Changes to warrior are nonsensical

Changes to warrior are nonsensical

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Posted by: Warlord.9074

Warlord.9074

ANET your developers went out of their way to make sure the tells for the warrior skills were so obvious that you would have to be ignoring them not to see…

3/4 cast time on head butt is too much. 1/2 second was already reasonable, same goes for shield bash.

The game is 5 years old at no point was shield bash in 5 years considered too strong, so that is the reasoning that the changes are nonsensical.

ANET if you can argue logic that it took you 5 years to think shield bash needed a nerf than go for it. Until then Stop caving to bad players who complain that they get rekt by a warrior becasue they are bad at the game. And dumpstering a class just becasue it looks politically correct to do so

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Gambino.2109

Gambino.2109

We have to speak up.. this is not right, animation nerfs are the worst kind of nerfs.. I would take a power shave over anything that makes me slower.

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Posted by: Turk.5460

Turk.5460

ANET your developers went out of their way to make sure the tells for the warrior skills were so obvious that you would have to be ignoring them not to see…

3/4 cast time on head butt is too much. 1/2 second was already reasonable, same goes for shield bash.

The game is 5 years old at no point was shield bash in 5 years considered too strong, so that is the reasoning that the changes are nonsensical.

ANET if you can argue logic that it took you 5 years to think shield bash needed a nerf than go for it. Until then Stop caving to bad players who complain that they get rekt by a warrior becasue they are bad at the game. And dumpstering a class just becasue it looks politically correct to do so

Do you think Warrior did not need any sort of nerf whatsoever?

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Warlord.9074

Warlord.9074

Nerfs are one thing, tossing a class in the trash can is entirely differn’t.

There is no counterbalance to the changes, giving shield bash or headbutt 100 more range is just giving the player even more opportunity at avoiding them rather than to counterbalance how badly it nerfed them.

Perhaps if shield bash was givin some utility or secondary use besides just a control effect than it could still be useful. Or make more changes to the weapon skills besides AXE becasue AXE is not the only weapon warriors use.

The base problem with warrior and why they depend on CC to set up bursts is because warrior weapons have no utility to them on their own. All warrior weapons skills simply do dammage with only very small minor exceptions.

If your going to nerf something that was reasonably balanced before the buff needs to be something more than just giving a skill 100 range longer, or giving the warrior more might.

It is very unreasonable to dumpster a class that is deemed overpowered that strugles to fight other classes like Theifs and Revenants and Guardians to begin with but not nerfing those classes to make it fair.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: revox.8273

revox.8273

now i feel like i play a warrior on LSD
they alllll complayned about arc divider ( too much aoe range,to much damage to much that or that or that) fine! nerf the range and damage but tont make it straight useless!
we had too much invulns uptime they say. we deserve a nerf they say. ok. do that but dont cut invulns in half and also nerf heal sig at the same time
wth was wrong with shield bash to begin with? NOTHING!
headbutt is tooo kitten powerfull….omg!!! learn to doge! nerf the damage or increase the cooldown, dont make it useless

all for all we are kinda dead as power builds, especially in wvw

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Posted by: Walhalla.5473

Walhalla.5473

Using Headbutt and Arc Divider now feel like the game is a bit lagging. Should rename the Berzerker to Lagzerker.

It feels really slow and the animations don’t really fit now becaus it looks laughable now.

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Posted by: Gambino.2109

Gambino.2109

Yeah.. they really killed us this time and those sneakering about the changes being good will just say.. Use axe and be godly lol

You use an axe and good luck hitting anything dumb enough to stay in your range.. and have fun chasing them while they murder you with condi

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Posted by: Caedmon.6798

Caedmon.6798

ANET your developers went out of their way to make sure the tells for the warrior skills were so obvious that you would have to be ignoring them not to see…

3/4 cast time on head butt is too much. 1/2 second was already reasonable, same goes for shield bash.

The game is 5 years old at no point was shield bash in 5 years considered too strong, so that is the reasoning that the changes are nonsensical.

