Berserker Stance may just make us TPvP Viable

Berserker Stance may just make us TPvP Viable

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Posted by: BurrTheKing.8571

BurrTheKing.8571

I never thought I’d ever say this but ever since the duration was doubled I feel like I can actually fill some sort of roll on a team. The role I am referring to is that of a Necromancer Hunter. These guy are so lacking in mobility and stun breakers that when running a Skull Cracker build…

http://gw2skills.net/editor/?fIAQNApeRjcOtwpQyQMxBEkivoKOKUCmQ9AP2w4A-TsAg0CvICSFkLITQygsBNsYZxEBA

(Still debating between Sure-Footed and Missile Reflect, S-F makes Zerker stance last around 10 seconds which is a big deal but I’m not sure it’s worth losing being able to use Counter blow as a way to make ranged classes leave me alone while I close the gap)

… if you use Zerker Stance as you engage (otherwise you’ll get slowed) that’s 8 seconds where you’re free to set them up to be destroyed. Thieves are more susceptible to Fear then warriors so for once we do something better than they do.

Now, that’s not to say many classes still can’t simply wait out those 8 seconds then destroy us afterwords, but I’ve still found that my chances at assaulting a point 1v1 and winning vs a Ele or Guardian have also jumped up as well. With Ele’s you just have to bait out Armor of Earth and Mist and after that if you use your stances correctly you’ll have them down before long. Even Guardians with all their access to Stability can be taken down because of how frequently Skull Crack is up, just don’t wait for the full charge and use it when you see an opening and their small health pool will eventually cave. Of course, all these situations are very skill dependent, someone as good as you and can tell when Skull Crack is coming can still take you out no problem. Mesmers and Evade Thieves/Rangers can be especially annoying because managing to land the important skills can be hard (although make a evade thief use all their Stun Breaks and land the stun and they die instantly).

It’s pretty crazy how just one duration increase finally makes me feel like I could make a convincing argument to bring a warrior on a team. Defektive’s Longbow build can also be used with all stances now as well or even Hammer because Blind is what always keeps Backbreaker/Earthshaker from landing more so than blocks. We’ve also become as locked into trait placement as mesmers but we’re in the best shape we’ve ever been in and I actually enjoy myself in PvP a lot more and have a lot less “oh we have a warrior we lose, gg.”

I’m aware there has been a ton of Berseker Stance threads but I really want to show my appreciation to the devs for finally giving us a niche to fill in PvP.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Assassin.7890

Assassin.7890

I like your build alot and will test it now in PvP.
I think if you use #5 to run away in the right moment it is better movement now then “Ride the lightning” from Ele which prevented me almost every time to get killed.
I just dislike how endure pain functions…

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Posted by: BurrTheKing.8571

BurrTheKing.8571

I like your build alot and will test it now in PvP.
I think if you use #5 to run away in the right moment it is better movement now then “Ride the lightning” from Ele which prevented me almost every time to get killed.
I just dislike how endure pain functions…

Endure being on a 60 sec CD now is vital for avoiding coordinated spikes on you, especially by Eles or Thieves. Before Zerker Stance buff the fact that it didn’t stop conditions did suck but now that we have that buff using Endure with the Evade from Whirlwind attact, counterblow, Shield Stance, and all our other stances lets us even do some crazy stuff like rushing mid at the start solo and be able to potentially hold off 2 others while you wait for backup. Rush is a decent way to peel although being crippled/slowed still make it less effective than stealth.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Pvt Frosty.6973

Pvt Frosty.6973

As far as I see there is currently 2 viable builds in pvp. This build, “the stunlocker” and then the (sword/shield -)longbow hybrid (also my favourite). Both work with similar traits (Personally prefer 30 in Defense, I like the traits there more).

I also LOVE the new berserker stance, gotta love ruining a necros day!

Just Filthy Kasuals – Bowscoooped!
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Posted by: BurrTheKing.8571

BurrTheKing.8571

As far as I see there is currently 2 viable builds in pvp. This build, “the stunlocker” and then the (sword/shield -)longbow hybrid (also my favourite). Both work with similar traits (Personally prefer 30 in Defense, I like the traits there more).

I also LOVE the new berserker stance, gotta love ruining a necros day!

I would say this is also viable now:

http://gw2skills.net/editor/?fIAQNAS8ejcOtwpQyQMxBE0DNsK4C1D8YDjjUBxA-TsAg0CvIMSZkzIjRSjsGNsYZxGCA

You could also go more defensive with Soldiers ammy with Zerker stone, although personally I think that would be a bit overkill and would hinder your damage more than what’s necessary.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: YuiRS.8129

YuiRS.8129

Even building for full Condi removal is still not quite enough to kill a competent Necro, especially if he has full Life Force.

Rushing mid doesn’t necessarily makes sense as a Warrior. A Guardian/Engie still bunker much, much better. Two people isn’t enough to bring them down in a timely manner.

