The Warrior is designed to fail?
You do understand that when you trait and gear yourself for condition removal on a warrior it limits you to doing just that and pretty much nothing else right? You pay such a steep price for it.
Warriors are not well rounded in high lvl competitive spvp. They are playable in wvw and pve but that’s not what the majority of the playerbase or ANET is talking about.
Saying having traits or gearing for condition removal limits you to just that is such a blatant exaggeration it isn’t even funny. Even if you swapped out all your dps runes for soldier runes, you’re not losing stats, you’re trading them for slightly more defensive ones. Soldier gives 90 vit and 35 toughness + condition removal on shouts, even if you just run FGJ and SiO you now have 2 active condition removals both on short cd (Untraited 25s) and SiO now removing 2 conditions instead of 1 on top of breaking stun. A trade like this for a significant gain in defensive utility in stats and condition removal can hardly be considered a “steep price”
I’m not saying you should have every single trait and utility for condition removal, I’m saying warriors have plenty of options to accomodate the weakness and don’t need support from other classes to accomplish it.
Anyone else notice that bolded part about asking friends for help is not listed in any other classs ‘philosophy’?
Yeah. Would be nice to know that Warriors aren’t the only class designed to need help from others in certain areas.
Stop jumping on the bandwagon. Warrior is one of the most well balanced classes in the game. They aren’t in a bad place and it’s not like other classes are so amazing that they don’t need help from anyone and are without their own faults. Just because Anet says it doesn’t make it true.
(edited by Negativity.5801)
You do understand that when you trait and gear yourself for condition removal on a warrior it limits you to doing just that and pretty much nothing else right? You pay such a steep price for it.
Warriors are not well rounded in high lvl competitive spvp. They are playable in wvw and pve but that’s not what the majority of the playerbase or ANET is talking about.
Saying having traits or gearing for condition removal limits you to just that is such a blatant exaggeration it isn’t even funny. Even if you swapped out all your dps runes for soldier runes, you’re not losing stats, you’re trading them for slightly more defensive ones. Soldier gives 90 vit and 35 toughness + condition removal on shouts, even if you just run FGJ and SiO you now have 2 active condition removals both on short cd (Untraited 25s) and SiO now removing 2 conditions instead of 1 on top of breaking stun. A trade like this for a significant gain in defensive utility in stats and condition removal can hardly be considered a “steep price”
I’m not saying you should have every single trait and utility for condition removal, I’m saying warriors have plenty of options to accomodate the weakness and don’t need support from other classes to accomplish it.
Anyone else notice that bolded part about asking friends for help is not listed in any other classs ‘philosophy’?
Yeah. Would be nice to know that Warriors aren’t the only class designed to need help from others in certain areas.
Stop jumping on the bandwagon. Warrior is one of the most well balanced classes in the game. They aren’t in a bad place and it’s not like other classes are so amazing that they don’t need help from anyone. Just because Anet says it doesn’t make it true.
Do you even lift?
Seriously, have you even played warr once in tpvp. We should go shoutbuild to handle conditions and lose those little things like stability and quickness?
Just because you use soldier runes doesn’t mean you need to use 3 shouts; doesn’t even mean you need to use 2 shouts. You can just use one and keep balanced stance and frenzy. And if conditions are such a minor nuisance for you that you wouldn’t even consider dropping something like frenzy for it, then maybe conditions aren’t such a big deal, eh?
But is it worth it? I mean breakstun + only 2 conditions removed if you go SiO for example.
YA we’ve all heard this argument before. That because we can use soldier runes warrior doesn’t have a problem. I think we all see flaws in this argument. In that it does not address the problem with warrior it forces them to build and play a certain way to be viable. This not only goes against the GW2 philosophy but it also doesn’t solve the problem with the warrior. What your doing is saying hey you have to play this way you can only use this build because warrior is broken. But since you can play this way and not have issue with conditions than there isn’t a issue with warrior. This is a flawed argument.
warrior and we’re the best class” Eugene
No offense but I don’t think you have a decent understanding of the current spvp meta or the current state of the game with your response.
