A new tournament just finished and we have REAL information about warrior balance instead of biased, anecdotal, and “Give me back my I win button” posts.
What are REAL top level teams using? Is there a screaming horde of Warriors ruining tPvp? Let’s look at REAL information.
Out of 8 teams-
9 Rangers
8 Guardians
6 Warriors
5Thieves
5 Necros
5 Engineers
2 Mesmers
Whaaaat? No 300 “For Sparta!!”? Warriors are performing on par with expectation of 5 spots per 40!! For the first time!! I actually did a breakdown of the PAX/ESL top 8 teams in another thread and they were still much lower, so this is the first time they actually take equal footing!
Let’s talk about some result tidbits.
Guardians, Rangers, Thieves, and Engineers all showed up with varied specs. Warriors had 1 spec, so right now warrior only has 1 viable top end tPvp spec. Hammer/longbow.
Guard/Ranger? These guys are too strong. Maybe not their single abilities or stats. But something about the way they add to groups, ease of play, crazy utilities, something is making them way overbalanced. I don’t have a solution, but the reality is there.
Engineers!! Engineers making a comeback! Low low numbers in PAX/ESL, but not today? Why? Well maybe because warriors are showing up so Necro isn’t always the best condi-spam class anymore? And did you see that Rifle/Power Engi eating warriors?? “Come here little engie, hammer smas…holywhatdafuuuuq abort abort!”
Necros! Necros go from grossly over represented PAX/ESL to right in line with others. Common theme of team fights, warrior joins fight, sees necro, omgcomehuggleswitme!! If warrior isn’t in fight, necro lays waste everywhere almost without restriction.
Mesmer! Still low, but their ability to counter warriors was nutz. Shatter build? What dat? And they had some great all around sneakiness with portals. Watching a ranger solo capping only to see a warrior and guardian pop out of a portal on top of him… Priceless. Winning team had a mesmer, why doesn’t yours?
Warriors do not need shaved, they do not need nerfed. They are just now making an impact and ADDING game balance by opening room for new classes. Quit demanding nerfs so you can feel like a hot join/soloq/dueling/roaming hero. Thats the kind of thing that RUINS competitive game and destroys professions. Example, Elementalists. Oh, where for art though sparky/flamey/watery/muddy ones? Nerfed into oblivion because people asked for too much too fast and didn’t realize the impact.
Warriors are in a dangerous position. Sigil of Para changes may ruin the one tPvp spec they have. If that necro isn’t locked down, why bring a warrior at all? Might need to add something to keep them in the place they are now. I don’t mind trying it, but Anet needs to watch it close close.
Lose warrior, lose Engie, lose Mesm.