Greatsword

Greatsword

in Warrior

Posted by: Saint.4732

Saint.4732

Re-edited
[Opinions as well as input is appreciated and will hopefully help make this class better. I also want you to keep in mind that any durations of the below effects/ability’s are only an example and can be tweaked (either increased or decreased) I will re-edit this post again if I find input I agree with. And I will give props if it isn’t something I’ve thought of]

A simple but helpful fix to warrior GS build. Those of use who have played in upper pvp brackets should know by now that GS is relatively useless unless we are refering to mobility. That is when compared to weapons such as Hammer and mace-shield/axe-shield based builds. That only being an example amongst the many other builds I find more useful then Greatsword in pvp atm. I recommend something simple and easy to utilize.

1. Lower Hundred Blades down to 3 sec cast I’d prefer 2.75 but some people might complain about that. (However you can always slightly not largely but slightly lower the dps according to the amount of cast time. Having to swing for 3.5 secs in honestly is a royal pain when in pvp and rarely ever is completely used on a target.)

2. Add a 1-2 second Cripple to Hundred Blades. 2 seconds will probably be best. (Players can then put 10 points into Tactics to get “Leg Specialist” Which will add a 1-second immobilize to the targets who received the cripple)

3. “Rush” add 0.5 second Stun. (Rush can’t be cancelled and often glitches up or is dodged by an enemy who easily sees it coming. Adding the 0.5 second stun will give the player a reason to use it on enemy instead of fleeing from combat)

4. F1 “Arcing Slice” Fix.
Remove the 20% Critical chance effect. And add one of the following:

Example 1:
1- Adrenaline Bar= 900 Damage 1 Second Daze
2-Adrenaline Bar= 1100 Damage 1.5 Second Daze
3-Adrenaline Bar= 1300 Damage 2 Second Daze

Example 2:
1-Adrenaline Bar= 900 Damage 2 Second Quickness
2-Arenaline Bar=1100 Damage 2.5 Second Quickness
3-Arenaline Bar= 1300 Damage 3 Second Quickness

Example 3:
1-Arenaline Bar= 900 Damage 2.5 Seconds +15% Critical “Damage”
2-Adrenaline Bar= 1100 Damage 3 Seconds +15% Critical “Damage”
3-Adrenaline Bar= 1300 Damage 3.5 Seconds +15% Critical “Damage”

(For those of use who dont know)
Daze: is an effect caused by some skills which interrupts and prevents the target from using skills for a period of time. NPCs who became dazed are forced to remain still for its duration.

These buffs are not extremely OP and can still be easily countered. However it gives the GS a better balance and yet still most players will probably remain with there Hammer. Whats the use of having a dps based weapon when the DPS on the weapon can hardly ever be used?

(edited by Saint.4732)

Greatsword

in Warrior

Posted by: silentnight warrior.2714

silentnight warrior.2714

I cannot see the point in that because it would not change nothing in PvP.
1) when would the criple be aplyed? In the begining or at the end of the skill?
a. In the begining – it wont last long to finish the HB and the enemy player can still evade/dodge and the criple dont have enough duration to hold him.
b. In the end – The enemy can evade/dodge and the criple wont be aplyed. Only if you manage to do the full HB in one enemy we would see some results on that change. Against good players it would not work in my opinion.
2) Three seconds cast time is still to much for a skill with no evasion/invul to be used at 130 range where the enemy can avoid your HB and got 3 sec to damage you if you dont cancel the animation.

In my opinion they just need to rework the F1 on the greatsword so you can use HB with more success. If F1 on the GS gives a 3 sec Immo i believe that would be far better and we can use traits to have advantage on it. ( the one that gives you fury when you Immo someone)

Greatsword

in Warrior

Posted by: Saint.4732

Saint.4732

I cannot see the point in that because it would not change nothing in PvP.
1) when would the criple be aplyed? In the begining or at the end of the skill?
a. In the begining – it wont last long to finish the HB and the enemy player can still evade/dodge and the criple dont have enough duration to hold him.
b. In the end – The enemy can evade/dodge and the criple wont be aplyed. Only if you manage to do the full HB in one enemy we would see some results on that change. Against good players it would not work in my opinion.
2) Three seconds cast time is still to much for a skill with no evasion/invul to be used at 130 range where the enemy can avoid your HB and got 3 sec to damage you if you dont cancel the animation.

