Any spvp players who refuse frenzy and HB?

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: Akumu.7238

Akumu.7238

^
You don’t need a Sword if you know how to use Blade Trail in aiding your escape. And its just as bad if a Thief has no Shadow Step (which can be god easy to force out) because their incentive to kill is even lower since no shadow-step = random CC kittens you over. Not to mention you become even easier to focus with NO shadow step.

Mace doesn’t “lessen” your DPS at all. Did you want me to show you how DPS is still stupidly high in-game even if I went Mace? Add me in-game, unless you’re scared to be proven wrong then don’t add me. I’ll say it again, you’re not the only one who can make use of stuns because OTHER characters can make hella use of stuns too. Also.. ever heard of catching people in the end of the dodge with Shield Bash? It isn’t exactly hard.

Yes, I know that mace damage is high when you hit someone. However, You can dodge mace with regular movement, without dodge. The slow swings create more negative variables. This is how someone can lower your dps.

Also, lets not pretend that other classes do not have stunbreakers or other more useful consistent skills. We’re not talking Thief vs Warrior in a 1v1. We are talking about resetting. If you popped your bulls charge to escape a fight, and someone catches up to you, shield bash won’t guarantee you’ll stun someone effectively(after they dodge). Even then what are the chances you would have frenzy off of CD? Most resets don’t happen soon as you enter the fight. It’s usually something you do if you weren’t able to get the kill and are starting to be focused down. A thief has the shortbow and stealth. Shortbow has no cd, while stealth shouldn’t be on cd. They can reset and go back to picking off targets faster.

Not to mention with frenzy you leave yourself open to 50% more damage. Only way to counter this is endure pain. So if you do have to reset, you force yourself to be left with no utilities. All of this also means using bull charge to escape won’t always be an option. Just use bladetrail/whirlwind? Ok, but again you wouldn’t be able to reset quickly. All of your abilities would be on cd. If you can’t come back and roflstomp asap, this forces your party to pull your weight. You might as well be dead.

As for the invitation to fight 1v1, no I’m not scared(it’s a game…).

But, I refuse to take my Warrior to SPvP after doing so much testing. I’ve have always hated glass cannon classes and refuse to be forced to play one in gw2. I always play heavy armour classes in a MMO for a reason.

I’ll re-create my Ele or bring my tanking Mesmer(no staff or greatsword). Since you hate mesmer so much you would probably ask for the former. Other than that, nope. I don’t find the other classes entertaining enough, to practice with, during my time.

I don’t wanna live a thousand years. If I just live through today, that’ll be enough.

(edited by Akumu.7238)

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: BladeBraverBureba.1052

BladeBraverBureba.1052

General question, since this thread has been completely derailed anyways: Regarding Mace + Shield as “viable”, can someone explain the main appeal of Shield in the offhand over, say, another Mace? I would think a ranged, multiple-target 2-second knockdown (Mace 5) would be more desirable than a close-range, single-target 1-second stun (Shield 4).

Why Shield? Because of the extra armor? Or what am I missing?

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: Brutalistik.6473

Brutalistik.6473

General question, since this thread has been completely derailed anyways: Regarding Mace + Shield as “viable”, can someone explain the main appeal of Shield in the offhand over, say, another Mace? I would think a ranged, multiple-target 2-second knockdown (Mace 5) would be more desirable than a close-range, single-target 1-second stun (Shield 4).

Why Shield? Because of the extra armor? Or what am I missing?

One because of the Shield Bash stun for control and
Two because you gain a little survivability using Shield Stance for 3 seconds

Pineapples

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: AlBundy.7851

AlBundy.7851

Akumu do you teach mentally disabled children in real life?

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: Akumu.7238

Akumu.7238

Akumu do you teach mentally disabled children in real life?

Teach? No

I occasionally worked with them when I was younger. Like a part time job, with my mother. Why?

I don’t wanna live a thousand years. If I just live through today, that’ll be enough.

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: AlBundy.7851

AlBundy.7851

Just a hunch. Your posts are very, how should I say patient and understanding.

Thank you for helping those in need.

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: Recently.1043

Recently.1043

Wow this thread went off tangent and became some weird pissing contest.

Anyways I think warrior is doable but slightly on the weak-side due to its weakness vs. conditions. If there was some sort of trait or ability that passively helped with conditions (without having to go to something like warhorn) or something that gave innate sustain we would be in a fine spot. That plus a fix to fast hands (god i want this so bad).

As for axe vs mace vs sword, they are all viable, fine, and serve slightly different purposes.

Sword is the best for setting up a HB unassisted since at full adren, if they can’t cleanse the immobilize, you can land a non-frenzy’ed HB. It also gives you a mobility skill that can be used to escape or gap close. The auto attacks suck kitten though.

Mace gives you a cc combo which is good for team fights, and has an adren skill which will help you land either a partial HB, or a full frenzy HB. No cripple or ranged skill means if they have some sort of blink/escape skill, or 2 rolls, you won’t be able to really do anything to them.

Axe for damage. Range cripple is way better than melee cripple (sword) and has a burst skill that lets you finish off people that are semi-low hp. Doesn’t set up HB though in any way, but the auto attack is nice, so even if you get stuck in this weapon set, your damage is good.

I carry all 3 just in case tbh. Mace is probably the trickiest of the 3 to use efficiently because against some classes that can create space fast/instantly (like a mesmer or thief) you might be kited hard until you can swap back to gs.

Call me when this game gets fixed…. if it ever does….

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: Recently.1043

Recently.1043

General question, since this thread has been completely derailed anyways: Regarding Mace + Shield as “viable”, can someone explain the main appeal of Shield in the offhand over, say, another Mace? I would think a ranged, multiple-target 2-second knockdown (Mace 5) would be more desirable than a close-range, single-target 1-second stun (Shield 4).

Why Shield? Because of the extra armor? Or what am I missing?

Its almost entirely because of shield stance. If you time it right against burst classes (like say a BS thief) it will single handedly win you the fight. I can’t count the number of times a BS thief started spamming "2"s on me and a good swap to shield negated most/all of it (btw if a theif spams a key, it auto queues the skill, its difficult/impossible to un-queue it, so if they spam that 2 on you even if they notice the first one got blocked, they still gonna be casting more 2s on you)

Call me when this game gets fixed…. if it ever does….

Any spvp players who refuse frenzy and HB?

in Warrior

Posted by: Rezzet.3614

Rezzet.3614

theres another fact overlooked lets say warriors dont use bull charge then whats there to hold your target when everyone has like 6 skills to remove conditions and stuns and immobilizes. warriors only rely on HB nothing elseas its the only skill able to deal massive damage and its a joke since anyone can dodge it and hit you with an equally powerfull skill While moving while you are rooted.