No offense but I don’t think you have a decent understanding of the current spvp meta or the current state of the game with your response.
who are you talking about.
warrior and we’re the best class” Eugene
the guy who quoted me
oh bth you guys know we received a stealth nerf right https://forum-en.gw2archive.eu/forum/professions/warrior/Stealth-Nerf-Reposte-and-Conterblow/first#post1010124
Riposte and counter blow no longer work like shield stance for ranged attacks.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
@Psybunny
Again, learn to play. If you’re glass, know how conditions connect (I.E, dodge approach Marks and Traps) and kill them before they get the full condition combo on you.
For a different kind of build that focuses on sustain: Permanent Vigor (Making use of it by knowing how conditions connect), Signet of Stamina, Rune of Water, Warhorn 4/5 are enough to deal with conditions if you want to tank certain condition classes such as Necros and Rangers, soak up condition damage for the team and convert conditions for others every 16 seconds. Also another thing is before you heal, MAKE SURE YOU CLEANSE POISON. THAT IS IMPORTANT.
If you say you main Warrior for months, at least don’t show signs of low-skill on top of pessimism. Seriously you claim you know everything about a class yet still can’t find a sliver of potential at all.
This is what I believe that’s destroying the Warrior class; people who claim their “good” but would rather succumb than pierce through. Not to mention lack of team-work knowledge and synchronization is just that bad.
My warrior is just an average guy trying to make his way in a world of fancy magic and trixies.
- Colin Johanson while spamming key 1 in GW2
I think the main argument here is what is the point of having all of these, utilities, weapons, and traits if we cant use them because were are forced to dump massive amounts of points into a traitline that is mostly worthless just to have subpar condition removal and and healing to use weapons like warhorns or be forced into builds with specif runes. No others profession has to do this.
What you guys are advocating is putting a bandaid on a wound not actually healing it. And because its a bandaid you are hindered as a profession. I personally don’t want to be forced to play a certain way just becasue the profession is broken.
warrior and we’re the best class” Eugene
I think the main argument here is what is the point of having all of these, utilities, weapons, and traits if we cant use them because were are forced to dump massive amounts of points into a traitline that is mostly worthless just to have subpar condition removal and and healing to use weapons like warhorns or be forced into builds with specif runes. No others profession has to do this.
What you guys are advocating is putting a bandaid on a wound not actually healing it. And because its a bandaid you are hindered as a profession. I personally don’t want to be forced to play a certain way just becasue the profession is broken.
Actually all other professions have to do this too. Warrior isn’t some stunted class cowering in the shadow of all other classes.
Believe it or not, other classes have traits and a limited amount of utility slots too and have to allocate them appropriately to accomplish certain goals just like warriors do.
Braxxus what are you using with ranger?
I am using:
0
15 – IV
30 – VI, VIII, XI
10 – VI
15 – VI
Soldier rune, Berskerker Jewel
Trolls Ungent
Lighting Reflexes
Signet of Renewal
*Optional (Often I’ll run Muddy Ground though)
*Optional (Rampage as one and Entangle are both highly useful so up to you)
Sword/Dagger (Blood, Hydromancy)
Greatsword (Or longbow when the mood strikes me, both with blood)
Drakehound – Aoe immobilize, a knockdown and a cripple along with decent hitting power (2.5-3k crits)
Wolf – Aoe Fear, Knockdown and cripple. Same as hound, only a fear instead.
Armor runes are always dealers choice but personally I go with Centaur for the power and swiftness uptime which allows me to have permanent swiftness just through using my trolls ungent and weapon swapping in combat. The other reason is that by popping trolls ungent early and often my pets also keep swiftness up which helps them stick to their targets now that tracking has been improved for them.
Is it really better than thief or the rare mindkitten dps guard in tvp?
I only do free (no team either anymore, they’re all playing planetside 2 now T_T) so my experience stems from there but:
Thief: I wouldn’t say “better” but I feel on par with it as a point roamer. I control the node really really well with a metric ton of survivability, mobility/evasion, CC and hard hitting burst with well timed pet swaps for 2 secs of quickness. That said I have no issue dealing with thieves at all when I’m against them tbh. Almost feels like I’m playing a hard counter to them now.
DPS Guard: Yeah I feel like it’s far superior to DPS guardians when I run into them. Of course I could very well have only run into terrible ones so I won’t discount that.
I’m ashamed to say it, but I’ve tried so-so hard to make warr work., but I guess at this point it’s my own lack of skill to make him work. Some people can make him work with superiour teamplay, but I no longer have the team to back me up, since others have moved on and I’m pretty much alone atm (team plox?). I don’t want to ditch my warr, but I don’t feel like being subpar.