ANET if you can argue logic that it took you 5 years to think shield bash needed a nerf than go for it. Until then Stop caving to bad players who complain that they get rekt by a warrior becasue they are bad at the game. And dumpstering a class just becasue it looks politically correct to do so

Do you think Warrior did not need any sort of nerf whatsoever?

id be fine with some damage shave here and there.But compared to other classes that can spamm skills without any tell,i dont see why we need to be more obvious as we already are.Headbutt had a obvious tell already ( yes..it did ),same for shield bash and both were to be easily avoided if the enemy pays attention.I only played yesterday a bit but it does feel sluggish atm to either set it up for a combo or to gain burst acces.I’d rather have a gs burst aoe radius or damage nerf,and a damage nerf on headbutt than a nerf to make me sluggish.

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Posted by: Despond.2174

Despond.2174

The gameplay and feel of your attacks is very important. I would sacrifice a bit of damage any day if it meant for faster, fluid gameplay with less telegraphed moves.

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

OMG you guys are awesome. ANets favorite child and you still feel like you need more. Its kinda cute. Can’t wait to see what happens to the warrior community when a decent nerf actually happens. Headbutt needed the increased windup time, every other class can tell you that. Shield bash was kind of a surprise I will admit, as I dont see many wars actually connecting with that but headbutt’s nerf was weak compared on what could/maybe should have happened.

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Gambino.2109

Gambino.2109

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

Wars seem to be the only ones that don’t get that headbutt needed a good balance of some sort. Its now able to be dodged/evaded, albeit still not easy but it’s now doable (esp as a squishy class). There are worse things anet could have done to it and this was probably the least they could have done (don’t know if this was just a lazy easy way out kind of change but it was a change). Try being an outsider looking in and maybe you will truly understand what i really mean.

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Gambino.2109

Gambino.2109

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

Wars seem to be the only ones that don’t get that headbutt needed a good balance of some sort. Its now able to be dodged/evaded, albeit still not easy but it’s now doable (esp as a squishy class). There are worse things anet could have done to it and this was probably the least they could have done (don’t know if this was just a lazy easy way out kind of change but it was a change). Try being an outsider looking in and maybe you will truly understand what i really mean.

I know my class well.. which is why I can read other warriors and dodge said headbutt accordingly.

Or I can mesmer and don’t even have to bother with it at all, most seem to use it mindlessly into a block/invun..

Hell I’ve even seen Necros freeze them in mid animation which forces them to proc their resistance early, and then get chilled to death when they can’t get off their burst. No burst? No condi cleanse.. Necro can now fear them even easier once they’re all stripped of stab

I’m pretty sure I know what I’m talking about.. in order to survive all that condition spam + CCs they gave warrior some serious treatment from going to a dead pvp class to something that can last more than two seconds when Hot first came out.

Now we’re back to square one, but have to deal with slow animations

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Posted by: KhainPride.3987

KhainPride.3987

i can care less about nerfs to arcing divider/brawler smash/headbutt

but wtf messing with shield bash>?

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

Wars seem to be the only ones that don’t get that headbutt needed a good balance of some sort. Its now able to be dodged/evaded, albeit still not easy but it’s now doable (esp as a squishy class). There are worse things anet could have done to it and this was probably the least they could have done (don’t know if this was just a lazy easy way out kind of change but it was a change). Try being an outsider looking in and maybe you will truly understand what i really mean.

I know my class well.. which is why I can read other warriors and dodge said headbutt accordingly.

Which was my point…you are not an outsider, therefore you don’t truly understand what I really mean. This nerf, as I mentioned, was weak, but needed.

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Vyrulisse.1246

Vyrulisse.1246

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

Wars seem to be the only ones that don’t get that headbutt needed a good balance of some sort. Its now able to be dodged/evaded, albeit still not easy but it’s now doable (esp as a squishy class). There are worse things anet could have done to it and this was probably the least they could have done (don’t know if this was just a lazy easy way out kind of change but it was a change). Try being an outsider looking in and maybe you will truly understand what i really mean.

I know my class well.. which is why I can read other warriors and dodge said headbutt accordingly.

