Condition Warrior
One thing to keep in mind is you don’t have to go sword sword. Sword horn and sword shield are great alternatives that each have their own advantages.
0/2/4/4/4 (could also go 0/3/4/4/3) is a great set up with the advantage of both weapon sets being able to clear conditions and having much more team support in the form of condi clear, aoe weakness, vigor, speed and an extra blast finisher.
Another big thing about condi warrior. Sigil of geomancy and sigil of doom. I put them on my melee set so when they close on you all you need to do is weapon swap and you can rock and roll on the conditions before you’ve even taken a swing. If you are playing warrior right then you’ll find yourself almost using your weapon swap on cooldown.
Thanks for response.
What about stats, should i use dire gear?
Hi,
Although I now prefer to roam as a physical damage warrior (or using other classes), I used to roam a lot as a condition warrior before. The choice of rabid vs. dire depend on whether you want some critical hits (for on-crit triggers, or for critical damage in hybrid builds) or additional resilience (more vitality).
Here are the three builds I used:
Build 1: sw+sw/lb, dire/krait, stances – standard, solid and lethal.
Build 2: sw+sh/lb, rabid/perplexity, physical – a confusion variation, harder to play but possibly decisive if you land the confusion.
Build 3: sw+sw/mc+sh, rabid/guardian, stances/physical – a build where you use active defense (blocks and interrupts) to also deal damage. Devious and fun, a variation of the warrior way of the burning rampart.
Finally, you can also try out some shout-based build, pretty much unkillable.
Don’t hesitate to try out your own variations. Hope this helps.
IMO shout-heal is better than all pure condi builds. Since you got 30% boon duration as part of the build, the might stack is always between 10 to 20 stacks (around 2k condi damage) you are of course still very much unkillable.
Additionally you can try full celetrial hybrid.
80% fury uptime, with 10 to 20 stack of might = 2.2k power with 1700 condi with the same tankiness.
IMO shout-heal is better than all pure condi builds. Since you got 30% boon duration as part of the build, the might stack is always between 10 to 20 stacks (around 2k condi damage) you are of course still very much unkillable.
Additionally you can try full celetrial hybrid.
80% fury uptime, with 10 to 20 stack of might = 2.2k power with 1700 condi with the same tankiness.
Something I’ve been debating. With the adrenaline changes do you think it might be better to sacrifice the power from Armored Attack and take Inspiring Shots so that you have better burst uptime? It’s a hard choice to make.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
IMO shout-heal is better than all pure condi builds. Since you got 30% boon duration as part of the build, the might stack is always between 10 to 20 stacks (around 2k condi damage) you are of course still very much unkillable.
Additionally you can try full celetrial hybrid.
80% fury uptime, with 10 to 20 stack of might = 2.2k power with 1700 condi with the same tankiness.
Gotta agree. I’ve been running a shout-heal condi build with might stacking for a few months and it’s a lot better than the full condi builds for a lot of reasons.
Hello, I was playing warrior in WvW for some time now and i decided to try condi warrior, but the only thing about condi warrior i know is that they use bow/s+s
So if you have any tested condi builds/guides please post them there
tips about condi warrior would be really appreciated.
the thing is there is no real variety with condtion warriors because the lack of condtion weapons we have.
your options.
ss/lb
swh/lb
ssh/lb
ofc you can mix and match the off hands or throw in one of our other weapons but it will likely come off just as a odd mis match.
ss for more offense via conditons
ssh for more survivability and with the option of more toughness.
swh for more mobility with the option of improved cleanse. (if your willing to sac for the trait)
it is sadly that simple.
(edited by wildfang.9670)
IMO shout-heal is better than all pure condi builds. Since you got 30% boon duration as part of the build, the might stack is always between 10 to 20 stacks (around 2k condi damage) you are of course still very much unkillable.
Additionally you can try full celetrial hybrid.
80% fury uptime, with 10 to 20 stack of might = 2.2k power with 1700 condi with the same tankiness.
Something I’ve been debating. With the adrenaline changes do you think it might be better to sacrifice the power from Armored Attack and take Inspiring Shots so that you have better burst uptime? It’s a hard choice to make.
For pure condi shout-heal I would say Inspiring Shots for sure. It is basically the same as Burst mastery: combustive shot → weapon switch →shout → flurry works just fine.
As for hybrid, Armored Attack would worth more weight, it is 200 power + 50 healing + 50 toughness. Celestial gear would give you less healing and toughness, Armored Attack make up some of that plus the power.