I feel ya there man. I was happy, then my team got sick of the game and left for PlanetSide 2 (I’m trying real hard not to return to an FPS because dammit I want melee – fantasy style combat… but, yeah). Anyways now it’s just a buddy and I left here and trying to figure out what to do other than random free’s (where the “pros” just farm pugs all day) and WvW. I didn’t want to ditch my warrior either but I feel so much happier and more… well, like a warrior playing this melee ranger that I almost want to start putting some thought into getting a new team going for tourney’s.
Would probably be better with the longbow instead of GS though for serious tourney play due to the knockback and aoe for area denial/punishment on a node. I’m cool with that too though as I wanted to do sword and longbow on my warrior but there was that whole subpar feeling you spoke of.
For the usual superhuman warrior scharzheit (sorry don’t remember the spelling), I no longer have a team to carry me, so any of your usual “do mace+shield chainstun” strategies are out of question, but any other advice except pure dickery is welcomed.
lol, good luck with that.
Yaks Bend
I think the main argument here is what is the point of having all of these, utilities, weapons, and traits if we cant use them because were are forced to dump massive amounts of points into a traitline that is mostly worthless just to have subpar condition removal and and healing to use weapons like warhorns or be forced into builds with specif runes. No others profession has to do this.
BINGO!!!! We have a winner here folks!
What you guys are advocating is putting a bandaid on a wound not actually healing it. And because its a bandaid you are hindered as a profession. I personally don’t want to be forced to play a certain way just becasue the profession is broken.
Which is why I say they’re delusional. Every suggestion forces you to play a certain way. This is only class that is forced to used certain runes, traits, and utilities just to try and be competitive. Lets just ignore all these utilities, weapons, and traits that are completely worthless. Just be happy with our few useful ones…
We’re supposed to rise up and overcome this gaping hole in our chest and not look for medical attention.
(edited by Akumu.7238)
I think the main argument here is what is the point of having all of these, utilities, weapons, and traits if we cant use them because were are forced to dump massive amounts of points into a traitline that is mostly worthless just to have subpar condition removal and and healing to use weapons like warhorns or be forced into builds with specif runes. No others profession has to do this.
What you guys are advocating is putting a bandaid on a wound not actually healing it. And because its a bandaid you are hindered as a profession. I personally don’t want to be forced to play a certain way just becasue the profession is broken.
Actually all other professions have to do this too. Warrior isn’t some stunted class cowering in the shadow of all other classes.
Believe it or not, other classes have traits and a limited amount of utility slots too and have to allocate them appropriately to accomplish certain goals just like warriors do.
There is a difference between being forced into using specific utilities that dont help you much if at all, excpet to utilize runes that you are forced into becasue your class has serious flaws. Or having to spec 20-30 points into a worthless trait line. Worthleess becasue the minor traits dont help you at all and vitality doesnt really help you much at all either. And other professions problems.
warrior and we’re the best class” Eugene
@Psybunny
Again, learn to play. If you’re glass, know how conditions connect (I.E, dodge approach Marks and Traps) and kill them before they get the full condition combo on you.For a different kind of build that focuses on sustain: Permanent Vigor (Making use of it by knowing how conditions connect), Signet of Stamina, Rune of Water, Warhorn 4/5 are enough to deal with conditions if you want to tank certain condition classes such as Necros and Rangers, soak up condition damage for the team and convert conditions for others every 16 seconds. Also another thing is before you heal, MAKE SURE YOU CLEANSE POISON. THAT IS IMPORTANT.
If you say you main Warrior for months, at least don’t show signs of low-skill on top of pessimism. Seriously you claim you know everything about a class yet still can’t find a sliver of potential at all.
This is what I believe that’s destroying the Warrior class; people who claim their “good” but would rather succumb than pierce through. Not to mention lack of team-work knowledge and synchronization is just that bad.
My dear brother in arms, let me introduce you to the patch notes if you haven’t read them.
“Free and Paid tournaments now have a new build-locking feature. When the countdown timer completes, players will no longer be able to change weapons, armor, skills, or traits until the match is over. This will prevent players from abusing build-swapping between fights.”