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Posted by: Assassin.7890

Assassin.7890

Could s.o. explain what the Trait “Merciless Hammer” means exactly by stating: if a foe is disabled… ??
Means stunned, crippled, chilled??

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Posted by: Paavotar.3971

Paavotar.3971

Wiki is your friend Assassin.
http://wiki.guildwars2.com/wiki/Disabled

A Pink scumbag of [FACE] and deep inside a [GuM]ster
Mouggari – Warrior – Candy cane Avenger

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Posted by: Zenyoga.6910

Zenyoga.6910

I would agree with you in regards to Beserker Stance, it really makes us on par. I’m gonna get some footage up before Wed. (going on vacation), but I’ve been doing very well vs people in 1v1 dueling arena and in tpvp with this build.

https://forum-en.gw2archive.eu/forum/professions/warrior/Defektives-Little-Golem-Tpvp-build/first#post2373767

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Posted by: Jae.5138

Jae.5138

you should watch defektive’s last few stream vids with stance build.

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Posted by: Velron.3729

Velron.3729

I’m messing with a build in tpvp using the same Mace/Shield and Sword/Mace setup for CC but some differences.

Most comps I’m against I end up running Mending, Berserker Stance, Sig of Stamina, Balanced Stance. Endure pain is traited so I still have that without it on my bar and instead can have a condi immune and a full condi cleanse.

Puts out decent damage, the CC is ridiculous and I can get up in the Necro’s face no problem.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

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Posted by: Daecollo.9578

Daecollo.9578

1 It doesn’t affect conditions already on you, its pretty much worthless unless you know your going to be struck by a bunch of conditions.

2 it doesn’t help your team, its nothing compared to what a guardian can do, taking away all his allies conditions and giving them to himself or completely converting all of them into boons.

3 The CD is very long, so long I don’t see why you bother with it, it doesn’t remove conditions it simply reduces the CD, and its only really good for running away.

4 I would much rather take a guardian or elementalist and help my team.

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(edited by Daecollo.9578)

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Posted by: Velron.3729

Velron.3729

It doesn’t affect conditions already on you, its pretty much worthless unless you know your going to be struck by a bunch of conditions.

Ah…now you see why I have sig of stamina AND berserker stance on my bar.

And if I should feel I need it, I will swap runes for Lyssa and have two full condi cleanses I can use before popping it.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

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Posted by: Daecollo.9578

Daecollo.9578

It doesn’t affect conditions already on you, its pretty much worthless unless you know your going to be struck by a bunch of conditions.

Ah…now you see why I have sig of stamina AND berserker stance on my bar.

And if I should feel I need it, I will swap runes for Lyssa and have two full condi cleanses I can use before popping it.

Having 2 utilitys for what guardian can have for the entire group with 1 or an ele can do with just a dodge roll… How nice.

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Posted by: Assassin.7890

Assassin.7890

… but we can cc a lot more instead!

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Posted by: Velron.3729

Velron.3729

It doesn’t affect conditions already on you, its pretty much worthless unless you know your going to be struck by a bunch of conditions.

Ah…now you see why I have sig of stamina AND berserker stance on my bar.

And if I should feel I need it, I will swap runes for Lyssa and have two full condi cleanses I can use before popping it.

Having 2 utilitys for what guardian can have for the entire group with 1 or an ele can do with just a dodge roll… How nice.

Interesting.

Dodge roll for ele removes only 1 condi and takes 30 trait points for the trait.

I believe the Guardian skill that cleanses all condis pulls them to himself though, not the same as a self full cleanse. Though they do have one of those as a separate utility.

Neither of these is even close to being immune to conditions for 8 seconds. Only the Engi under 25% HP 30 pt trait does that iirc.

Comparing professions directly like that never works.

Also as pointed out, neither of those professions can stun lock a Necro to death. I can.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

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Posted by: dooger.2640

dooger.2640

I was not gonna give in, but I finally did.

Went back to my guardian this week for a bit for spvp, its alot more fun to tweak your build to suit your playstyle vs desperate gimick builds and sad attempts to barely stay alive.

Too many points need to fix adrenaline generation and movement or movement impairments. Might as well make warrior perma rooted and have to spec to be able to walk. Too many abilities not usable without specing to make them marginally ok.

But, ya its good they are being careful not too make warrior op. I mean man, ya never know, probably time to remove eviscerate and 100b and get it over with.

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Posted by: Dirame.8521

Dirame.8521

1 It doesn’t affect conditions already on you, its pretty much worthless unless you know your going to be struck by a bunch of conditions.

2 it doesn’t help your team, its nothing compared to what a guardian can do, taking away all his allies conditions and giving them to himself or completely converting all of them into boons.

3 The CD is very long, so long I don’t see why you bother with it, it doesn’t remove conditions it simply reduces the CD, and its only really good for running away.

4 I would much rather take a guardian or elementalist and help my team.

The stun warrior is built to help the team by stunning people and setting them up for burst. If my team know what they are doing, my presence in a fight can change the outcome significantly. Stuns are powerful, don’t get it twisted.

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