Which was my point…you are not an outsider, therefore you don’t truly understand what I really mean. This nerf, as I mentioned, was weak, but needed.

Try playing a Warrior and see that Headbutt wasn’t the free win skill everyone whining about it said it was. It was already easily dodged by anyone who was paying attention and if you’re trying to go toe-to-toe with a Warrior then you deserve a headbutt to the face. The fact that everyone knows it’s coming made it even easier to prepare for.

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Posted by: Turk.5460

Turk.5460

IDK what the fuss is about here. My GS Axe/Sh roamer is still by far my easiest character to play in 1v1 and small scale WvW. Hard to land headbutt, but still easy af to land arc divider. I can’t beat Acro Thieves or other Warriors, but everything else I can reliably defeat.

There’s like, 4 skills I actually have to use my brain for, everything else can literally be pushed on cooldown. Don’t get me wrong, I have loads of fun, but it’s not particularly active gameplay…

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Sartharina.3542

Sartharina.3542

The shield bash nerf is the most upsetting to me of them all – It’s completely wrecked the purpose of the skill.

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Posted by: Caedmon.6798

Caedmon.6798

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

Wars seem to be the only ones that don’t get that headbutt needed a good balance of some sort.Its now able to be dodged/evaded, albeit still not easy but it’s now doable (esp as a squishy class). There are worse things anet could have done to it and this was probably the least they could have done (don’t know if this was just a lazy easy way out kind of change but it was a change). Try being an outsider looking in and maybe you will truly understand what i really mean.

Just…How people make claims about headbutt had no tell and it was impossible to dodge it..and now its sorta doable ? My god,all the l2p issues here while pretending to be any good,hurdur.

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

Wars seem to be the only ones that don’t get that headbutt needed a good balance of some sort. Its now able to be dodged/evaded, albeit still not easy but it’s now doable (esp as a squishy class). There are worse things anet could have done to it and this was probably the least they could have done (don’t know if this was just a lazy easy way out kind of change but it was a change). Try being an outsider looking in and maybe you will truly understand what i really mean.

I know my class well.. which is why I can read other warriors and dodge said headbutt accordingly.

Which was my point…you are not an outsider, therefore you don’t truly understand what I really mean. This nerf, as I mentioned, was weak, but needed.

Try playing a Warrior and see that Headbutt wasn’t the free win skill everyone whining about it said it was. It was already easily dodged by anyone who was paying attention and if you’re trying to go toe-to-toe with a Warrior then you deserve a headbutt to the face. The fact that everyone knows it’s coming made it even easier to prepare for.

You did see the part where I said I do play one right? I cant tell you how many people ive downed from HB + Arcing Slice (after i pop stab ofc), stun lasts long enough for a couple hundred blades hits (with the quickness). 3 button win about 9/10 times vs DPS builds and 7/10 vs condi builds

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

what could/maybe should have happened.

In other words, slow motion wasn’t enough, it now needs to miss 1/3 times

Wars seem to be the only ones that don’t get that headbutt needed a good balance of some sort.Its now able to be dodged/evaded, albeit still not easy but it’s now doable (esp as a squishy class). There are worse things anet could have done to it and this was probably the least they could have done (don’t know if this was just a lazy easy way out kind of change but it was a change). Try being an outsider looking in and maybe you will truly understand what i really mean.

Just…How people make claims about headbutt had no tell and it was impossible to dodge it..and now its sorta doable ? My god,all the l2p issues here while pretending to be any good,hurdur.

hurdur? umm…ok? Need your meds? Anywho L2P is a part of any combat issues and I would be the first to state that yeah, l2p would def help, however l2p doesn’t excuse the difficulty of evading a utility. There’s a reason why at least 95% of berserkers run it and it isn’t to tickle your opponent to death (although that would be a neat ability). If Anet reduced the amount of Adrenaline gained from it by at least half, but keep the same warmup as before, that would have been a good nerf as it then requires a bit more skill to fill the adrenaline bar.

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Turk.5460

Turk.5460

Just…How people make claims about headbutt had no tell and it was impossible to dodge it..and now its sorta doable ? My god,all the l2p issues here while pretending to be any good,hurdur.

