Do you use Physical skills or just Rampage ?

Do you use Physical skills or just Rampage ?

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Posted by: Juba.8406

Juba.8406

Q:

I mean do you really go for a full Physical skills build just like a Signet or a Stance build ?

Physical skills are still lacking and Peak Performance trait is taken simply for Rampage, Warrior now is just a Rampage bot with a cool down.

“Peak Performance” was supposed to give +200% damage to Physical skills, that buff to rampage is Insane but to other skills 200% is no near OP but because of rampage this trait got murdered.

Physical skills can NOT compete with conditions, we were promised to get Mending to be a physical skill but instead Mending got nerfed * facepalm * and is still not a physical skill.

Physical skills got no access to Stability.

Physical skills got one stun breaker on a huge cool down, 45 or 36s if traited.

Some Physical skills need a rework, cool down reduced & fix it 2 years bugs.

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Posted by: mPascoal.4258

mPascoal.4258

Atm still only for Rampage, but I’ll try bull charge on WvW to see if it helps with my mobility with the GS/hammer build

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant

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Posted by: Choppy.4183

Choppy.4183

I use Bulls Charge in Wvw, but be warned that it’s buggier than ever. Chances of missing get really high the further away you are from the target and if they’re moving at all (even running straight to you).

It helps for mobility, but it’s also not as good for that as it used to be.

(I dont use Rampage)

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

(edited by Choppy.4183)

Do you use Physical skills or just Rampage ?

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Posted by: Juba.8406

Juba.8406

Atm still only for Rampage, but I’ll try bull charge on WvW to see if it helps with my mobility with the GS/hammer build

^^^

BTW bull charge does not remove Immobilize with Warrior Sprint trait, you still get stuck in place, not to mention that is still misses like a blind dog for +2 years.

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Posted by: lighter.2708

lighter.2708

i would use bullcharge if it’s a duel some times. but yea, just rampage.

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Posted by: RevanCorana.8942

RevanCorana.8942

Stomp is good but you have to remove a stance for the spot so it depends on your playstyle
Bull charge is only worth using in a sword/longbow condi build for the leap finisher with powerful synergy

(edited by RevanCorana.8942)

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Posted by: DresdenAllblack.1249

DresdenAllblack.1249

I use bull’s charge sometimes for added mobility only.

Angelina is free game again.
Crystal Desert

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Posted by: Croustibat.7035

Croustibat.7035

Even with the old version of this trait (+100% physical skills damage) the physical skill damage were not that impressive… But still I liked my double-damage Kick.

Now… meh. Damage-wise, only useful for Rampage. Sad.

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Posted by: Spartacus.3192

Spartacus.3192

I use kick and stomp along with rampage on my troll Hammer/Mace/Shield Condi build with distracting strikes in sPvP. Condi application on practically every weapon skill and 2 utilities. (plus all the rampage skills pretty much)

Kills a lot of nab players who dont realise they have 16+ stacks of confusion on them.

Doesn’t work against good players or in a 1vX situation.

No burst though so it really is just for when im in trolling mood.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: RJMazz.6798

RJMazz.6798

You know, to make the trait work they could make Rampage’s skills damage be reduced accordingly so that increasing it by 200% would reach the wanted amount.

Or increase the damage of physical skills by an amount in which increasing everything by 20% would reach the wanted amount.

Or buff everything by 200%, except for rampage, that gets buffed by 20%.

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Posted by: YuiRS.8129

YuiRS.8129

Only Rampage. Physical skills were pretty bad even with the old +100% damage trait, that should be telling you something.

The problem with GW2 is that skills compete with each other and when you compare a total debuff immunity to a little nudge that does barely damage, well, the latter stands little chance.

My propositions to fix them:

Bull’s Charge – either a massive speed increase or making it charge in a straight line knocking down everyone on it’s path turning it into a good skill for team fights.

Stomp – make it a ground target AoE like the Rampage’s skill so it’s useful for mobility and it becomes easier to land.

Kick – either make it deal massive damage or not knockback but stun for 2 or even 3 seconds.

OR

We go back to the idea you voiced regarding Endurance affecting Physical skills.

If you’re at 50% Endurance or above:

Stomp – makes the ground collapse, creating an impassable barrier of rocks around the impact. Same as Guardian’s Ring of Warding.

Kick – the knockback distance and disable duration becomes like Engineer’s Overcharge Shot.

Bull’s Charge – sends a shockwave from the impact, knocking down all enemies behind the target.

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Posted by: Ayana.7206

Ayana.7206

Using Bull’s Charge on wvw for mobility and combing with frenzy/HB.. Tho you need to be aware when using it.. since many classes runs with those passive traits that prevents that knock down