Does Warrior need a nerf?
warriors are balanced fine now and does not require any further unjustified nerfs.
thank you.
Only min-size asura warriors need a nerf. I swear the animation for eviscerate on asura is just pitiful for such a devastating and spammable move. Who needs setup when your attack looks like every other attack? The main giveaway is the white lines but those get hard to see with particles flying, and bull’s charge and rush get the same treatment anyways.
Endless Petrification Tonic
Only min-size asura warriors need a nerf. I swear the animation for eviscerate on asura is just pitiful for such a devastating and spammable move. Who needs setup when your attack looks like every other attack? The main giveaway is the white lines but those get hard to see with particles flying, and bull’s charge and rush get the same treatment anyways.
That goes for all Asura on all classes.
“…let us eat and drink, for tomorrow we shall die;.”
You shouldn’t ask the warrior community if their class is OP or not, you will mostly get delusional responses. Really, warriors are over the top in pve/wvw/tpvp (Not for the reasons you listed though, see rune of strenght for example), and that’s not even up to discussion.
Warrior is fine now? So you’re telling me 10.000 damage with a 10 second recharge time skill is perfectly acceptable?
You have a dodge key.
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
You shouldn’t ask the warrior community if their class is OP or not, you will mostly get delusional responses. Really, warriors are over the top in pve/wvw/tpvp (Not for the reasons you listed though, see rune of strenght for example), and that’s not even up to discussion.
Please, tells how they are over the top in every game mode? We would like to know.
If the runes of strength are the problem then nerf the kittening runes. This is what I don;t get, warrior with any other rune set is average to strong depending on the rune. Then Anet gives us some ridiculously strong runes that blend well with our skill and people start crying nerf warrior when in fact the runes are the problem.
“…let us eat and drink, for tomorrow we shall die;.”
You shouldn’t ask the warrior community if their class is OP or not, you will mostly get delusional responses. Really, warriors are over the top in pve/wvw/tpvp (Not for the reasons you listed though, see rune of strenght for example), and that’s not even up to discussion.
Please, tells how they are over the top in every game mode? We would like to know.
If the runes of strength are the problem then nerf the kittening runes. This is what I don;t get, warrior with any other rune set is average to strong depending on the rune. Then Anet gives us some ridiculously strong runes that blend well with our skill and people start crying nerf warrior when in fact the runes are the problem.
Sigh, it’s getting redundant; if you can’t figure that by yourself just by playing the game, then I’ll suggest you to see other people feeling toward warriors:
https://forum-en.gw2archive.eu/forum/pvp/pvp/Ready-Up-16/first#post4121043
You shouldn’t ask the warrior community if their class is OP or not, you will mostly get delusional responses. Really, warriors are over the top in pve/wvw/tpvp (Not for the reasons you listed though, see rune of strenght for example), and that’s not even up to discussion.
Please, tells how they are over the top in every game mode? We would like to know.
If the runes of strength are the problem then nerf the kittening runes. This is what I don;t get, warrior with any other rune set is average to strong depending on the rune. Then Anet gives us some ridiculously strong runes that blend well with our skill and people start crying nerf warrior when in fact the runes are the problem.
Sigh, it’s getting redundant; if you can’t figure that by yourself just by playing the game, then I’ll suggest you to see other people feeling toward warriors:
https://forum-en.gw2archive.eu/forum/pvp/pvp/Ready-Up-16/first#post4121043
So is explaining how warriors aren’t over the top in every game mode and show evidence on how they really aren’t the best at anything except maybe CC (Engis are a very close second).
Ele and Thief > DPS than Warrior
D/D Ele and Guardian > sustain than a warrior
Necro > conditions than a warrior
Guardian has highest armor due being heavy and having protection
Necro has highest health pool due to have more than 1 health bar.
The most important member of a dungeon party is a good guardian.
The most important member of a WvW hammer train is a good guardian.
The no PvP team without a guardian made it very far in ToL.
“…let us eat and drink, for tomorrow we shall die;.”
You shouldn’t ask the warrior community if their class is OP or not, you will mostly get delusional responses. Really, warriors are over the top in pve/wvw/tpvp (Not for the reasons you listed though, see rune of strenght for example), and that’s not even up to discussion.
Please, tells how they are over the top in every game mode? We would like to know.
