Endure Pain stealth-change

Endure Pain stealth-change

in Warrior

Posted by: Red Falcon.8257

Red Falcon.8257

Forgot to mention it yesteday but Endure Pain now shows a 4 second duration instead of 5 in the tooltip.

Endure Pain stealth-change

in Warrior

Posted by: sinzer.4018

sinzer.4018

Yeah, its 4 seconds. Not wanting to trust the tooltips i timed it aswell and ignoring the 0.23 increase due to how slow i am at pressing stop on my phone’s stopwatch it’s 4 seconds.

I’m not that bothered about nerfs, i can usually adapt, i just want info like this to be in the patch notes.

Endure Pain stealth-change

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

So they reduced the quickness on frenzy, kept the 50% increased damage taken, and then increased the duration….

Then they reduce the duration of the one skill that’ll help us deal with the 50% increased damage taken so that we can’t avoid having to take that unnecessary 50% extra damage?

I swear the devs have it out for PvP warriors……

Endure Pain stealth-change

in Warrior

Posted by: Thorstyn.9852

Thorstyn.9852

I swear the devs have it out for PvP warriors……

It sure seems that way!

He who dares…

Endure Pain stealth-change

in Warrior

Posted by: Scoobaniec.9561

Scoobaniec.9561

Cmon..Endure Pain was op, its needed nerf../sarcasm

Endure Pain stealth-change

in Warrior

Posted by: Vv W.7821

Vv W.7821

Wasn’t it actually 4 seconds before, but with an incorrect tooltip?

Redundant Sasquatch – 80 Warrior – [aYe] – HoD

Endure Pain stealth-change

in Warrior

Posted by: D W.5179

D W.5179

I thought it was 3 seconds with an incorrect tooltip, but my pessimistic attitude may account for the other second :P

Endure Pain stealth-change

in Warrior

Posted by: THE Dentist.5960

THE Dentist.5960

yet they have done nothing to help with condition removals. Thats where EP has never helped. pretty disappointed in the changes

VoxL (NSP)
Doom Strykër [Warr] Doom Ryder [Ranger]
Doomku [Guard] Doom Wrack [Mez]

Endure Pain stealth-change

in Warrior

Posted by: Brigg.6189

Brigg.6189

I was pretty sure this was always an incorrect tooltip, and was actually 3s duration.

Could it have been a stealth buff?!

Endure Pain stealth-change

in Warrior

Posted by: CookMETEnder.7582

CookMETEnder.7582

The tool tip showed 5 seconds, but it was always 3.
It now shows 4 and lasts 4.
It’s a stealth buff

Although come on… 60s CD please.
The CD is ridiculous.

(edited by CookMETEnder.7582)

Endure Pain stealth-change

in Warrior

Posted by: Dyroth.5063

Dyroth.5063

It was 3 but listed as 5, now its 4 and listed as 4. Seems like a buff to me.

Even the wiki listed it at 3, http://wiki.guildwars2.com/wiki/Endure_Pain

Endure Pain stealth-change

in Warrior

Posted by: Detcelfer.9736

Detcelfer.9736

The 60 second cooldown was to deter us from using the skill and consider others. Funny enough people still use it, what does that say about our other skill options?
THAT my friends is exactly the current state of Warrior. It truly is that bad.

Endure Pain stealth-change

in Warrior

Posted by: CookMETEnder.7582

CookMETEnder.7582

The 60 second cooldown was to deter us from using the skill and consider others. Funny enough people still use it, what does that say about our other skill options?
THAT my friends is exactly the current state of Warrior. It truly is that bad.

It’s 90s 0_0… I WISH it was 60 seconds hahaha
But yea, totally understand what you mean.

It’s rather sad -.-..

Endure Pain stealth-change

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

60 seconds for 4 seconds of damage immunity, not condi, not cc, is still abysmal

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Endure Pain stealth-change

in Warrior

Posted by: Red Falcon.8257

Red Falcon.8257

The tool tip showed 5 seconds, but it was always 3.
It now shows 4 and lasts 4.
It’s a stealth buff

Although come on… 60s CD please.
The CD is ridiculous.

EP was never 3 seconds.
People did stopwatch tests and I myself noted that EP buff ended when CD timer hit 85, it was obviously 4 or 5 before.

Endure Pain stealth-change

in Warrior

Posted by: Caffynated.5713

Caffynated.5713

Mist Form
75 second cooldown
3 seconds of invuln
Breaks stun
Locks the ele out of his weapon skills for the duration

Status: Overpowered, must have ability

Endure Pain
90 second cooldown
4 seconds of invuln
Breaks stun
Does not lock the warrior out of his weapon skills for the duration

Status: “abysmal”

Makes perfect sense.

“We recognize that the changes to [ele] will essentially remove it from play. In the future,
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet

Endure Pain stealth-change

in Warrior

Posted by: vorpal.1497

vorpal.1497

Endure pain is not invuln. Incoming physical damage is reduced to zero, but every other source of damage / cc / whatever gets through.

Endure Pain stealth-change

in Warrior

Posted by: Caffynated.5713

Caffynated.5713

Endure pain is not invuln. Incoming physical damage is reduced to zero, but every other source of damage / cc / whatever gets through.

