The Monk build for warriors <- Link to build here. Use this variation when enemy comp has high spike, power-based damage and no enemy stunlock warrior.
Heavy condition removal variation. (Switch to Lyssa runes and Signet of Stamina. Save Signet of Rage usage for condition removal. You may use warhorn and the Quick Breathing trait for a near complete condition wipe every ~15 seconds.)
30 seconds of stability variation (Switch to Lyssa runes, Sure-Footed trait, balanced stance. Self-explanatory, but use this variation when enemy team has a stunlock warrior or a high amount of crowd control)
PvP analysis of build here. <- Feedback here is welcome.
This is just a simple guide to a build I have been creating for competitive PvP for several months. It took a lot of experimenting and refining but I would like to share the results now.
Pros:
- 900 HP healing per second forever, no cooldowns required.
- An additional burst heal of 4000 HP.
- High toughness and condition removal.
- Strong team support through AoE damage and AoE healing.
- Strong offensive pressure through condition damage.
- Thrives in 4v4s. Can handle 1v2s adequately. Can kill most classes 1v1.
Cons:
- Team dependent.
- Offers little to no crowd control outside of immobilizes (but does offer a huge amount and duration of immobilizes).
- Low power-based damage.
- Long cooldowns on all utilities (60 to ~120 seconds).
FAQs
- Why healing signet?
Healing signet heals more than a max adrenaline healing surge over 30 seconds. Combined with perma regeneration and adrenal health, it’s like having a ranger’s troll unguent but permanent and always on. Think monk from GW1.
- Why banner?
The banner fills up everything that the build lacks and more. It gives damage. It gives mobility (short CD dash and perma swiftness without having to use signet of rage). It gives good healing through perma regeneration, which heals for 22k HP per minute in an AoE. And finally, it allows the warrior to offer good team support because the stats are all AoE.
- What 3rd utility?
The 3rd utility slot is flexible. Fear Me is a good option for the AoE 3 second stun. Other good options are Balanced Stance, Signet of Stamina, and Dolyak Signet.
Advice on how to use this build?
- Start the fight by dropping banner and using longbow. Your basic combo is Pin Down, swap, Impale, Flurry. If you can get off all three of these abilities, the target is going to die if they don’t pop defensive cooldowns and start running.
- As you get more advanced, you can do powerful combos like Pin Down into Combustive Shot, Arcing Arrow + put down banner for Might stacks, then swap to sword. You may pick up and put down the banner again for additional might stacks. Leap to obtain a fire aura, which gives you stacks of might every single time you receive hits. Finish the fight with an Impale, Flurry, and Final Thrust. Every stack of might gives 35 power and condition damage stat, so 25 stacks gives 875 power/condi stats. Maintaining your Might stacks will be the deciding factor in advanced fights.
- Don’t forget about the banner! After you’ve finished destroying everyone and you’re ready to roam elsewhere, remember to pick up the banner and run with it. The banner heals you for 22k HP per minute and gives perma swiftness, so always bring it for improved roaming.
- Fight on point. Doing this will force your opponent to make a decision: Do I stand on the point and be forced to eat the fire field damage? Do I step off the point to survive, but then lose the cap? Fighting on point is the easiest way to make full use of Combustive Shot.
Despite how tanky the build is, it is not a bunker. I repeat, THIS IS A TANKY WARRIOR BUT IT’S NOT A TRUE BUNKER. Remember this. Rather, it is a tanky DPS build that is used for roaming, home point defending, or far point assaulting (NOTE: must be an advanced player to pull this off. Hitting far point means you will be doing 1 v 2s constantly, so if you’re not comfortable with the build yet, don’t use this for far point assaulting right away).
This build is a work in progress and is still in experimentation. Feedback is welcome, and happy PvPing.
(edited by zone.1073)