Haha, right? Power Warrior mains just need to l2p like the rest of the professions already. Enough with the QQ over this. The profession still performs wonderfully, and still seems overtuned in terms of damage and survivability.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

A 1/2 cast time, able to deal 8k on glassy people, also a stun break wich thus procs other traits such as RR and or, eternal champion on a 20 cd. Pretty sure it’s still going to act the same at point blank range as a head but is meant to happen.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Gambino.2109

Gambino.2109

Just…How people make claims about headbutt had no tell and it was impossible to dodge it..and now its sorta doable ? My god,all the l2p issues here while pretending to be any good,hurdur.

Haha, right? Power Warrior mains just need to l2p like the rest of the professions already. Enough with the QQ over this. The profession still performs wonderfully, and still seems overtuned in terms of damage and survivability.

Still overtuned? Let’s nerf it some more then, and make sure it has no survival, let it get kicked around by CCs and reduce it’s healing by another 30%

Brilliant

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Posted by: Miko.4158

Miko.4158

its not the worst nerfing we’ve seen , but I reckon it brings us bottom half on professions I’ll be switching to guard more and more. what annoys me is that they chop all the skills in use, without balance. axe? doesn’t fit burnzerker or condi we could have done with something useful. Eternal champion is the biggest pain, adding stab means I sacrifice cleanse … I add cleanse at the expense of power….(ouch whoop whoop the condi kitten train) on the plus side we’ve ended up with build diversity. I expect to see alot less warriors in wvw as builds are less out the box, which should slow the feeding of the trolls (thiefs) who cry nerf basically on sight.

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Posted by: daw.4923

daw.4923

A 1/2 cast time, able to deal 8k on glassy people, also a stun break wich thus procs other traits such as RR and or, eternal champion on a 20 cd. Pretty sure it’s still going to act the same at point blank range as a head but is meant to happen.

can you please share with me,who are these glassy ppl in pvp? ele/mesmer with 24k hp,necro with 40k or who exactly?
also if you cry about 8k dmg on 25 sec cd,you shoud rly try eat some shots from guardian,his legendary shot which pushing 5 ppl and hitting for 6k is legendary.

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Posted by: Krieger.4712

Krieger.4712

I agree. It feels like i’m fighting through mud. Easily would have taken a range reduction to AD than this. It just FEELS terrible now.

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Posted by: Kiroshima.8497

Kiroshima.8497

I don’t understand why they didn’t nerf the range of Arc Divider (I personally cannot tell if I’m standing far away enough as the shockwave is really hard to see on low settings + effect LOD), as opposed to the cast speed. Now it just looks silly.

But headbutt can die in a fire, it outperforms Rampage on all levels. Same with the physical utilities vs the rage utilities. I mean have you seen Kick vs Wild Blow? That’s laughable how sad Kick is. Maybe if kick was a stun break and had 450 range it’d be usable and give competition to Outrage.

Dynamics Thesis Defense Unit [UNIV] is looking for new thesis defenders.
Friendly environment, no question is too basic. Enroll Now!
~Fort Aspenwood~

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Posted by: Turk.5460

Turk.5460

can you please share with me,who are these glassy ppl in pvp?…

…you shoud rly try eat some shots from guardian,his legendary shot which pushing 5 ppl and hitting for 6k is legendary.

There’s your glass ppl in pvp.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Caedmon.6798

Caedmon.6798

Just…How people make claims about headbutt had no tell and it was impossible to dodge it..and now its sorta doable ? My god,all the l2p issues here while pretending to be any good,hurdur.

Haha, right? Power Warrior mains just need to l2p like the rest of the professions already. Enough with the QQ over this. The profession still performs wonderfully, and still seems overtuned in terms of damage and survivability.

Did you even read my comment ? It was aimed at the people that said headbutt had no tell..It was not aimed at warri’s.

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Posted by: Blue.1207

Blue.1207

Power War is absolutely dead to me. Not only is it next to impossible to duel a good player, but the sluggishness of the class makes it very unenjoyable to play.

