Help with WvW/PvE build

Help with WvW/PvE build

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Posted by: Mazer.8923

Mazer.8923

I main a Guardian but am having a lot of fun with my warrior recently and I’m looking to solidify his build so I can finish gearing him up. The problem is while I’m much more familiar with my Guardian, I’m not very familiar with the synergy of warrior traits/gear/skills. Some of it is pretty self explanatory but I figure this would be the best place to get some advice.

My goal is standard PvE/dungeons (not really fractals on this char) and WvW. I don’t really plan on spvp with this guy. Right now I’ve planned my hammer warrior around the build that was in the “Matale 7” youtube video. I really liked his playstyle and build so I took it and modified it slightly. This is what I have right now.

10-V
0-
30-VI-X-XI
10-I
20-VI-X

Knights Hammer-sup sigil of rage
Berserker Rifle-sup sigil of stamina (this came on the rifle)

Mending / Shake it off / Endure pain / Signet of fury / Signet of rage

He runs with a full knights armor/jewelry set up with Hammer and sword/shield. I want to use a Hammer/Rifle. Now, I could go that Knight’s route and I’m sure it’d be fine. But let’s be honest, while I want to be slightly “tanky” on my warrior, I have that for my Guardian and I’d rather see high numbers on my Warrior while still maintaining some decent damage mitigation through med-high armor and some condition removal.

What I’m wondering is would I still get higher numbers (high single figure killshots) at least using knights armor and berserker jewels? Or would this work better with full berserker gear while still maintaining some “tankyness” from being able to take hits and condition removal? I like the hammer playstyle and want to maintain that damage/control ability while still being able to dish out respectable damage with a rifle.

Any input would be much appreciated.

Edit: I’m absolutely not looking for a glass cannon warrior.

(edited by Mazer.8923)

Help with WvW/PvE build

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Posted by: Mazer.8923

Mazer.8923

C’mon guys, help me out here. 116 views and not a single comment?

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Posted by: Loading.4503

Loading.4503

Not too sure on gear because I’m not 80 myself, but I myself don’t pick up berserkers power anymore because I tend to use earthshaker alot so I usually don’t have that much adrenaline to make it useful enough, so maybe lose the 10 there and put it somewhere else?

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Posted by: CoaxialMazer.9140

CoaxialMazer.9140

Knight armor + Ruby orbs or other dps runes would give you good balance of defense/dps, Trinkets should either be full zerk/ruby equisite or if you really want more tank get some valkyrie to balance out with some HP, otherwise aim for more crit dmg/power since its easy for warriors to get crit chance with fury and some precision to go over 50% crit chance. You have sufficient condition removal imo, i wouldnt run signet of fury unless you want the adrenaline gain from the active (which is mediocre at best). I suggest taking signet of stamina instead or another utility for dps would be For great justice. Just my thoughts to help.

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Posted by: Mazer.8923

Mazer.8923

Thanks all. I appreciate the input.

Help with WvW/PvE build

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Posted by: CoaxialMazer.9140

CoaxialMazer.9140

Just noticed your name is my second half O.O

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Posted by: Rayya.2591

Rayya.2591

i am just going to tell you this :
Hammer -team – support weapon
RIfle – range burst weapon
Sword + shield ( mobility + survaivability)
if you trade your mobility and survaivability , your defence is not important anymore, you can walk arround naked or with 3600 defence and 27000 hp, is same, you are frag on map
If you play zerg vs zerg only , or organized team wvw, use hammer and sword +axe
or warhorn, on off hand.
If you want to roam solo , 1 of your weapon sets must include one of the following : sword main hand
Greatsword
Glass cannon -bersek gear is viable as long as you keep 30 points in defence for an pasive endure pain and 1 pasive stability, with 1 active endure pain and stability.

http://imgur.com/a/fKgjD
no.1 WvW kills

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Posted by: Mazer.8923

Mazer.8923

Just noticed your name is my second half O.O

Ha! nice.

Well I ended up taking the 10 points out of tactics and putting it into Discipline for the extra crit damage and burst damage and chose Adrenal Reserve for the reduces cd on burst skills. I’m also thinking of taking the 10 out of Strength and putting it into Arms instead since I feel like I would get more bang for the buck out of +100 precision than +100 power. Since I main an AH guardian than I should do what a made a warrior to do and that’s damage. I don’t really want to go full glass cannon and I really like the damage and control that a hammer has and I think I would only use the rifle for parts of dungeons and situation based in WvW.
I think you’re right, Rayya, in that I’m giving up too much mobility and defense in not having an offhand shield but I’m torn between a sword and axe for main hand. I really just leveled this guy and didn’t put a ton of thought into the game play of him since I used only a greatsword/hammer for leveling and didn’t really mess around a lot with the other weapon choices (beyond using them to open their skills). I think I want to go Berserker gear for that added damage over Knights. I’ll get a horn to toss in my bag and play around with it more. Is there any reason why you would choose sword over axe for solo play? Is it for the bleeds? It does seem to be more mobile and single target oriented than the axe.

(edited by Mazer.8923)

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Posted by: CoaxialMazer.9140

CoaxialMazer.9140

Sword Imo is the best mainhand for mobility/chasing and does good dps. The burst ability actually is usefull for the immobilize which chains into Hundredblade well if u use GS. Axe is great dps but lacks mobility. Its burst skill does heavy single target dps, but its up to your preference what you like. I personally love sword>axe simply for the low cooldown leap, and autoattack is smooth and does good dps, and the cripple is really quick and does decent dmg. Axe is great for dps too though, so its up to you. I always carry a rifle for ranged scenarios, and warhorn is good too for long runs and you need more swiftness.

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Posted by: LieutenantGoogle.7326

LieutenantGoogle.7326

Hammer + Sword/shield will probably serve you better than Hammer + Rifle
Because of sword mobility, mobility is without a doubt probably one of the most important aspects when it comes to WvW, although the GS does admittedly have great mobility I just don’t like how it works due to how predictable it is.

lv80 with skills fully unlocked, warrior, elementalist and engineer
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.

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Posted by: Mazer.8923

Mazer.8923

Yeah thats my issue with great sword as well. He mobiluty is great but that 100b fan be seen a mile away. Ill probably be doing small group stuff in WvW as well so think a hammer would serve me better there. Sword is starting to look pretty as as a secondary set but ill have to play with that and an axe to see what I prefer.
Thanks for all the help guys. I appreciate it.

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Posted by: Vindictus.7925

Vindictus.7925

This is exactly what I want to do OP, I am pretty much the same as you. Coming from Guardian, and I want something that’s got great damage but also not too much of a glass cannon. Only doing dungeons/WvW. I’ll give this build a run, hopefully I enjoy it.

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Posted by: Mazer.8923

Mazer.8923

So far I like it. I still have to finish my berserker gear but powerful blood is so ridiculous on the broker. Might be cheaper to just buy the insignias. Luckily I have 2 very nice ascended rings that I didnt need on my guardian so thatll save me some money.