Are you suggesting for me to go warhorn for that all and mighty condi cleansing instead of shield? I know I’m pessimistic, but that might be more due to for me having noone to back me up anymore in pvp. If I would be playing in NA, I’d probably enjoy a lot playing together with you. Atleast I’m still having tons of fun in PvE/WvWvW.
(Btw regarding this and a post from the other thread, I alt a necro and I’m pretty solid on making any bursters day a nightmare. That’s why all the questions about counters.)
Btw what are your thoughts about the new ele bunkers, what I’ve felt for now is that they are A LOT harder to bite through.
snip from Braxxus
Helpful and I can totally connect mate. I might give it a go for fun, played quite a bit of ranger in BWE1.
(edited by Psybunny.8906)
Anyone else notice that bolded part about asking friends for help is not listed in any other classs ‘philosophy’?
Yeah. Would be nice to know that Warriors aren’t the only class designed to need help from others in certain areas.
Stop jumping on the bandwagon. Warrior is one of the most well balanced classes in the game. They aren’t in a bad place and it’s not like other classes are so amazing that they don’t need help from anyone and are without their own faults. Just because Anet says it doesn’t make it true.
LOL@Bolded text.
Anyway, I’m not jumping on any bandwagon. Its just annoying to find that the ‘may need help’ phrase is only found in the warrior’s philosophy. It would just be nice if they put a ‘may need help’ section on everyone’s philosophy since that would lead people to believe that certain classes have holes which can only be filled in by teamwork.
Warriors are very balanced. The philosophy is not. Think about that for a minute.
By God, you guys are right. Let’s rework the Rampage elite so we can feel very warrior like
Rampage
•Duration has been increased to 360 seconds
•Cooldown has been increased to 361 seconds
•Cast time has been removed
•Warriors now have stability while in Rampage
•Warriors now have permanent swiftness while in Rampage
•Warriors are now immune to conditions
•Rampage abilities damage increased by 47,000%
•Rampage abilities have been reworked
Smash no longer does damage, rather the target struck by Smash just explodes into a bloody mist.
Kick no longer does damage. When a target is struck by Kick, the target is now just kicked right out of the game
Dash has been replaced with HURRRRRRRRRR This ability is essentially the same as Dash but now has unlimited range and the Warrior moves so fast while dashing towards his target, that the only way to aptly describe using this ability is HURRRRRRRRRR
Throw Boulder now throws a boulder roughly the size of Lion’s Arch and deals 67,000 damage
Stomp This ability is now only usable in tPvP and simply wins the match for you because if you aren’t stomping every single challenge in sight, than Warrior is underpowered and weak
Now traits, runes, sigils, and weapons no longer matter.
I have fixed Warrior, please implement this patch ASAP Anet.
(edited by Negativity.5801)
By God, you guys are right. Let’s rework the Rampage elite so we can feel very warrior like
Rampage
•Duration has been increased to 360 seconds
•Cooldown has been increased to 361 seconds
•Cast time has been removed
•Warriors now have stability while in Rampage
•Warriors now have permanent swiftness while in Rampage
•Warriors are now immune to conditions
•Rampage abilities damage increased by 47,000%
•Rampage abilities have been reworked
Smash no longer does damage, rather the target struck by Smash just explodes into a bloody mist.
Kick no longer does damage. When a target is struck by Kick, the target is now just kicked right out of the game
Dash has been replaced with HURRRRRRRRRR This ability is essentially the same as Dash but now has unlimited range and the Warrior moves so fast while dashing towards his target, that the only way to aptly describe using this ability is HURRRRRRRRRR
Throw Boulder now throws a boulder roughly the size of Lion’s Arch and deals 67,000 damage
Stomp This ability is now only usable in tPvP and simply wins the match for you because if you aren’t stomping every single challenge in sight, than Warrior is underpowered and weakNow traits, runes, sigils, and weapons no longer matter.
I have fixed Warrior, please implement this patch ASAP Anet.
You sir, are not funny. Trolls iaren’t a class in this game, so i suggest you go to another game where you can thrive under a bridge. But then again i am feeding your ego right now and i probably won’t post against such ignorance again, but i have faith that some people will understand that balancing a class is one thing and a class that needs some attention can be agreed upon.
Positive feedbacks and mature responses help things progress, while childish and ignorant responses like yours would only create more hate for a class which is already in need of tweaking. If you want to convince others that warriors are viable and strong, please try doing it in a way that actually is convincing and proof worthy. From what i see, you are only agreeing with the fact that we have a useless elite skill (Rampager).