[Maguuma] Since BETA – Just Bri
When you do things right, people won’t be sure you’ve done anything at all.

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Posted by: Turk.5460

Turk.5460

Power War is absolutely dead to me. Not only is it next to impossible to duel a good player, but the sluggishness of the class makes it very unenjoyable to play.

Power Warrior? The only thing thats changed on power Warrior to make it somewhat sluggish is shield bash having a quarter of a second more cast time. And if a quarter second on one skill is enough to make it impossible for you to duel a good player…maybe you aren’t a good enough player to engage in 1v1 duels regardless…

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

(edited by Turk.5460)

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Posted by: nicknamenick.2437

nicknamenick.2437

Power War is absolutely dead to me. Not only is it next to impossible to duel a good player, but the sluggishness of the class makes it very unenjoyable to play.

Power Warrior? The only thing thats changed on power Warrior to make it somewhat sluggish is shield bash having a quarter of a second more cast time. And if a quarter second on one skill is enough to make it impossible for you to duel a good player…maybe you aren’t a good enough player to engage in 1v1 duels regardless…

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

Turk is a busy man on the warrior forum these days posting pretty much only L2P trash.

HeadButt is extremely sluggishness also besides shield bash.
And ppl are maby not good for 1v1 if a casttime is 0,75sec? lol
Try landing a headbutt against thiefs with insta interrupts.. it was possible but now you have to be extremely Lucky.

Also besides the sluggishness skills, Endure pain and defy pain both do pretty much nothing now. endure pain might be 30 sec now (defy pain not btw!) the 2 sec often doesnt do much beside maby 1 single attack..

What makes it harder also is that Eternal champion can be stripped by anyone thanx to the new sigils. (and everyone is using them so say bye bye stability) forcing you to drop lets say Signet of might for Balanced stance (again 3x stances) but that means you cant do much against other stuff like guardians also.

Ofc ppl aint happy about that

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Posted by: nicknamenick.2437

nicknamenick.2437

Also @ Turk..
I wonder if you even play warrior besides posting it in your signature..
All post from you are from thief.. i pretty much never saw you posting in warrior also.
You even stated you only play thief..

https://forum-en.gw2archive.eu/forum/game/wuv/New-Players-WvW-professions-easy-to-hard/first#post5043635

Quote
….I only play a thief. <:C
/Quote

So now i get why you do like the changes to warrior because you got wrecked by them XD

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Posted by: Blue.1207

Blue.1207

Power War is absolutely dead to me. Not only is it next to impossible to duel a good player, but the sluggishness of the class makes it very unenjoyable to play.

Power Warrior? The only thing thats changed on power Warrior to make it somewhat sluggish is shield bash having a quarter of a second more cast time. And if a quarter second on one skill is enough to make it impossible for you to duel a good player…maybe you aren’t a good enough player to engage in 1v1 duels regardless…

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

Anyone trying to defend these changes has absolutely no concept of what balance is. And yes, d/p thieves are incredibly OP for what they bring to the table in regards to WvW roaming and PvP scenarios. To not see that, I can’t even comment on the absurdity. Go duel a good thief, you will lose, no question about it.

[Maguuma] Since BETA – Just Bri
When you do things right, people won’t be sure you’ve done anything at all.

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Posted by: Ryou.2398

Ryou.2398

Power War is absolutely dead to me. Not only is it next to impossible to duel a good player, but the sluggishness of the class makes it very unenjoyable to play.

Power Warrior? The only thing thats changed on power Warrior to make it somewhat sluggish is shield bash having a quarter of a second more cast time. And if a quarter second on one skill is enough to make it impossible for you to duel a good player…maybe you aren’t a good enough player to engage in 1v1 duels regardless…

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

Why do people in gw2 forums always check people’s post history? They very fact you seek dirt on them speaks volumes and makes you loose credibility. And shows you just want to prove something wrong then actually changing anything good for the game this is not Reddit.

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Posted by: babazhook.6805

babazhook.6805

Power War is absolutely dead to me. Not only is it next to impossible to duel a good player, but the sluggishness of the class makes it very unenjoyable to play.

