I think I got them all:
Arcing Slice.
Currently not used by anyone because damage is too low and losing 3 bars actually lowers the Warrior’s damage output.
The self-buff Fury is also pretty useless on Warrior who has permafury already.
Suggested Fix: Make it apply 6-8-10 Vulnerability stacks for 4-8-12s instead of Fury, damage upped a bit.
Eviscerate.
The current range of the skill leads to being actually slowed down by using it when chasing a target with swiftness, rather than helping reaching the target.
Suggested Fix: Increase range to 400.
Earthshaker.
Sometimes fails to stun and deal damage even if target is inside the area.
Suggested Fix: ??? No idea why it fails completely to deal both damage and stun.
Rush.
Pathing issues have this skill failing by either going beyond/through the target or hitting in the wrong direction and miss even a standing target.
Suggested Fix: Make sure the skill sticks to its target and only hits when close to it. Make the hit on the end faster to cast to prevent it failing.
Bull’s Charge.
Pathing issues have this skill failing by either going beyond/through the target or hitting in the wrong direction and miss even a standing target.
Suggested Fix: Make sure the skill sticks to its target and the effect be focused on the target.
Bolas.
Avoidable by simply strafing or even moving diagonally.
Suggested Fix: Increase projectile speed by 30%.
Endure Pain.
Tooltip states 5s, but it’s actually 3s. Also a bit too short compared to 90s cd.
Suggested Fix: Make both tooltip and duration 4s, or 3s with reduced CD to 60s.
Brawn.
This stat was nerfed down to 1%/2%/3% to counter high Warrior burst in BWEs.
Now that the problem is resolved, this stat is still nerfed making Discipline less appealing.
Suggested Fix: 2/4/6 should make it a bit more worth it.
Dolyak Signet.
Was nerfed from 10% damage reduction to 90 toughness which equals to less than 4% damage reduction.
Suggested Fix: Make it give 250 toughness (roughly 9.7% damage reduction).
Tier 3 trait issues.
Except for Defense and Tactics, other trees have no good T3 traits which leads to no Warriors going to 30 Strength/Disc/Arms (and those few that do so use a non-tier3 trait in the t3 slot).
Suggested Fix: Add traits to T3 Arms/Strength/Disc that are worth going to 30 points for taking them, or modify the current traits to be worth a T3 slot.
Axe
Axe 4: causes Fury which is a boon Warrior access already permanently.
Suggested Fix: Change it to give 4 Vulnerability stacks for 8s.
Axe 5: albeit being 360 degrees the damage still leaves to be desired when compared with its casting time.
Suggested Fix: Either increase damage, reduce casting times, or give additional effects (i.e. blocking melee attacks, stack vulnerability, etc)
Hammer
Low damage and long cast times make it too easily countered in PvP.
Suggested Fix: Either increase damage or reduce cast time / cooldowns for skills.
Rampage
Currently possibly the worst Elite in the game.
Suggested Fix: Make the moves of transformation at least on par with the normal Warrior skills. Add Protection 10s to the buff during transformation.
I believe it’s all for this class.
Not a long list, but important issues nonetheless.
(edited by Red Falcon.8257)