Move Merciless Hammer to Strength

Move Merciless Hammer to Strength

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Posted by: nicknamenick.2437

nicknamenick.2437

https://forum-en.gw2archive.eu/forum/professions/balance/Anet-forcing-us-to-use-Hambow/first#post4308876

I am kinda sick that Anet keeps nerfing warrior but it only hurst different builds.
Where hambow always keeps very strong and doesnt get hit by these nerfs.

Moving Merciless Hammer to Strength traitline will slighty nerf there dmg. forcing them to either go more defensive or offensive..

Maby this way we can see some other buffs or something in return making different build more viable also..

Like GS is still very weak.. why? well you atleast need 20 traits into different traitline to make it viable.. and this weapon doesnt benefit from sigils like intteligence.
Hammer does so they dont need precision AND the trait is also in defense traitline….

I still think its because of this Hambow build we see so many nerfs, but it only hits other builds and not hambow.

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Posted by: Bloodbeast.8942

Bloodbeast.8942

I think they should take a different approach if they wanna nerf the Hambow trolling. Merciless Hammer moved to Strength traitline would nerf WvW Raid builds harder than it would nerf the Hambow.

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Posted by: silentnight warrior.2714

silentnight warrior.2714

It could be good with confusion on interrupt trait. The problem is the lack of viable interrupts.

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Posted by: Black Scoutsman.5830

Black Scoutsman.5830

It could be good with confusion on interrupt trait. The problem is the lack of viable interrupts.

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Posted by: Cygnus.6903

Cygnus.6903

No ty to this change, again. Merciless Hammer is perfect where it is. Makes the warrior have to choose between several good traits among an already mandatory one.

I only state my opinion unless stated otherwise.
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Posted by: Krisztian.8405

Krisztian.8405

yes, and lets replace it with the new brawler’s recovery. Also, let move banner regen to master tier, and fast hands to adept tier. Oh, and while we’re at it, lets replace the regen on banner from trait with condi cleanse every 3 seconds.

Wat? everyone else is making crazy suggestions….

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Posted by: nicknamenick.2437

nicknamenick.2437

yes, and lets replace it with the new brawler’s recovery. Also, let move banner regen to master tier, and fast hands to adept tier. Oh, and while we’re at it, lets replace the regen on banner from trait with condi cleanse every 3 seconds.

Wat? everyone else is making crazy suggestions….

It issnt a crazy suggestion.
Why do you think moving merciless hammer to strength is crazy?

GS traits are also in strength and arms traits..
So GS/LB is a crazy build because GS trait issnt like hammer in defense?

If you think about it it issnt crazy… GS/lb doesnt have the sustain like Hambow if you want GS to do more damage.. so you lose some sustain.. this issnt the point for Hammer. Hammer can go full defensive by traits and still get the Damage trait.

And if you like to suggest your crazy stuff, make a different topic…

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Posted by: Cygnus.6903

Cygnus.6903

Hambow is weak in 1v1 though. Its slow and it dosent have the double endure pain like an Axebow build. I’d say they would need to buff damage modifiers and move them to grand master. So people would actually have to sacrifice Cleansing ire or burst mastery.

Slashing power should be grandmaster and give +20% damage
Berserker’s power should be moved to arms and give +30% damage.

So a full glass warrior would be really bursty but would have no defense so people can’t complain about ," omg he is so tanky and I got hit for 10k" .

Because for now a 6/6/x zerk warr is not doing that much damage compared to might stacking warr with 6 defense and double endure pain. So it’s not worth it playing with a berserker’s amulet and offensive traitlines.

I’d love to killshot with something like that.

I only state my opinion unless stated otherwise.
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I always rage but never quit.

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Posted by: ShakeyStorm.7180

ShakeyStorm.7180

Hammer is slow and fits warriors with better defense IMHO. Better move Axe to Strength line instead.

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Posted by: Krisztian.8405

Krisztian.8405

Hammer is a power based weapon, and putting merciless hammer in strength will result in great synergy.

As a master trait, I would expect to it to be moved to the master tier of strength. If that happens, with six points in strength, you’ll be able to get Merciless hammer + Berserker’s Power. Add sigils of impact and force, and you could reach +50% damage on hammer skills provided you have full adrenaline and your enemy is knocked down. Plus, you could still add runes of the scholar for + 10% more damage.

Can you imagine +60% damage earthshaker? or 3k auto attacks with zerk gear?

Personally, I’m for this suggestion. Zerk hammer warriors would rise again!

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Posted by: nicknamenick.2437

nicknamenick.2437

Hammer is a power based weapon, and putting merciless hammer in strength will result in great synergy.

As a master trait, I would expect to it to be moved to the master tier of strength. If that happens, with six points in strength, you’ll be able to get Merciless hammer + Berserker’s Power. Add sigils of impact and force, and you could reach +50% damage on hammer skills provided you have full adrenaline and your enemy is knocked down. Plus, you could still add runes of the scholar for + 10% more damage.

Can you imagine +60% damage earthshaker? or 3k auto attacks with zerk gear?

Personally, I’m for this suggestion. Zerk hammer warriors would rise again!

Issnt it just like full zerker GS warr??

I mean yeah this would give Hammer allot of damage if you trait for it.. but it cost you sustain ofc.. so i dont really see any problems.

Anyway most people will disagree ofc because 0/0/6/0/6 (and 2 where you want) is just so easy and it gives all you need for warr..

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Posted by: Krisztian.8405

Krisztian.8405

only, gs is a clumsy weapon. Rush rarely hits. Whirlwind can be tricky to aim. 100b has a long channel…blah, blah, blah. Hammer isn’t, and it hits harder. Plus, strength’s secondary stat is condition duration. Hammer 2 would have a 10s weakness on a 9 cd, and Hammer 3 would have a 9s cripple on a 9s cd. So for 6 points, a warrior could perma cripple and weaken, while hitting super hard. That’s not counting runes/sigils/food.

With this suggestion, you’re replacing one evil with an even monstrous one.

Also, merciless hammer only increases damage when the foe is disabled. So stun breakers are an obvious counter.

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Posted by: nicknamenick.2437

nicknamenick.2437

only, gs is a clumsy weapon. Rush rarely hits. Whirlwind can be tricky to aim. 100b has a long channel…blah, blah, blah. Hammer isn’t, and it hits harder. Plus, strength’s secondary stat is condition duration. Hammer 2 would have a 10s weakness on a 9 cd, and Hammer 3 would have a 9s cripple on a 9s cd. So for 6 points, a warrior could perma cripple and weaken, while hitting super hard. That’s not counting runes/sigils/food.

With this suggestion, you’re replacing one evil with an even monstrous one.

Also, merciless hammer only increases damage when the foe is disabled. So stun breakers are an obvious counter.

No it wont because they now miss 4 traits into defensive/discipline traitline..
So they also lose burstmastery and +10% toughness is converted to strength..

So nope i disagree with that, yes they will be slighty stronger if they spend 4 into strength.
But it will cost them also

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Posted by: Krisztian.8405

Krisztian.8405

Berserker’s power gives you a flat 15% damage bonus on all skills including burst provided you have the adrenaline, which is 8% greater than burst mastery. Also, with only 6 points in strength, you have 8 point remaining. You could easily swing armored attack and with three points to spare. Also, with the potential to perma weaken, you could grab cull the weak for +5% more damage.