Power Warrior? The only thing thats changed on power Warrior to make it somewhat sluggish is shield bash having a quarter of a second more cast time. And if a quarter second on one skill is enough to make it impossible for you to duel a good player…maybe you aren’t a good enough player to engage in 1v1 duels regardless…

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

Why do people in gw2 forums always check people’s post history? They very fact you seek dirt on them speaks volumes and makes you loose credibility. And shows you just want to prove something wrong then actually changing anything good for the game this is not Reddit.

I do not think you understand he meaning of credibility. Credibility tends to be assigned to a person based upon their history and past statements or actions. Examining the posting history would be fundamental in deciding whether or not a person credible when it comes to a given issue.

If you are deciding whether or not a Politician you might vote for credible or worthy of your vote or has a platfrom that you will or will not support do you simply ignore all he has said and done BEFORE his last statement on a given issue?

Do that and you are going to have a bad Government.

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Posted by: Xenomorph.5346

Xenomorph.5346

Dirt? Its to check their credibility of being a main of that class.

We come here to discuss and provide feedback.

A thief main, trolling us, comes here and tells us a counter-opinion to what we’re all saying. We called him out on it by checking his post history.

If he was a warrior maybe we’d take his word a bit more seriously – but hes not.

And yes we are here to prove a point based on our experiences. If someone comes here to kitten on our opinion – I want to know who and why. Post history explains both of those at times.

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Posted by: nicknamenick.2437

nicknamenick.2437

Dirt? Its to check their credibility of being a main of that class.

We come here to discuss and provide feedback.

A thief main, trolling us, comes here and tells us a counter-opinion to what we’re all saying. We called him out on it by checking his post history.

If he was a warrior maybe we’d take his word a bit more seriously – but hes not.

And yes we are here to prove a point based on our experiences. If someone comes here to kitten on our opinion – I want to know who and why. Post history explains both of those at times.

^This

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Posted by: Ryou.2398

Ryou.2398

Power War is absolutely dead to me. Not only is it next to impossible to duel a good player, but the sluggishness of the class makes it very unenjoyable to play.

Power Warrior? The only thing thats changed on power Warrior to make it somewhat sluggish is shield bash having a quarter of a second more cast time. And if a quarter second on one skill is enough to make it impossible for you to duel a good player…maybe you aren’t a good enough player to engage in 1v1 duels regardless…

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

Why do people in gw2 forums always check people’s post history? They very fact you seek dirt on them speaks volumes and makes you loose credibility. And shows you just want to prove something wrong then actually changing anything good for the game this is not Reddit.

I do not think you understand he meaning of credibility. Credibility tends to be assigned to a person based upon their history and past statements or actions. Examining the posting history would be fundamental in deciding whether or not a person credible when it comes to a given issue.

If you are deciding whether or not a Politician you might vote for credible or worthy of your vote or has a platfrom that you will or will not support do you simply ignore all he has said and done BEFORE his last statement on a given issue?

Do that and you are going to have a bad Government.

No you loose credibility when you prove your doing it for ego, and comparing politics is silly this is a video game in an debate about class skills, if you are looking for dirt then you are only doing it for personal gain period.

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Posted by: Turk.5460

Turk.5460

Also @ Turk..
I wonder if you even play warrior besides posting it in your signature..
All post from you are from thief.. i pretty much never saw you posting in warrior also.
You even stated you only play thief..

https://forum-en.gw2archive.eu/forum/game/wuv/New-Players-WvW-professions-easy-to-hard/first#post5043635

Quote
….I only play a thief. <:C
/Quote

So now i get why you do like the changes to warrior because you got wrecked by them XD

Warrior is my second most played profession, in which I play almost every day for an hour or two. Though I’m glad you think a post I made from two years ago, probably before I even got into WvW, is relevant.

Guess how my Warrior, again, whom I play every day as a roamer, has been built for the past year? Thats right, Power GS/Axe/Sh. I’ve been busy responding to all the QQ because it’s been incredibly annoying to sit here and watch entitled players whine and moan about something that is really not a big deal. At all.