Yes, but most of the damage you take in PvP is direct damage and that’s generally what I want to prevent when I pop an invuln. I would +1 changing it to make you immune to condis, but it’s not the difference between OP must have and abysmal. Mist form is an objectively better purely defensive skill, but I don’t think it’s better or worse as a total skill. The ability to use all of your weapon powers while immune to direct damage is very strong.

“We recognize that the changes to [ele] will essentially remove it from play. In the future,
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet

Endure Pain stealth-change

in Warrior

Posted by: Raptured.9307

Raptured.9307

Endure pain is not invuln. Incoming physical damage is reduced to zero, but every other source of damage / cc / whatever gets through.

Yes, but most of the damage you take in PvP is direct damage and that’s generally what I want to prevent when I pop an invuln. I would +1 changing it to make you immune to condis, but it’s not the difference between OP must have and abysmal. Mist form is an objectively better purely defensive skill, but I don’t think it’s better or worse as a total skill. The ability to use all of your weapon powers while immune to direct damage is very strong.

Insightful. Would rather have mist form on war though – imo, it’s more useful for them. Nice variation.

Rank 37 spvp, dungeon master
[HL] Deadly Protection @ Sanctum of Culling

Endure Pain stealth-change

in Warrior

Posted by: Psybunny.8906

Psybunny.8906

There was no change to EP. I personally tested both EP and DP a little less than a month ago or so. I used fraps to record my several tests in 30fps and I played it back in Sony Vegas with an accurate counter.

Results were:
EP nontraited: 4 secs
EP traited: 5 secs
DP nontraited: 3 secs
DP traited: 3 secs

I guess they just “fixed” the tooltip.

Endure Pain stealth-change

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Mist Form
75 second cooldown
3 seconds of invuln
Breaks stun
Locks the ele out of his weapon skills for the duration

Status: Overpowered, must have ability

Endure Pain
90 second cooldown
4 seconds of invuln
Breaks stun
Does not lock the warrior out of his weapon skills for the duration

Status: “abysmal”

Makes perfect sense.

It does when you get all the facts straight.

Endure Pain doesn’t stop condis and CC like others have said, and if you think that doesn’t matter then you obviously haven’t played very many tourneys as a warrior. Almost everytime you pop EP you die from conditions or you get CC’d into uselessness until the duration is up anyway.

Mist form has a 75 second CD, that’s 15 seconds faster then EP, plus it can be specced to regen you at the same time. It’s necessary for eles cause they can use it quite often and it is a very reliable defensive skill.

EP is neither a reliable defensive or offensive skill on a very long CD, thus it being abysmal.

(edited by Vicarious.3047)

Endure Pain stealth-change

in Warrior

Posted by: Alexander.4827

Alexander.4827

There was no change to EP. I personally tested both EP and DP a little less than a month ago or so. I used fraps to record my several tests in 30fps and I played it back in Sony Vegas with an accurate counter.

Results were:
EP nontraited: 4 secs
EP traited: 5 secs
DP nontraited: 3 secs
DP traited: 3 secs

I guess they just “fixed” the tooltip.

Curious if D kitten till 3 seconds after the tool-tip fix.

Endure Pain stealth-change

in Warrior

Posted by: Caffynated.5713

Caffynated.5713

It does when you get all the facts straight.

Endure Pain doesn’t stop condis and CC like others have said, and if you think that doesn’t matter then you obviously haven’t played very many tourneys as a warrior. Almost everytime you pop EP you die from conditions or you get CC’d into uselessness until the duration is up anyway.

Mist form has a 75 second CD, that’s 15 seconds faster then EP, plus it can be specced to regen you at the same time. It’s necessary for eles cause they can use it quite often and it is a very reliable defensive skill.

EP is neither a reliable defensive or offensive skill on a very long CD, thus it being abysmal.

Opinions vary. I consider being immune to direct damage (easily 80%+ of all damage reported in my average death breakdown) while I can go fully offensive and try to kill my opponent without worrying about being spiked down a very powerful ability.

Like I said, Mist Form is a better purely defensive skill, but you’re not a threat to anyone when it’s used.

We’ve obviously had very different experiences. I time EP when I see an opponent loading up a burst, and then happily watch as they blow their cooldowns on my invulnerable face.

The emo attitude of some warriors is getting ridiculous.

“We recognize that the changes to [ele] will essentially remove it from play. In the future,
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet

Endure Pain stealth-change

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Personally my death breakdown is usually bleeds. It’s a personal issue where I sometimes forget to keep track of my conditions.

As for high bursts just dodge at the right time, I rarely get hit with any high bursting moves/combos unless I’m already in a larger fight in which case I wouldn’t have EP up anyway (or I’d have used it and it’s 90 second CD wouldn’t be up yet).

Plus shield block is nice for thieves, I love watching them disappear, using shield 5, then seeing 6-7 “Block” notices pop up lol

But anyway it’s not an “emo attitude” as you keep trying to bring this back too, the skill sucks and is quite unusable in terms of usefulness in a tourney match, end of story cause that’s the fact of the matter. How many times have you tried to burst down an ele just to have them use MF? 90% of the time, it’s why most people always try to force it out before the big burst. On the other hand how many times have you had to force a warriors EP out? It’s extremely uncommon and even more so in tourneys.