Rolling a warrior could use advice please 1st
My thoughts,
-Gunna be tough to stay in a fight when you have ~30k hp and heal for less than 1/3 of it.
-Toughness won’t let you stand in the face of dungeon mobs.
-Why divinity runes on a no crit build?
-If you don’t do damage in WvW, what will you do? Sure you can CC, but if you are alone, you still won’t kill the guy; if you are with your GF and the opponent is any good, he will still escape two tanks; and if you are zerg surfing, you don’t need CC.
If you want to stay in a long fight, use healing shouts and get healing over vitality. If you want to survive burst, get vitality.
I switched from a half and half tank/dps build to a full dps build and don’t have any regrets. I don’t miss one point of the obscene amount of toughness I had. Shield, SoS, and EP work just fine.
1. I like divinity runes cuz of the 60 points into every stat.
2. If I understand it correctly I’d have like 360? or so healing power w/ a build/runes I’m contemplating. Wouldn’t be enough?
3. Toughness won’t help me at all f/ dungeon mobs?
4. More or less I was thinking high level fractals and such along w/ dungeons to tank as much crap as possible alongside my gf (who’d be playing a suport build guardian). Not feasible? Or just a waste of time?
Being toe to toe with a boss in fractals means you’ll eat quite a lot of agony.The way agony works punishes vitality tanks, because it makes damage based on % of your health (around 50-60% at low levels and rising at higher).
This means that if you really wish to be useful, make a mix of average amount of toughness and vitality and all else – put to damage.Again – if you want to be useful in higher fractals, melee is not an option.
But, if you mean the other dungeons and WvW, then sure – go ahead with p/v/t.
Also an advice if you go p/v/t – use non stop the weaponsmith consumable that boosts power based on tough and vit.
So p/v/t would work just fine in dungeons but I’d be screwed in high level fractals? Well I guess then my next question would be to you high level fractal players what would you suggest? I don’t see my ranger as being that viable of an option due to pets dying nonstop (thus nerfing my damage) and engineers IMO were a viable alternative before they nerfed grenades and “fixed” the elixir gun heal (which greatly improved my capability to support the team). What type of build/gear are you high level fractal players using?
Basically I was thinking since they “claim” that by the end of January they will have a “fix” to allow people to rejoin when they dc etc. f/ fractals that I’d have a month to level/gear up a warrior any way I desired but if it’s not going to be much better of an alternative then my engineer/ranger I currently have. With those 2 classes to be effective I have to pigeonhole myself into certain roles/builds to be effective and then I can’t do much of anything else effectively.
Well, I can’t really say much about ranger and engineer, since I haven’t played them much and don’t have a solid opinion.
What I can say is, the 1st to clear fractal 54 was a group that had 2 rangers in it.That alone should speak for itself – you have the skills? – then you’re good to go.
Just pick whatever you enjoy playing and rock on!
If you were able to kill a moa on any other class
You are ready to play the warrior to its full potential
Higher level fractals, you can’t stand toe to toe with them. For 1 thing, the number of mobs you encounter gets ridiculous. Secondly, the hp and damage of those mobs also goes way up. As was previously mentioned, agony (being a %hp dot) hurts vit builds more (as healing isn’t %hp, but instead a [mostly] static amount). As a warrior myself, I can’t survive agony ticks as well as most other classes as warriors are pretty gimped on burst heals.
That said, warriors and guardians are definitely the top PvE classes. If you’re looking for pretty much any dungeon besides fractals, p/v/t is golden. For fractals though, you could do a shout build with full clerics gear. It’s about 2k heal per shout, 3 shouts. If you run soldier runes you can dump mending heal and get the healing surge (fills adrenaline and gives more heal bang for your buck). http://www.guildhead.com/skill-calc#mMR9oMRNamMRNam9Mxx9cqzRb08070V7kNc70V8of2
I personally run (http://www.guildhead.com/skill-calc#mMRzco0MzmRNamMRNnmGaax0VaoVzRb8khA7kii7khA7070M7kGU70V8ofY) but keep a longbow, sword and warhorn in my backpack for the various situations you encounter. The longbow AOE (and range with Tactics IV) I find to be so crucial sometimes (grawl elementals/ascalon adds and boss). It really is up to you.
Thank you all for the helpfull responses as they have been quite informative.