(edited by CoaxialMazer.9140)
Truth is, if I see another warrior going rampage against me in spvp (very, very rarely) or in wvwvw, I’m 99.9% sure I will win that fight. I’m pretty sure all the other warr players feel the same.
Truth is, if I see another warrior going rampage against me in spvp (very, very rarely) or in wvwvw, I’m 99.9% sure I will win that fight. I’m pretty sure all the other warr players feel the same.
I have yet to see anyone but charr/norn use it to see how big they can look in Lions arch.
=D
I personally enjoy hitting my F1 and being knocked back for full CD. And then promptly interrupted repeatedly from numerous knockbacks. Now I have to decide… stability, or survive as long as I can.
“They may have a hard time with enemy conditions, and may need to ask for ally help in order to keep themselves free of hampering conditions.”
I know they’re saying “may”, but I did find this quite amusing as one of the good team support builds is condition removal. It does require specific runes to do it, but it means every shout will remove a condition (and Shake It Off will remove two). Add in the condition removal healing skill and.. yeah, condition removal isn’t that much of an issue. Oh, and there’s also Signet of Stamina to remove all conditions from you.
What is a big issue is having our own boons stripped off. In particular, stability. Stability is a huge requirement for melee Warriors, and without it we can be nullified with absolute ease. There’s a good reason why monster-burst tactics became popular (yes BR/F/HB I’m looking at you)…
@Sami: Powerbuild (aka high tough/vit/pow) is supereffective in hotjoin against 99% of players, but it falls really short in more competitive play. In there you’re pretty much forced to give your two slots for stability, frenzy and of course the 3rd for a pindown skill. We can’t afford the luxury of signet of stamina or any shout in pvp.
Just because Anet says it doesn’t make it true.
LOL@Bolded text.
Anyway, I’m not jumping on any bandwagon. Its just annoying to find that the ‘may need help’ phrase is only found in the warrior’s philosophy. It would just be nice if they put a ‘may need help’ section on everyone’s philosophy since that would lead people to believe that certain classes have holes which can only be filled in by teamwork.
Warriors are very balanced. The philosophy is not. Think about that for a minute.
I haven’t gone across another forum and saw any overabundance of content for a class. Honestly, every single class forum is filled with posts complaining (whether justified or not) about the class. Don’t think anyone has any illusions that their class is completely self-sustaining and without its faults.
If you want Anet to add a weakness section for all the classes in their philosophy, I can at least see eye to eye with that, but I don’t think people are gonna draw conclusions about the class based purely on what the philosophy says.
@Coaxial
Put the pitchfork down and relax. This isn’t an aggressive discussion, it was a satirical jab at the posts complaining that warriors may need to gear, trait, and use certain utilities to accomplish certain goals as if other classes don’t and I’ve already made posts explaining accomodations warriors can make to deal with their weakness in condition removals and Schwahrheit also made a similar post further including other ways warriors can cope. No need to get all Gung Ho every time someone makes a joke, even if it is a bad one.
@Negativity
Had to say that your post felt more like a post to be insulting toward everyone who are just trying to say something about warriors.
Just because Anet says it doesn’t make it true.
LOL@Bolded text.
Anyway, I’m not jumping on any bandwagon. Its just annoying to find that the ‘may need help’ phrase is only found in the warrior’s philosophy. It would just be nice if they put a ‘may need help’ section on everyone’s philosophy since that would lead people to believe that certain classes have holes which can only be filled in by teamwork.
Warriors are very balanced. The philosophy is not. Think about that for a minute.
I haven’t gone across another forum and saw any overabundance of content for a class. Honestly, every single class forum is filled with posts complaining (whether justified or not) about the class. Don’t think anyone has any illusions that their class is completely self-sustaining and without its faults.
If you want Anet to add a weakness section for all the classes in their philosophy, I can at least see eye to eye with that, but I don’t think people are gonna draw conclusions about the class based purely on what the philosophy says.
@Coaxial
Put the pitchfork down and relax. This isn’t an aggressive discussion, it was a satirical jab at the posts complaining that warriors may need to gear, trait, and use certain utilities to accomplish certain goals as if other classes don’t and I’ve already made posts explaining accomodations warriors can make to deal with their weakness in condition removals and Schwahrheit also made a similar post further including other ways warriors can cope. No need to get all Gung Ho every time someone makes a joke, even if it is a bad one.