If the runes of strength are the problem then nerf the kittening runes. This is what I don;t get, warrior with any other rune set is average to strong depending on the rune. Then Anet gives us some ridiculously strong runes that blend well with our skill and people start crying nerf warrior when in fact the runes are the problem.
Sigh, it’s getting redundant; if you can’t figure that by yourself just by playing the game, then I’ll suggest you to see other people feeling toward warriors:
https://forum-en.gw2archive.eu/forum/pvp/pvp/Ready-Up-16/first#post4121043
So is explaining how warriors aren’t over the top in every game mode and show evidence on how they really aren’t the best at anything except maybe CC (Engis are a very close second).
Ele and Thief > DPS than Warrior
D/D Ele and Guardian > sustain than a warrior
Necro > conditions than a warrior
Guardian has highest armor due being heavy and having protection
Necro has highest health pool due to have more than 1 health bar.The most important member of a dungeon party is a good guardian.
The most important member of a WvW hammer train is a good guardian.
The no PvP team without a guardian made it very far in ToL.
To add on to your point, most of Warrior’s mechanics are very “selfish.”
A Warrior can not sustain their team nearly as well as a Guardian.
A Warrior can get themselves out of a fight, but they can’t teleport their entire team out of one.
A Warrior can remove/mitigate a lot of conditions, but outside of Shouts they can’t do it for their whole team and doing so means basing your entire build around it.
A Warrior can apply a lot of control, but they can’t repeatedly force someone off of a capture point.
My point is that while they can do a lot of things well, but those things only benefit the Warrior. In a team fight, behind every good Warrior is a good team. There’s a reason why we haven’t seen any 5 Warrior teams at high level play that have done well.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
You shouldn’t ask the warrior community if their class is OP or not, you will mostly get delusional responses. Really, warriors are over the top in pve/wvw/tpvp (Not for the reasons you listed though, see rune of strenght for example), and that’s not even up to discussion.
Please, tells how they are over the top in every game mode? We would like to know.
If the runes of strength are the problem then nerf the kittening runes. This is what I don;t get, warrior with any other rune set is average to strong depending on the rune. Then Anet gives us some ridiculously strong runes that blend well with our skill and people start crying nerf warrior when in fact the runes are the problem.
Sigh, it’s getting redundant; if you can’t figure that by yourself just by playing the game, then I’ll suggest you to see other people feeling toward warriors:
https://forum-en.gw2archive.eu/forum/pvp/pvp/Ready-Up-16/first#post4121043
So is explaining how warriors aren’t over the top in every game mode and show evidence on how they really aren’t the best at anything except maybe CC (Engis are a very close second).
Ele and Thief > DPS than Warrior
D/D Ele and Guardian > sustain than a warrior
Necro > conditions than a warrior
Guardian has highest armor due being heavy and having protection
Necro has highest health pool due to have more than 1 health bar.The most important member of a dungeon party is a good guardian.
The most important member of a WvW hammer train is a good guardian.
The no PvP team without a guardian made it very far in ToL.To add on to your point, most of Warrior’s mechanics are very “selfish.”
A Warrior can not sustain their team nearly as well as a Guardian.
A Warrior can get themselves out of a fight, but they can’t teleport their entire team out of one.
A Warrior can remove/mitigate a lot of conditions, but outside of Shouts they can’t do it for their whole team and doing so means basing your entire build around it.
A Warrior can apply a lot of control, but they can’t repeatedly force someone off of a capture point.
My point is that while they can do a lot of things well, but those things only benefit the Warrior. In a team fight, behind every good Warrior is a good team. There’s a reason why we haven’t seen any 5 Warrior teams at high level play that have done well.
What’s your point? How is telling us warrior =/= guardian, mesmer, and engi even relevant to " Does Warrior need a nerf?" Just where does that even come from? If you are trying to say that warrior is not GOD, then yes, I agree… Anyway, as I said earlier, debating with some delusional warriors here and there is pointless, a waste of time and redundant. Warrior sub forum is just not the right place IMO. If you want to debate on this issue, click on the link below like Julie Yann. Also, I would like to point out that I AGREE with Julie Yann. I do think rune of strengh+cleansing ire+stances+healing signet SYNERGY is what made warrior the fearsome profession it is now.
(edited by Poplolita.2638)
Yes warrior needs a nerf.
at least mobility or hp/toughness.
only class that can be tanky and have crazy damage at the same time such bs
and the mobility too