(edited by Akumu.7238)
Any spvp players who refuse frenzy and HB?
General question, since this thread has been completely derailed anyways: Regarding Mace + Shield as “viable”, can someone explain the main appeal of Shield in the offhand over, say, another Mace? I would think a ranged, multiple-target 2-second knockdown (Mace 5) would be more desirable than a close-range, single-target 1-second stun (Shield 4).
Why Shield? Because of the extra armor? Or what am I missing?
General question, since this thread has been completely derailed anyways: Regarding Mace + Shield as “viable”, can someone explain the main appeal of Shield in the offhand over, say, another Mace? I would think a ranged, multiple-target 2-second knockdown (Mace 5) would be more desirable than a close-range, single-target 1-second stun (Shield 4).
Why Shield? Because of the extra armor? Or what am I missing?
One because of the Shield Bash stun for control and
Two because you gain a little survivability using Shield Stance for 3 seconds
Akumu do you teach mentally disabled children in real life?
Akumu do you teach mentally disabled children in real life?
Teach? No
I occasionally worked with them when I was younger. Like a part time job, with my mother. Why?
Just a hunch. Your posts are very, how should I say patient and understanding.
Thank you for helping those in need.
Wow this thread went off tangent and became some weird pissing contest.
Anyways I think warrior is doable but slightly on the weak-side due to its weakness vs. conditions. If there was some sort of trait or ability that passively helped with conditions (without having to go to something like warhorn) or something that gave innate sustain we would be in a fine spot. That plus a fix to fast hands (god i want this so bad).
As for axe vs mace vs sword, they are all viable, fine, and serve slightly different purposes.
Sword is the best for setting up a HB unassisted since at full adren, if they can’t cleanse the immobilize, you can land a non-frenzy’ed HB. It also gives you a mobility skill that can be used to escape or gap close. The auto attacks suck kitten though.
Mace gives you a cc combo which is good for team fights, and has an adren skill which will help you land either a partial HB, or a full frenzy HB. No cripple or ranged skill means if they have some sort of blink/escape skill, or 2 rolls, you won’t be able to really do anything to them.
Axe for damage. Range cripple is way better than melee cripple (sword) and has a burst skill that lets you finish off people that are semi-low hp. Doesn’t set up HB though in any way, but the auto attack is nice, so even if you get stuck in this weapon set, your damage is good.
I carry all 3 just in case tbh. Mace is probably the trickiest of the 3 to use efficiently because against some classes that can create space fast/instantly (like a mesmer or thief) you might be kited hard until you can swap back to gs.
General question, since this thread has been completely derailed anyways: Regarding Mace + Shield as “viable”, can someone explain the main appeal of Shield in the offhand over, say, another Mace? I would think a ranged, multiple-target 2-second knockdown (Mace 5) would be more desirable than a close-range, single-target 1-second stun (Shield 4).
Why Shield? Because of the extra armor? Or what am I missing?
Its almost entirely because of shield stance. If you time it right against burst classes (like say a BS thief) it will single handedly win you the fight. I can’t count the number of times a BS thief started spamming "2"s on me and a good swap to shield negated most/all of it (btw if a theif spams a key, it auto queues the skill, its difficult/impossible to un-queue it, so if they spam that 2 on you even if they notice the first one got blocked, they still gonna be casting more 2s on you)
theres another fact overlooked lets say warriors dont use bull charge then whats there to hold your target when everyone has like 6 skills to remove conditions and stuns and immobilizes. warriors only rely on HB nothing elseas its the only skill able to deal massive damage and its a joke since anyone can dodge it and hit you with an equally powerfull skill While moving while you are rooted.