We as warriors are excellent in blowing someone to pieces with ONE build in right conditions. It is a fact that we can’t hold our own against equally skilled players in 1v1.
(Schwarzheit uses a basic build that is very effective when you’re being supported hard by teammates, so that’s not relevant.)
My main grief is that why do we need to be babysitted? Warriors can be effective, but it also requires to build a team around us.
Has he shown you his mace damage? You guys should meet up so he can show you his mace damage.
Roll over warrior your dead.
I’ve seen a warrior use rampage once in a hotjoin.
Hit balanced stance into 100b and that was the last i saw of him.
I do not think that the warrior is designed to fail. It´s more like it was designed as support class with the option to go melee just to feel as a warrior. And if you go melee chances are that you will die very fast without the help of your allies.
At first i was quite excited to play warrior in GW2 because i thought the warrior, would be a warrior just as i knew the from GW1 times. Add to that dodging and many weapons to choose from…it was a nice dream.
I played and still playing warrior from the beta in GW2. Maybe i am wrong but the warrior feels a bit “blah” at the moment. The only usable option for a warrior is to play from range till the target lost about 50% of LP, then change to melee and do the rest.
It will be nice to see some changes at the warrior in the near future.
Regards
Seed
We have strong melee dmg, condition dmg, ranged dmg, stuns, evasion, defense, and support. We can do everything! and you guys are complaining about having to waste a few slots for condition removal. It would be nice to have a condition wipe. One ability that removes all of our conditions …but we don’t rly need it.
Oh yeah we also have the best downed state in the game.
We have strong melee dmg, condition dmg, ranged dmg, stuns, evasion, defense, and support. We can do everything! and you guys are complaining about having to waste a few slots for condition removal. It would be nice to have a condition wipe. One ability that removes all of our conditions …but we don’t rly need it.
You may want to look at what Signet of Stamina does.
I took it as, “hey you don’t have fancy moves, but you’re pretty damn good at jamming your fist down someones throat and thats good enough to end most confrontations.”
IE, warriors are designed(or supposed to be) tough rampagers who plow through everything without concern for life or limb. Personally I wish warriors playstyle looked something like a scene from a Hulk movie/cartoon/comic.
Pure, unadulterated, destructive, and savage fury.
Except when melee is a requirement and our ability to stay on a target is kinda crappy and gap closers aren’t NEAR as strong as escapes. Warriors rely on these clunky unwieldy gap closers to do damage.
Guardians have a much easier time getting into melee and staying in melee especially if a Hammer build.
Thieves even have a better way to engage AND escape.
Repping Beastgate since day 1.
Oh yeah we also have the best downed state in the game.
Last I checked we weren’t Elementalists.
Repping Beastgate since day 1.
Hmm, I think I’m gonna go play my Mesmer a while. Maybe after a couple weeks, the crybabies will get rid of all these grumpys with a good nap.
I mean, it’s like some of the complainers have blinders on and don’t realize they sound exactly like every other complainer on every other profession. Do you honestly feel you’re more right than all the OPs of ‘[insert your profession here] is the worst class and is unplayable’ threads across the boards? Because it’s not possible for everyone to be the worst…
We have strong melee dmg, condition dmg, ranged dmg, stuns, evasion, defense, and support. We can do everything! and you guys are complaining about having to waste a few slots for condition removal. It would be nice to have a condition wipe. One ability that removes all of our conditions …but we don’t rly need it.
You may want to look at what Signet of Stamina does.
..oh yeah! Wow I give up. This thread is useless.
Warrior
We want the Warrior to be capable of good melee damage in a sturdy body. They can still do some decent damage at range, but they aren’t as good at it as the Ranger (with their pet). They have a hard time taking enemy boons down, and instead, have to just go through them with raw force. They may have a hard time with enemy conditions, and may need to ask for ally help in order to keep themselves free of hampering conditions.
