Reckless dodge "blocking" skill usage?

Reckless dodge "blocking" skill usage?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Reckless dodge appears to “block” the use of your skills for a fraction of a second after completing a dodge roll. Does anyone else feel it? I’m trying to edit the wiki with details regarding to warrior traits and skills, and this one is hard to really test out. The best way you can see if this affects you is by spamming a healing skill while you’re rolling with the trait to see if you’ll get it off quickly. Remember to be in combat.

I was the best at burning things. Especially bosses that
didn’t move.

Reckless dodge "blocking" skill usage?

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Posted by: Daecollo.9578

Daecollo.9578

Yes, honestly its a pretty weak trait.

The Guardian one heals you for 1k+ and this one doesn’t even heal you, it does damage is a small radius, which can be missed easily since your usually rolling away from people.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Reckless dodge "blocking" skill usage?

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Posted by: Viking Jorun.5413

Viking Jorun.5413

I usually use it as a finisher before someone downs, all while yelling “KARKA ROLL!!!”, busting zergs at the same time. I also shed my skin when I’m supposed to down the first time.

Reckless dodge "blocking" skill usage?

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Posted by: Turbo Whale.1738

Turbo Whale.1738

Elementalists get evasive arcana. reckless dodge should be changed to something like that evasive arcana that heals 2k + .8 x healing power, does around 5k damage, and does some condishuns like blind or chill. keep it where its at on the trait line (either 5 or 15 i don’t remember) so all warriers can have

Reckless dodge "blocking" skill usage?

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Posted by: Wispy.8679

Wispy.8679

Elementalists get evasive arcana. reckless dodge should be changed to something like that evasive arcana that heals 2k + .8 x healing power, does around 5k damage, and does some condishuns like blind or chill. keep it where its at on the trait line (either 5 or 15 i don’t remember) so all warriers can have

Not sure if trolling or if you simply have a complete disregard for game balance.

I can picture it now, running double energy sigils, building momentum and warhorn 5. Winning teamfights purely by spamming dodge roll with insane sustain and abuse of extreme amounts of evade frames. And because that wasn’t OP enough lets add on some condis for that extra ‘fk skill’ factor.

[VoTF] – votf-online.net/

Reckless dodge "blocking" skill usage?

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Posted by: kokiman.2364

kokiman.2364

Elementalists get evasive arcana. reckless dodge should be changed to something like that evasive arcana that heals 2k + .8 x healing power, does around 5k damage, and does some condishuns like blind or chill. keep it where its at on the trait line (either 5 or 15 i don’t remember) so all warriers can have

Not sure if trolling or if you simply have a complete disregard for game balance.

I can picture it now, running double energy sigils, building momentum and warhorn 5. Winning teamfights purely by spamming dodge roll with insane sustain and abuse of extreme amounts of evade frames. And because that wasn’t OP enough lets add on some condis for that extra ‘fk skill’ factor.

Would be fun to watch though.

GuildWars 2

Currently playing Heart of Thorns.

Reckless dodge "blocking" skill usage?

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Posted by: sinzer.4018

sinzer.4018

Elementalists get evasive arcana. reckless dodge should be changed to something like that evasive arcana that heals 2k + .8 x healing power, does around 5k damage, and does some condishuns like blind or chill. keep it where its at on the trait line (either 5 or 15 i don’t remember) so all warriers can have

except evasive arcana’s effects are determined by your attunement at the end of the dodge roll. I’ve no problems with warriors having a dodge ability that varies based on equipped weapons but for it all to be combined into one is OP.

Reckless dodge "blocking" skill usage?

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Posted by: Tom Gore.4035

Tom Gore.4035

Definitely needs knockdown too and removal of 5 AoE cap. Then we could truly Karka roll zergs.

Wouldn’t even need a mainhand. Just warhorn in offhand and rock and roll all day long…

One – Piken Square

Reckless dodge "blocking" skill usage?

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Posted by: Aegael.6938

Aegael.6938

PLEASE just increase the radius. The radius seems to be something like ~80, you need to be closer than melee range to proc the damage and even then it’s not very much even on a full glass build.

Reckless dodge "blocking" skill usage?

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Posted by: Oxygen.5918

Oxygen.5918

You guys are derailing the thread or not understanding what I was trying to say. Maybe I expressed myself poorly.

The point I was making is that reckless dodge interrupts/prevents your skills from being used for about 0.5 seconds after the roll occurs. As if the damaging effect was a cast in itself.

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

Reckless dodge "blocking" skill usage?

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Its not olny useless, but its also proc confusion.