“Warrior is ruined!”
“Anet doesn’t know how to [insert uninformed opinion here]”
“I can’t play this game anymore!”

How melodramatic does this subforum have to be? I’m here, with a Warrior as my 2nd main, not allowing it to be a stream of QQ’s without opposition. Nerfs needed to happen, they did, and I don’t see the need for them to be reverted. At least not in WvW, which is what all my responses have been contextually about.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Turk.5460

Turk.5460

Dirt? Its to check their credibility of being a main of that class.

We come here to discuss and provide feedback.

A thief main, trolling us, comes here and tells us a counter-opinion to what we’re all saying. We called him out on it by checking his post history.

If he was a warrior maybe we’d take his word a bit more seriously – but hes not.

And yes we are here to prove a point based on our experiences. If someone comes here to kitten on our opinion – I want to know who and why. Post history explains both of those at times.

A post from two years ago? Please. Do you only play 1 profession and nothing else? If so, then you probably shouldn’t be posting your opinions, since you wouldn’t know enough about the other professions and how they interact with your 1 profession of choice.

Why can’t you accept that someone who indeed does play this profession often, agrees with a balance change that wasn’t a buff? Do I need to login and take a screenshot of my Warrior’s playtime? Grow up…

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: nicknamenick.2437

nicknamenick.2437

@ Turk,

Its not only your perspective from WvW.. ppl play other game modes you know?

All you do is: stop complaining L2p nothing wrong, little kittenes/drama queens i find no problems because i ignore the other gamemodes where it hits harder but i dont care..

thats how you act here, and thats what you do all day.

About your warrior, i never saw you posting here in warrior topic. never ever.
And now you feel the need to call ppl out for drama queens and L2p? lol seems like somebody just enjoys the nerfs because your a Thief.

Also you find it annoying tho sit there reading everything and to reply every single topic with l2p? dude, you dont have to and if its about PvP what issnt your gamemode and you dont care, then dont reply to them.

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Posted by: nicknamenick.2437

nicknamenick.2437

Do I need to login and take a screenshot of my Warrior’s playtime?

sure why not let me see how many hours you play on warrior, if you feel the need to reply on every warrior post since the patch day and never before on the whole forum.. i curious to know.
If you do happen to have a solid amount of hours then i wont bother your replies anymore so you made a statement (for WvW on the pretty much only power build left)

(keep in mind that not everyone plays in WvW or uses the pretty much 1 power build left.. some dont like that getting pushing into 1 build.. something you have to keep in consideration before always saying L2P)

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Posted by: Choppy.4183

Choppy.4183

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

While you and I generally agree that berserker nerfs were generally called for (though maybe slightly different than what Anet went with), daredevils have way to many forgiving builds to work with in small scale and 1v1 scenarios.

Seriously, I’m in fights all the time with people who eat just about every burst, but the mobility, stealth, evades, and other defenses against being locked down that are available allows the class to easily cover for some seriously bad play. And there’s a diversity of builds that allow for this.

Just saying that daredevils are due for some nerfs themselves.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: JTGuevara.9018

JTGuevara.9018

Changes to SHIELD BASH are nonsensical.

You’re welcome…

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Posted by: Turk.5460

Turk.5460

@ Turk,

Its not only your perspective from WvW.. ppl play other game modes you know?

All you do is: stop complaining L2p nothing wrong, little kittenes/drama queens i find no problems because i ignore the other gamemodes where it hits harder but i dont care..

thats how you act here, and thats what you do all day.

About your warrior, i never saw you posting here in warrior topic. never ever.
And now you feel the need to call ppl out for drama queens and L2p? lol seems like somebody just enjoys the nerfs because your a Thief.

Also you find it annoying tho sit there reading everything and to reply every single topic with l2p? dude, you dont have to and if its about PvP what issnt your gamemode and you dont care, then dont reply to them.

http://imgur.com/a/gGw2u

Here you go, almost every hour other than tome-levelling and making gear spent in small scale or solo-roam WvW. The fact that I even had to do this tells me you’re not even going to care, as you’re simply looking for people to agree with your opinions.