————————————
Anyone else take note of how negative this description is? Warrior was designed to be ‘not as good as ranger’, and to be unable to remove boons and conditions. Where as the descriptions of other classes are largely positive, pointing out all the things they are meant to be good at. Pointed out as having the ‘the highest burst’, being the ‘most skilled class’, and ‘the king’. Ours is also the only the only class description that specifies we should have to rely on someone else to be viable.So, yeah. Not very encouraging. I really wish I hadn’t picked the class that was designed to be bad.
Warriors are the strongest class, quit your QQ
Traited warhorn = condition removal or runed shouts
No condition removal, but get a light field and your able to condition remove with your range finishers
We have strong melee dmg, condition dmg, ranged dmg, stuns, evasion, defense, and support. We can do everything! and you guys are complaining about having to waste a few slots for condition removal. It would be nice to have a condition wipe. One ability that removes all of our conditions …but we don’t rly need it.
You may want to look at what Signet of Stamina does.
..oh yeah! Wow I give up. This thread is useless.
So basically you have no clue what you are talking about, yet you keep telling others warriors are fine. How about you learn all the warrior skills before you come to the forums to voice your opinion next time?
Funny thing is, EVERY SINGLE PERSON in this thread who claims warriors are fine are either new to warrior (aka have no clue) and aren’t even 80 yet but have been amazed at 5 sig builds + GS
or
Main a different class and were recently owned by the 100b / frenzy combo
How can anyone with any tpvp experience claim warriors are fine in PVP? How can anyone who happened to meet a d/d ele or thief in WvW also make that claim? All you have to do is log into your friend’s guardian account for ONE DAY, to realize how much better that class is compared to warrior. Lets not get into how much better eles are at everything…
I swear most of the people that respond by going to http://wiki.guildwars2.com and listing every warrior’s method of removing conditions have not actually played warrior in sPvP.
Yes you can remove a condition with warhorn + quick breathing. Go use that warhorn in sPvP and come back and tell me how awesome that was. Runed Shouts? Really? You will be worse off in all match-ups.
Seriously. Go use the builds you recommend. Here’s what will happen.
Against a condition build – You will survive longer against conditions. You will still lose though because you are equipped for less damage via weapons/utilities, and will not be able to put on any real pressure via lasting damage. You will also not survive indefinitely like a bunker build since warrior has very limited self-healing options. So you lose, but you lose slower.
Against a glass cannon build. You have a little more survival since you won’t be strait glass cannon, but your damage output it way worse. If you ever played this game in sPvP at all, you already know that damage stats far out-scale defensive stats (unless its protection/vigor or defensive cds like stealth, mistform, etc) So you lose here more too.
Against a bunker: you’re beyond screwed. You can barely pressure a condition build (most condition builds are innately tanky), so you absolutely can’t touch a bunker. They will just chip you down slowly as well like a condition build (slower, but its an inevitable win for them) Warrior, due to poor self healing options again can’t win. Most bunker builds will kill you, and end fight at full life.
And this is coming from someone who started hammer + axe/warhorn build with healing shouts in sPvP. I’ve literally tried every build i think, even the weird stuff like sword/mace. GS glass cannon was the last thing i tried since i did not want to be “another gs warrior” But once you play enough sPvP you realize that its currently the most optimal build. And can beat most glass cannons, you can kill a condition build or bunker build if you end the fight relatively fast before the conditions/self heals overwhelm you. Its not easy, but its not impossible. Some middle of the road build though just will not put enough pressure on a condition or bunker build to ever kill them. You will just survive longer but inevitably die.
I swear most of the people that respond by going to http://wiki.guildwars2.com and listing every warrior’s method of removing conditions have not actually played warrior in sPvP.
Yes you can remove a condition with warhorn + quick breathing. Go use that warhorn in sPvP and come back and tell me how awesome that was. Runed Shouts? Really? You will be worse off in all match-ups.
Seriously. Go use the builds you recommend. Here’s what will happen.
Against a condition build – You will survive longer against conditions. You will still lose though because you are equipped for less damage via weapons/utilities, and will not be able to put on any real pressure via lasting damage. You will also not survive indefinitely like a bunker build since warrior has very limited self-healing options. So you lose, but you lose slower.
Against a glass cannon build. You have a little more survival since you won’t be strait glass cannon, but your damage output it way worse. If you ever played this game in sPvP at all, you already know that damage stats far out-scale defensive stats (unless its protection/vigor or defensive cds like stealth, mistform, etc) So you lose here more too.