In my opinion they just need to rework the F1 on the greatsword so you can use HB with more success. If F1 on the GS gives a 3 sec Immo i believe that would be far better and we can use traits to have advantage on it. ( the one that gives you fury when you Immo someone)

To answer your question the Cripple will be applied with the first hit of HB which indeed would be the beginning. It will apply as soon as the enemy gets hit with HB they will have a 1.5 sec cripple. I completely agree that a 1.5 second cripple still wont do much even if HB was brought down to 3 second cast however you must consider this.

1. The 1.5 Second cripple will have a decent range allowing anyone in the area of the HB to be crippled.. so now you have somewhat of an AoE cripple to all enemys around you.

2. You can spec into “Leg Specialist” for 10 points under the Tactics trait tier. Which will also apply a 1 second Immobilize on top of the 1.5 second cripple to all players who are hit by the HB.

Greatsword

in Warrior

Posted by: Saint.4732

Saint.4732

I cannot see the point in that because it would not change nothing in PvP.
1) when would the criple be aplyed? In the begining or at the end of the skill?
a. In the begining – it wont last long to finish the HB and the enemy player can still evade/dodge and the criple dont have enough duration to hold him.
b. In the end – The enemy can evade/dodge and the criple wont be aplyed. Only if you manage to do the full HB in one enemy we would see some results on that change. Against good players it would not work in my opinion.
2) Three seconds cast time is still to much for a skill with no evasion/invul to be used at 130 range where the enemy can avoid your HB and got 3 sec to damage you if you dont cancel the animation.

In my opinion they just need to rework the F1 on the greatsword so you can use HB with more success. If F1 on the GS gives a 3 sec Immo i believe that would be far better and we can use traits to have advantage on it. ( the one that gives you fury when you Immo someone)

Also I do agree that the GS F1 is relatively useless. To my opinion they either need to buff the damage or remove the 20% crit damage effect and replace it with either a 1-2 second daze or a 1-2 second knockdown.

Greatsword

in Warrior

Posted by: silentnight warrior.2714

silentnight warrior.2714

I can see the criple taking advantage of the leg specialist trait but they will be cripled and immo at the same time and only at the begining of HB and the criple will last longer than the immo.

Greatsword

in Warrior

Posted by: Saint.4732

Saint.4732

I can see the criple taking advantage of the leg specialist trait but they will be cripled and immo at the same time and only at the begining of HB and the criple will last longer than the immo.

Yeah but that’s the point. That’s how that trait works already accept its not attached to Hundred blades. For example players currently use it with rifle “Aimed Shot” Which applies 5 second Cripple and 1 second immo. “Blade Trail” Also apply’s 4 second cripple and will in turn apply 1 second immo. The difference is it will be frontal AoE immo/cripple which essentially can assist your team if not your own dps.

Greatsword

in Warrior

Posted by: Saint.4732

Saint.4732

Point being is the above gives the GS a reason aside from mobility to be used. And also gives Hundred Blades a reason to be cast. At least now you can lock down the opponent with the great sword. Via crippling the enemy (Immobilizing him if you have “Leg Specialist” spec’d), and Dazing him with your Adrenaline special. And of course if you don’t spec into the “Leg Specialist” at least you now have two ways of crippling the enemy. For example

GS: “Rush” (to charge enemy) if he spots you he will dodge away so then use “Blade Trail” (If you spec’d “Leg Specialist” you will immobilize him for 1 second and have him crippled for 3 thereafter) quickly after using blade trail dodge forward and cast hundred blade adding another 1 second immobilize and 1.5 second cripple. Whirlwind as soon as he tries to dodge again. He should still have cripple unless he used condition removal. Use “Arcing Slice” to “Daze” and so on.

Greatsword

in Warrior

Posted by: Saint.4732

Saint.4732

An order to “BUMP” Message Body Length must at least be 15.