With the upcoming balance changes the GS gets slightly nerfed and also buffed with it’s new burst ability. I don’t think that this is enough for at least PvE wise. The GS has a good place in pvp with risk vs reward with HB and even Forceful Greatsword is in a good place, because you can crit less, so it is not too strong. But this trait makes the GS too strong. You can easily maintain at least 20 stacks of might, this is around 30-40% damage increase. (can be wrong, it’s some time ago I checked this). This huge dmg increase isn’t available to any other weapon. Because of this it isn’t viable to use anything outside of the GS in PvE. Main-hand axe gets close with it’s AA, but the difference is still large.
I want other weapons outside the GS to be able to be on par with it in PvE. The GS has currently 2 position: King of mobility in wvw and king of dmg in pve. I want to change atleast it’s position in pve, but if the GS is nerfed then it’s position in wvw will also decline. There are too ways to change it’s place in pve:
1. Buff the other weapons.
2. Nerf the GS.
1. This is the first possibility, but if the damage of the weapons gets buffed from the warrior it will cause that bunker warriors gets more dmg. This is one problem that already occurs in PvP. So I don’t think that anet will use this way.
2. The second option is to nerf the GS. This can go 2 ways. The first one is to decrease the dmg of the high damage attacks, like HB and whirlwind attack. (this will already happen in next patch, but doubt it will change much). The second option is too change 1 of the 2 import GS traits. The current trait Forceful Greatsword gives 5 seconds of might for every critical hit with the greatsword and spear and 20% cooldown decrease of the weapon skills.
There are 2 ways i can imagine to change this trait. The first option is the easiest change. The trait will get an internal cooldown of around 1 second. This is in line with other option to gain might on critical hit like guardian trait Empowering Might or the sigil of strength. This option will only hit the GS and no other weapon. Phalanx warrior get a huge nerf, but the dmg in wvw and pvp will be minimal.
The second option is to split this trait in 2. The forceful greatsword with the 20% cooldown reduction + something and the second trait to gain might on critical hit. If we split the trait the original trait can use a buff to close the gap the change left. I don’t know what the additional effect of the trait could be.
The new trait is something I think is worth to be a grandmaster trait. Even as grandmaster trait i think it’s very, maybe even too strong.
I don’t really know what this possible change will do to wvw and pvp, the warrior (GS) gets at least a small hit there, but in PvE the greatsword will get a huge hit dmg wise.
What do you guys think? The GS can take a nerf in pve. And please be civil.
Ackos