Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”
For reasons you might not want to know, I must ask you, my fellow warriors to resolve an issue for me.
Just a poll and nothing more. Ultimately I am attempting to prove a point to some people who believe that the trait in question despite what it does, ultimately is a trait that “does its job.”
Some people really don’t get it I guess.
Thank you for your participation and interest.
what is its job maybe you should explain to us. cuz I see no one using it.
And here I thought all this time that #1 didn’t do it’s job.
I personally dont like it because its a T3 discipline trait, which costs alot of trait points imo, and all it does is remove blindness on weapon swap, which an AA can remove too.
It would be only good if you weapon swapped like crazy, and even then it wouldn’t be good. Classes either do mass blinds (theifs?) or rarely blinds (i guess?)
that trait is useless.
https://forum-en.gw2archive.eu/forum/professions/balance/Warrior-Brawler-s-Recovery/3920279
come help voice out some support in there to change it.
This would be a very good minor trait.
This would be a very good minor trait.
yes, The 5th slot (25 points) replaced from might on swap. It’s very little different to this trait and this is a minor. imo the might on swap is a better trait and even that’s a minor and not a major.
They could easily switch blind/might on weapon swap with each other and have might boosted to ~3 might on weapon swap as a major trait and blind removal on swap as the minor instead.
This would make the 6th (30 points) in discipline a harder choice and make builds more varied with 3 useful traits to choose from.
Longbow. AA is double shot. It removes blind/block and still hits. Negates grandmaster investment need for this trait. If on the other hand all blindness cannot be applied for 5 seconds on weapon swap, this maybe useful against smoke field thieve’s.
at max it worth a adept minor
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