Shields

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Posted by: Kimvalodij.2031

Kimvalodij.2031

Was talking the other day to some other warriors in Teq, and the subject of me using a shield came up.

I stated that I felt it a bit unfair that shield warriors -which can be eaten alive by conditions- trades damage effectiveness for an increase in toughness (which does nothing to conditions), a 1 second stun with 25 second CD, and a 3 second block with 30 second Cool Down, when other attacks are a) so damaging, and b) so quick to cool down.

Some others suggested lengthening the time of the stun and block, or lowering the CD, but I suggested that, as shields are supposed to be used for survivability, the stun and block each have some form of secondary affect.

The general consensus was the following:
stun: initiates either a low-grade direct heal, a short regen, or knocks an opponent back/down as well as stunning for 1 second
block: removes 1 condition for each second of blocking

It’s short, it’s not too detailed, and I don’t feel like posting the entire length of conversation behind it, but afterward someone suggested posting in the warrior forums concerning it to see what others found.
So…yeah, here it is.

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Posted by: Sagramor.7395

Sagramor.7395

The general consensus was the following:
stun: initiates either a low-grade direct heal, a short regen, or knocks an opponent back/down as well as stunning for 1 second
block: removes 1 condition for each second of blocking

Shield Bash: I’d like a longer duration (up to 1.5 sec) to make landing Final Thrust/Eviscerate a tad easier, but aside from that I wouldn’t change it. Shield doesn’t need a heal/regen, and knocking back in addition to a stun doesn’t make a whole lot of sense to me. The existing Leap finisher is your “something extra”.
Shield Stance: I don’t have issue with this. A 3 sec Block is a long time. It’s half the CD of Endure Pain and only 1 sec duration less, minus the stun break. So all around a solid ability. I’d take condi removal/sec on block via trait, but not base.

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Posted by: Paavotar.3971

Paavotar.3971

TL;DR:
Shield is good in PvP.
Shield is near useless in PvE.

A bit longer:
Shield is good in PvP because 3s blocking that is limitless is really good if you are consentrated. Can really turn the table around if enemy is foolish enough to waste spike rotation on the block. While 1s stun is rather not that much, it’s still enough to land another, harder to land CC like flurry and bash can be used as an heal interrupt.

Shield is near useless in PvE because there is rarely situations when you are going to get more than 1 hit per 2 seconds or so making your shield block blocking max 2 hits. Hard CC is also rather useless in PvE because anything that you can stun doesn’t need to be stunned, they rarely possess much danger. And for hard CC there is better stuns that are also AoE.

A Pink scumbag of [FACE] and deep inside a [GuM]ster
Mouggari – Warrior – Candy cane Avenger

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Posted by: Doon.2364

Doon.2364

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

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Posted by: fony.5102

fony.5102

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

this.

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Posted by: Corax.7381

Corax.7381

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

Support!

“Quaggan will kick your tail so hard it slaps you in the face!” – Willoo

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Posted by: Marthkus.4615

Marthkus.4615

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

It would be nice.

I never take reflection because the cooldown is so useful (and bonus toughness). Two traits for an off-hand is somewhat overkill.

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Posted by: Seed.5467

Seed.5467

I would like to see a revived version of “Shield – Bash” from Guildwars 1 warrior skill, which was as follows : “Skill. (5…10…11 seconds.) You block the next attack skill. Causes knock-down and +15 second recharge if it was a melee skill.

Regards

Seed

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Posted by: BlackTruth.6813

BlackTruth.6813

You’re supposed to use shield so you don’t get condi spammed in the first place.

Seriously, if you’re not going to use shield aggressively so that you can close in the gap and actually attack then you may as well play shoutbow.

Not saying that you should play shoutbow because it’s easier but you need to completely understand how shield works before you say it’s bad.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

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Posted by: Tom Gore.4035

Tom Gore.4035

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

I think you just fixed the shield traits all in one short post.