My thief rarely lost to power Warriors 1v1, nerfs to warrior does little to benefit my thief experience, please stop with the stretching.

@Choppy: The difference is Thieve’s defenses are entirely active. And if they mess up once, they’re usually a goner or have to completely disengage. If anything else messes up, they have many more chances to continue fighting and still win. Thats the tradeoff that a ton of people just can’t grasp the concept of. We can continue this discussion on the thief forums if you’d like.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Turk.5460

Turk.5460

@ Turk,

Its not only your perspective from WvW.. ppl play other game modes you know?

All you do is: stop complaining L2p nothing wrong, little kittenes/drama queens i find no problems because i ignore the other gamemodes where it hits harder but i dont care..

thats how you act here, and thats what you do all day.

About your warrior, i never saw you posting here in warrior topic. never ever.
And now you feel the need to call ppl out for drama queens and L2p? lol seems like somebody just enjoys the nerfs because your a Thief.

Also you find it annoying tho sit there reading everything and to reply every single topic with l2p? dude, you dont have to and if its about PvP what issnt your gamemode and you dont care, then dont reply to them.

http://imgur.com/a/gGw2u

Here you go, almost every hour other than tome-levelling and making gear spent in small scale or solo-roam WvW. The fact that I even had to do this tells me you’re not even going to care, as you’re simply looking for people to agree with your opinions.

My thief rarely lost to power Warriors 1v1, nerfs to warrior does little to benefit my thief experience, please stop with the stretching.

@Choppy: The difference is Thieve’s defenses are entirely active. And if they mess up once, they’re usually a goner or have to completely disengage. If anything else messes up, they have many more chances to continue fighting and still win. Thats the tradeoff that a ton of people just can’t grasp the concept of. We can continue this discussion on the thief forums if you’d like.[/quote]

@JT: Yes. Thats the only thing here that didn’t make sense, *WvW speaking, for those who cannot understand that is the only thing I’m giving my input on here

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

(edited by Turk.5460)

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Posted by: Choppy.4183

Choppy.4183

@Choppy: The difference is Thieve’s defenses are entirely active. And if they mess up once, they’re usually a goner or have to completely disengage. If anything else messes up, they have many more chances to continue fighting and still win. Thats the tradeoff that a ton of people just can’t grasp the concept of. We can continue this discussion on the thief forums if you’d like.

I’d happily trade every passive defense warrior has, most of which can be procced out and rendered useless, for all of the active options the daredevil has.

As for being a goner if the daredevil screws up, if that were still true I wouldn’t say they were due for nerfs. As I said, I’m regularly fighting daredevils who are eating practically every burst I put out and there’s plenty of forgiveness for them to work with to recover. A good thief shouldn’t eat every burst I put out, especially since I usually run vanilla warrior.

It seems to me that thief is in a similar place to what mesmers saw a year ago (condi and power). Everyone assumed it’s strong potential (at the time) was counterbalanced by a need for high skill (i.e. high risk:high reward), but it actually reached a place of low risk:high reward.

As mentioned, I’m only talking about small scale and 1v1 at the moment. I’m also not saying thief is without counters, or that every fight is easy mode. But the case for nerfs to daredevil in small scale fights is at least as strong as the case for berserker nerfs.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: babazhook.6805

babazhook.6805

Update: I just read in a thread on the thief forum where you mentioned you believe thieves are “stupidly OP.” Now I know for sure that you shouldn’t be engaging in 1v1 duels until you learn more aspects of GW2.

While you and I generally agree that berserker nerfs were generally called for (though maybe slightly different than what Anet went with), daredevils have way to many forgiving builds to work with in small scale and 1v1 scenarios.

Seriously, I’m in fights all the time with people who eat just about every burst, but the mobility, stealth, evades, and other defenses against being locked down that are available allows the class to easily cover for some seriously bad play. And there’s a diversity of builds that allow for this.

Just saying that daredevils are due for some nerfs themselves.

And daredevils received nerfs.