Against a bunker: you’re beyond screwed. You can barely pressure a condition build (most condition builds are innately tanky), so you absolutely can’t touch a bunker. They will just chip you down slowly as well like a condition build (slower, but its an inevitable win for them) Warrior, due to poor self healing options again can’t win. Most bunker builds will kill you, and end fight at full life.
And this is coming from someone who started hammer + axe/warhorn build with healing shouts in sPvP. I’ve literally tried every build i think, even the weird stuff like sword/mace. GS glass cannon was the last thing i tried since i did not want to be “another gs warrior” But once you play enough sPvP you realize that its currently the most optimal build. And can beat most glass cannons, you can kill a condition build or bunker build if you end the fight relatively fast before the conditions/self heals overwhelm you. Its not easy, but its not impossible. Some middle of the road build though just will not put enough pressure on a condition or bunker build to ever kill them. You will just survive longer but inevitably die.
^— This,
Although VS a bunker Its an endless fight, on my shout warrior Hammer /GS, with slightly different trait setup, I can pressure them into going defensive, and giving me breathing space 2 heal up fully, but an endless fight, vs glass cannon a full burst won;t do me an problems, CC the hell out of the glass cannon the second I get an opening, thieves generally just go invis and run, so the point is defended all that matters.
But the problem is, you are nowhere NEAR as effective as any other bunker class, support role is not that hot either, but in a well formed TEAM you’re contributing a fair amount through shout healing them + giving them constant boons and condition removal.
vs a glass cannon, yah well, bunker-ish build will live, but won;t be able to catch them cause warrior’s in this setup have but few gap closers, but with training you can catch them and kill quite a bit.
Problem really is though, warriors are now foced into kitten builds, neither a real bunker nor, compared to other classes, a solid glass cannon (meaning having escape options, we are very limited on this and with our GC build we do not have any decent condition removal technique’s besides 1 heal with a trait…yay..)
Overall the Warrior class is by far the WEAKEST in PvP, yes in PVE they do just fine, because mobs don;t require much skill to take down, but PvP wise we are simply on the bottom of the list, either become a kitten bunker / support with the damage output of a wet noodle or glass cannon that either succeeds in killing you or end up facing the dirt.
(The above is a bit rough, really expirienced players make these builds work just fine, the matter of the fact remains however, we are not versitile enough for PvP perposes, WvW expluded.)
Ps: Condi warriors? vs a warrior fine, but vs any other class with all their options for boon’s and condition removal, they utterly suck…
Pve is not WvW or SPvP. Warrior may be nice at PVE, but at WvW is not good, and at sPVP is worst because u cant run far away to save ur kitten like in WvW LOL… if I want a build to make damage, heal, and do lots of nice stuff, but not be a glass, I just do a guardian and done. IMO is clear ANET have no clue what to do with warriors. “They can kill mobs and they can carry supplys at WvW so, is fine”
I think that once again we have arguing because people are talking about 2 different play areas.
In PvE and WvW, warriors are just fine with respect to self condition removal. Shout build, warhorn, etc. If all else fails, there’s -40% condi removal food to pair up with Melandru or Hoelbraks.
In sPvP, it’s just different.
WvW just fine? LOL
Yes we are fine in wvw. Pretty much Anything works in wvw. Its like pvp for dummies to be honest. More than half the people i encounter in wvw don’t know how to pvp optimally (like when to roll, when to pop defensive cds, etc)
Damage builds work better in wvw too since you’re not forced to take/defend a really small point.
Hmm, I disagree with “Condition removal is fine for WvW” and instead offer that Condition removal just isn’t worth it for WvW because they are applied so fast and frequently.. using signet of stamina you are normally stacked up again within .5seconds :P
Currently @ Piken Square
Small scale unimpressive videos of unimpressiveness: http://www.youtube.com/neandramathal
As a shout/warhorn build, I’m traited to suck and I know it. You will get rooted and plowed over in WvW quite easily. But, it’s a great scout/runner with perma swiftness and I can do a little bit of everything. It’s not the aggressive “ME KILL ALL” class that’s befitting of the title, Warrior. If someone would like to enlighten us how to do that, I’m all for it!
I get a kick out of just looking at the Necromancer thread and one of the latest post is a “Juggermancer” build with,
3516 Attack
3073 Armor
30,242 HP
Good luck getting those kind of numbers out of a Warrior build.