One – Piken Square

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Posted by: Juba.8406

Juba.8406

nice steal Doon xD.

any way if you like the shield change then please check
https://forum-en.gw2archive.eu/forum/professions/warrior/GS-Mending-Traits-change-Suggestions
for more needed changes to warrior

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Posted by: Prysin.8542

Prysin.8542

If only the stance duration trait affected shield stance, i would be thrilled. Otherwise it is a neat piece of kit, it not only gives you toughness, but also extra armor stat, so it really does give a lot of protection. think exotic shields gives around 60 ish defense + 90 from trait, that is 150 armor in total. Very neat indeed.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Sagramor.7395

Sagramor.7395

Would be nice to have Stance Duration trait also affect Shield Stance.

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Posted by: Runewolf.8456

Runewolf.8456

make shield bash into a parry skill with a lower CD and if you cancel the parry block channel you just bop them for some damage and some debuff or something.

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Posted by: Sagramor.7395

Sagramor.7395

make shield bash into a parry skill with a lower CD and if you cancel the parry block channel you just bop them for some damage and some debuff or something.

No

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Posted by: Zaxares.5419

Zaxares.5419

Yes! I always wondered why the trait that improves stance durations does not improve Shield STANCE. >.> A 4 second block on it would be awesome.

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Posted by: Heng Rai.4826

Heng Rai.4826

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

Support +1

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Posted by: Prysin.8542

Prysin.8542

Would be neat if traited shield gave protection 0.5 sec protection for every successfully blocked attack (when traited with some trait)

Kinda miss having the prot spam i got on my ranger and ele on my warrior.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Warlord.9074

Warlord.9074

I’d like to see some of the shield traits consolidated.

GS has might on crit so it doesn’t seem too far off from what warriors should be capable of.

So in other words

New trait is mighty defenses + Shield master and its just called shield master.

Shield stun is now 2 seconds.

Shields now give 150 armor instead of 90.

DWA and dual wielding now also apply bonus to shield and warhorn.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

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Posted by: akaCryptic.2389

akaCryptic.2389

Converging missile deflection and shield master would be indeed just enough for us to show more love to shields. +1 Support

Shield stance being affected from stance traits would make sense too. Also 3 sec stability with this trait would be nice as you get interrupted from aoe CC like lines. But you cant have it all :P

Hey at least its better than guardian’s shield.

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Posted by: Vizardlorde.8243

Vizardlorde.8243

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

As a main guardian who plays warrior often I approve of this :P

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Posted by: Zaxares.5419

Zaxares.5419

+1 to the suggestion for merging Shield Mastery and Missile Deflection too.

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Posted by: Animosity.5968

Animosity.5968

Just dont. Coming from someone who loves shield look and plays a guardian too, this is a touchy subject. IF anet changed anything about warrior shield before they fix the pile of crap guardian shield is, i’d probably quit the game. If i could take warrior shield skills and put them on my guardian i’d be more than happy.

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Posted by: choovanski.5462

choovanski.5462

I think shield mastery and missile deflection traits should be merge as one. That’s all that is needed to improve shield.

even if we lost the +90 toughness i would support the merge.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: Juba.8406

Juba.8406

Just dont. Coming from someone who loves shield look and plays a guardian too, this is a touchy subject. IF anet changed anything about warrior shield before they fix the pile of crap guardian shield is, i’d probably quit the game. If i could take warrior shield skills and put them on my guardian i’d be more than happy.

dude go and make a post about that in your forum.

i dont care if your skills upper trash or super good, but QQing about a simple suggestion!!??? dude get a life.

btw ANet recently buffed Engineer shield, please quit playing.

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Posted by: Knighthonor.4061

Knighthonor.4061

If anything for Shield,
I would like some traits that reflect Melee damage while shield blocking like NPCs, and
Also a longer range for shield bash so that it can stop missing due to lag.

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Posted by: Rym.1469

Rym.1469

Master Major Defense trait:

“If you interrupt or block an attack, your Shield Bash halves it’s current cooldown and does 250% more damage on the next use” ICD 5 seconds.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Shieldbash.5304

Shieldbash.5304

Master Major Defense trait:

“If you interrupt or block an attack, your Shield Bash halves it’s current cooldown and does 250% more damage on the next use” ICD 5 seconds.

That would make shield worthy!