Idea for warrior: 3 weapon sets?

Idea for warrior: 3 weapon sets?

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Posted by: tonyg.3824

tonyg.3824

Hey guys, so I just had a thought for the warrior to be more balanced I figured it might be a cool idea since warriors lack mobility and is very unforgiving if we miss our main abilities for example a stun warrior with mace/shield great sword misses his stun and now is wide open for damage unless they use utilities or a heal to make up for it which the end result leaves us dead unless the other person messes up so I was thinking why not have the warrior take 3 weapon sets? This would mean we wouldn’t have to sacrifice mobility for other builds like condition, and builds that involve stunning wont be as easy to kite away from because will have those extra skills to close gaps/catch runners/ or run away ourselves. Then the F1 skill stays the burst skill and the F2 F3 F4 are each weapon set. Anyway just an idea I figure the warrior has the most weapon combos in the game we should be able to take advantage of that fact post what you guys think please.

Vernichtung/miniature gaar/Infamous jack/Sli/Gaarku/gaar of nore

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Posted by: Turbo Whale.1738

Turbo Whale.1738

idk… personally i’d rather see balancing done in other ways

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Posted by: Daecollo.9578

Daecollo.9578

too much spam… :/

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: dukefx.9730

dukefx.9730

We’ve discussed this over and over again.

Idea for warrior: 3 weapon sets?

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Posted by: dooger.2640

dooger.2640

We will more likely get colors updated on banners.

After the massive color balancing, they will watch meta settle for 3 months before trying any other warrior adjustments.

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Posted by: Segev.4108

Segev.4108

Apparently warriors lack mobility now.

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Posted by: Player Character.9467

Player Character.9467

You would be able to do way too much with 3 weapons sets and 5 second weapon swapping…

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Posted by: folly dragon.4126

folly dragon.4126

shhh,

even suggesting this to help our mobility, anet is secretly plotting their next move for balancing. They will say they adjusted the internal counters for single hand sword abilities, but in a fix to correct ranger longbow range, they will reduce our charge abilities to 600m, and will increase the range of greatsword number 4 to 1500.

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Posted by: Daecollo.9578

Daecollo.9578

3 Weapon sets = spam master X.

No.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

3 weapon sets would incredibly break the class, we’d be too strong in forms of mobility & CC.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

I would love this but it would make my warrior too much.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: Jarettellis.7813

Jarettellis.7813

Well in a sense this would bring us to the whole “masters of martial skills” as they said warriors are supposed to be. However like some of the previous posters said: it would become too powerful. And if this is implemented, and how Anet tends to nerf things, it may end up just destroying our weapon damage to compensate for the extra weapon set we are allowed to swap between. Good idea in theory, but in order to be allowed, something has to be taken. (this could be some of our base hp, or worse they tone down our weapon damage to compensate)

If they were to give warriors the whole F2-F4 bar, i wouldn’t mind the secondary “defensive burst” bar someone suggested in the warrior forum. Or even the whole “you can pick up your banner and put it on your back” so it can be controlled through F2-F4 (mainly for less static fights and more mobile tactics involving banners) that someone in forum suggested.

Vikings with Attitude (Zerk)

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Posted by: Ashanor.5319

Ashanor.5319

3 weapon sets would incredibly break the class, we’d be too strong in forms of mobility & CC.

Not really. I don’t think it would be overpowered at all, but I don’t feel like managing a third weapon set. If I wanted to manage a million weapons sets I would play ele or engie.

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Posted by: tonyg.3824

tonyg.3824

I do not see how it would make the warrior overpowered? More CC? With Mace/shield hammer combo you have every CC ability at hand unless you throw on something with offhand mace or a rifle for the 5 knock back. Spam? are you joking? how is that different from a button mashing ele/engi/thief, all of your points don’t make a lot of sense to me.
I do agree with the first post I would like to see other changes but like I said this is just an idea, and I take back the mobility statement Yes, warriors have a lot of mobility available to them however if we wanted to play stuns or conditions or anything not involving a sword or great sword we have 0 mobility where as other professions can play all kinds of builds without affecting there mobility. I am currently playing Mace/Sword Longbow condition/power build that it is relatively hard to run away from (unless your a thief of course) however the second you get out of my range no amount of swiftness will help me catch you plus those perma evade builds for theif run circles around me regardless.

Vernichtung/miniature gaar/Infamous jack/Sli/Gaarku/gaar of nore

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Posted by: Conncept.7638

Conncept.7638

If they added this it would need to be at the cost of a higher weapon swap CD, I’d be okay with that but I doubt most people would be.

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Posted by: Kronosfear.7548

Kronosfear.7548

Here’s what would happen:

Attachments:

“Conversation enriches the understanding, but solitude is the school of genius.”
- Sir Edward Gibbon