Rolling a warrior could use advice please 1st

Rolling a warrior could use advice please 1st

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Posted by: Rawthorne.8675

Rawthorne.8675

Ok I have been here since launch and I have a full exotic asura ranger and human engineer. I don’t do spvp and I have full map completion on those 2 characters so I do some light wvw obviously. But w/ the grenade nerf wvw isn’t as much fun on the engineer and the sb nerf they did a while back makes the ranger meh to play. Plus I have done a few dungeons/fractals on them but I tend to stay away f/ fractals due to the dc/bugged bs that has cost myself hrs of aggravation. So my gf (who has a full exotic thief and elementalist and has similar tastes) was thinking of rolling a Charr guardian and I was thinking of rolling a Charr warrior. Why Charr 1st off? She wants every race’s story completion done.

Now obviously what I was thinking was we’d use these 2 characters as our “dungeon/fractal” characters as supposed “tanks” to complement one another. We wouldn’t give 2 xxxxx about our dps and probably go full exotic vit/toughness/power gear and fully traited into vit/toughness and a minor into power ala 30/30/10. We are tired of the running for our lives/kiting bs and just wanna stand there and tank any kitten thing that comes our way and just tell the rest of the party to keep some heals going on us and dps their hearts out. Plus I’d love to actually for once be able to stand there toe to toe against some champion mobs without kiting/dodging etc. nonstop.

Now with that being said are we crazy and going to waste our time/resources? I was thinking like I said w/ 30/30/10 vit/toughness/power and the same into exotic armor/jewelry and possibly weapons as well. What skills/weapons would complement what I want to accomplish? Would we end up being frustrated with our builds? Would wvw be a non viable option? Oh I was also thinking of full runes of divinity (+60 all stats and +12% crit chance for a full set) as I like those the best.

So any advice? What type of damage/hp/armor etc. would I be looking at? The build calc’s all use pvp armor so kind of hard to tell. I’m wondering like what would ui attack power etc. would be. Or would some different type of build/armor allow my gf and I to accomplish our goals better? What weapons/armor should I look to use since I can make anything we would need? Yes I know I won’t be able to “craft” power/toughness/vit armor and I’d be forced to use wvw badges or run some dungeons for those.

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Posted by: Veritas.6071

Veritas.6071

My thoughts,

-Gunna be tough to stay in a fight when you have ~30k hp and heal for less than 1/3 of it.
-Toughness won’t let you stand in the face of dungeon mobs.
-Why divinity runes on a no crit build?
-If you don’t do damage in WvW, what will you do? Sure you can CC, but if you are alone, you still won’t kill the guy; if you are with your GF and the opponent is any good, he will still escape two tanks; and if you are zerg surfing, you don’t need CC.

If you want to stay in a long fight, use healing shouts and get healing over vitality. If you want to survive burst, get vitality.

I switched from a half and half tank/dps build to a full dps build and don’t have any regrets. I don’t miss one point of the obscene amount of toughness I had. Shield, SoS, and EP work just fine.

Ve·ri·tas [English ver-i-tahs] A Latin noun meaning Truth.

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Posted by: Rawthorne.8675

Rawthorne.8675

1. I like divinity runes cuz of the 60 points into every stat.
2. If I understand it correctly I’d have like 360? or so healing power w/ a build/runes I’m contemplating. Wouldn’t be enough?
3. Toughness won’t help me at all f/ dungeon mobs?
4. More or less I was thinking high level fractals and such along w/ dungeons to tank as much crap as possible alongside my gf (who’d be playing a suport build guardian). Not feasible? Or just a waste of time?

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Posted by: Ivanov.8914

Ivanov.8914

Being toe to toe with a boss in fractals means you’ll eat quite a lot of agony.The way agony works punishes vitality tanks, because it makes damage based on % of your health (around 50-60% at low levels and rising at higher).

This means that if you really wish to be useful, make a mix of average amount of toughness and vitality and all else – put to damage.Again – if you want to be useful in higher fractals, melee is not an option.

But, if you mean the other dungeons and WvW, then sure – go ahead with p/v/t.
Also an advice if you go p/v/t – use non stop the weaponsmith consumable that boosts power based on tough and vit.

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Posted by: Rawthorne.8675

Rawthorne.8675

So p/v/t would work just fine in dungeons but I’d be screwed in high level fractals? Well I guess then my next question would be to you high level fractal players what would you suggest? I don’t see my ranger as being that viable of an option due to pets dying nonstop (thus nerfing my damage) and engineers IMO were a viable alternative before they nerfed grenades and “fixed” the elixir gun heal (which greatly improved my capability to support the team). What type of build/gear are you high level fractal players using?

Basically I was thinking since they “claim” that by the end of January they will have a “fix” to allow people to rejoin when they dc etc. f/ fractals that I’d have a month to level/gear up a warrior any way I desired but if it’s not going to be much better of an alternative then my engineer/ranger I currently have. With those 2 classes to be effective I have to pigeonhole myself into certain roles/builds to be effective and then I can’t do much of anything else effectively.

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Posted by: Ivanov.8914

Ivanov.8914

Well, I can’t really say much about ranger and engineer, since I haven’t played them much and don’t have a solid opinion.

What I can say is, the 1st to clear fractal 54 was a group that had 2 rangers in it.That alone should speak for itself – you have the skills? – then you’re good to go.
Just pick whatever you enjoy playing and rock on!

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Posted by: SpelignErrir.4263

SpelignErrir.4263

If you were able to kill a moa on any other class

You are ready to play the warrior to its full potential

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Posted by: White.6193

White.6193

Higher level fractals, you can’t stand toe to toe with them. For 1 thing, the number of mobs you encounter gets ridiculous. Secondly, the hp and damage of those mobs also goes way up. As was previously mentioned, agony (being a %hp dot) hurts vit builds more (as healing isn’t %hp, but instead a [mostly] static amount). As a warrior myself, I can’t survive agony ticks as well as most other classes as warriors are pretty gimped on burst heals.

That said, warriors and guardians are definitely the top PvE classes. If you’re looking for pretty much any dungeon besides fractals, p/v/t is golden. For fractals though, you could do a shout build with full clerics gear. It’s about 2k heal per shout, 3 shouts. If you run soldier runes you can dump mending heal and get the healing surge (fills adrenaline and gives more heal bang for your buck). http://www.guildhead.com/skill-calc#mMR9oMRNamMRNam9Mxx9cqzRb08070V7kNc70V8of2

I personally run (http://www.guildhead.com/skill-calc#mMRzco0MzmRNamMRNnmGaax0VaoVzRb8khA7kii7khA7070M7kGU70V8ofY) but keep a longbow, sword and warhorn in my backpack for the various situations you encounter. The longbow AOE (and range with Tactics IV) I find to be so crucial sometimes (grawl elementals/ascalon adds and boss). It really is up to you.

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Posted by: Rawthorne.8675

Rawthorne.8675

Thank you all for the helpfull responses as they have been quite informative.