par with signets statwise. Anet cleverly buffed banners before to make it seem like warriors were getting buffed when it was really just to make banners not completely useless when they introduced their next patch

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Posted by: Super Riceman.8702

Super Riceman.8702

1. Stomp
becoming a stun breaker alone is not enough since there are many better at a lower cooldown without traiting. It should break stun [and] have a lower cooldown (maybe 35 sec)

2. Berserkers Stance could grant immunity to bleeding and blind for 8 sec that way it has utility beyond gaining adrenaline.

3. Throw Bolas can become a 2 activation skill, that way when it lands you can activate it a second time to pull. That way you have a choice between immobilizing them and pulling them to you.

4. Banners. I think a simpler change would be to allow the skill to be resummoned at your position when you activate it a second time (cooldown 30s, 4 chances to resummon) that way it could get around being immobile. Those passive ideas could become a part of the banner skills that way there is more reason to pick up/use them.
And change powerful banners to make banners knockback when they are summoned and when you use skill 5

I also don’t hear many people arguing for the viability of kick, they could just reduce its cooldown to 12 seconds so its close to something like air blast on the flamethrower.
It would have value in your skill bar because it is a low CD CC

There is only one god and its name is nerf. There is only one thing we say to nerf, not today

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Posted by: AlBundy.7851

AlBundy.7851

I never see shout builds and banners in wvw I have no idea what that guy is talking about

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Posted by: Enmity.3428

Enmity.3428

I saw a banner once in sPvP… a Warrior was lying dead next to it.

Poignant, eh?

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Posted by: AlBundy.7851

AlBundy.7851

do you think the stats helped him a lot in the downed state? Could you target his dead body and see if the stat boost was effecting him still?

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Posted by: Enmity.3428

Enmity.3428

Instead of banners, Warriors should just carry white flags.

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Posted by: loseridoit.2756

loseridoit.2756

Stomp is not completely terrible. It lot less buggy that bull charge

I think that making bull charge and small aoe attack like kick will make it more reliable a not miss as often

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Posted by: Zagerus.8675

Zagerus.8675

I agree with your points on these skills a lot. Changing Throw Bolas to a pull mechanic would totally make me consider it along side some other skills like Bull’s Charge. As a pull in PvP it would be really fun to use! When it lands it’s nice and the immobilize is great but I find it more useful in PvE than in PvP. A pull is really strong though so I’d probably toss something in there to make you think about using it like putting the other 2 utility skills on recharge for 5 seconds if it connects.

The Stomp ability already feels very powerful to me so I feel the recharge is good, adding the stun breaker would give another option to Balanced Stance which is awesome having a choice. Do you choose more defense against control effects or do you slot something more offensive. I’d like to see something thrown in for underwater on the Physicals as well to make it more appealing if they are traited into.

Berserker’s Stance removing a condition would add a lot of play to that skill. If it were to remove conditions I would surely take it if I was running hammer or mace. I might limit the conditions removed to Blind and Cripple so other classes still have some play against it. Another interesting functionality I think would be cool is to have Berserker’s Stance make your next 3 attacks apply a random condition to a foe. Sort of the way Drunken Blow worked in Guild Wars 1. Although removing conditions for sure might be more useful.

Banners I don’t play much with in PvP the stat bonuses are good but as you pointed out other skills outshine them utility wise. Having an extra class mechanic button would take a little getting used to and I might be a little lazy for liking having just a single profession mechanic skill button :P I do like the idea of carrying them around though it’d certainly make them more considerable. It’s hard to fit something like a physical object that you place down and that stays there into fast paced combat like gw2’s.

I really like these ideas you have.

(edited by Zagerus.8675)

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Zagerus, thank you for having something constructive to say instead of adding to the “War bad war always be bad” circle jerk.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Grok Krog.9581

Grok Krog.9581

I don’t PvP but I fail to see how Berserker stance is garbage compared to Signet of Fury. Yes Signet of Fury is instant and has a passive, but, when used properly Berserker stance can give 4 bars of adrenaline. You just have to use your Burst Skill as it’s about to fill up

Grok Walking Amongst Mere Mortals

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Posted by: Lighter.5631

Lighter.5631

dude pull is awesome! id make it 3 mob pull like in d3 -.-

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

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Posted by: Veritas.6071

Veritas.6071

WHAT BUFF? they are still on par with signets statwise. Anet cleverly buffed banners before to make it seem like warriors were getting buffed when it was really just to make banners not completely useless when they introduced their next patch

I’m still trying to figure out how to make my signets buff my allies.

Ve·ri·tas [English ver-i-tahs] A Latin noun meaning Truth.

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Posted by: Sil.4560

Sil.4560

Give me an epic pull like Kohler has. Or our own version of Scorpion Wire. I could destroy people with a skill like that.

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Posted by: Lyonell.1753

Lyonell.1753

Totally agree with all you said, another thing that needs a kitten redo is the Juggernaut elite… that thing is horrible in every freaking way.

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Posted by: loseridoit.2756

loseridoit.2756

Totally agree with all you said, another thing that needs a kitten redo is the Juggernaut elite… that thing is horrible in every freaking way.

but so friikkrn fun

i just want a cd reduction

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Posted by: Super Riceman.8702

Super Riceman.8702

Totally agree with all you said, another thing that needs a kitten redo is the Juggernaut elite… that thing is horrible in every freaking way.

I think Juggernaut should let you keep your weapon and healing skills. Then just make the utilities replaced by kick, dash and stomp.

Or they can just give you the stability alone

There is only one god and its name is nerf. There is only one thing we say to nerf, not today