The new condition:

The new condition:

in Warrior

Posted by: Shinki.8045

Shinki.8045

I can’t be the only one who was hoping to see deep wounds come back.

Well, all hail our existing Mesmer, Thief and Necro overlords!

The new condition:

in Warrior

Posted by: osif.8673

osif.8673

Hi removing conditions with burst abilities. /end thread.

Miller Time – 80 Sylvari Mesmer
Not Just A Goodtime – 80 Asura Warrior
[PAXA]

The new condition:

in Warrior

Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

This thread isn’t about removing conditions but bringing Deep Wounds back.

/reading comprehension

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

The new condition:

in Warrior

Posted by: Fenrir.5493

Fenrir.5493

Warriors are going to die so fast to the new necro condition, we have very little oportunities to stay in close with range classes, they ususally snare us or slow us down wich that means we are going to keep walking to them, which means more damage taken from that condition, this is going to be bad you will see.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

The new condition:

in Warrior

Posted by: Faranox.4217

Faranox.4217

Fenrir brings up a good point. Warriors tend to be easily kited, and not moving around in combat tends to mean death. This new condition could end up being another hit towards melee play.

Chops Mcgee, of Anvil Rock

The new condition:

in Warrior

Posted by: Expiatus.4210

Expiatus.4210

Do you think torment will be affected by Dogged March or Mobile Strikes? Maybe those two will be adjusted to counter torments effects.

Just thinking.

Anvil Rock – Out manned, out gunned and no repair costs, so Leeroy up and dive in.
See you in Tyria.

The new condition:

in Warrior

Posted by: Shinki.8045

Shinki.8045

For the sake of argument and derailing the threads intended goal of wishing for Deep Wounds again, here’s hoping that burst skills don’t have to connect to remove conditions because: blind spam.

The new condition:

in Warrior

Posted by: Faranox.4217

Faranox.4217

Dogged March seems more geared to letting us move unhampered, so I feel like Torment won’t be added to the list simply because it doesn’t slow you like the other effects do. Same kind of thing with Mobile Strikes, it snaps you out of a movement hindrance.
Torment likely won’t hinder our movement, but we will pay for every step.

Chops Mcgee, of Anvil Rock

The new condition:

in Warrior

Posted by: osif.8673

osif.8673

/reading comprehension

Oh the irony. Maybe just look at the title of the thread?

Anyways for everyone else that seems to be worried about Torment… burst skills removing conditions. Plural. Conditions. Albeit, we may have to specc for it… I think warrior condi removal will be better than just average.

Miller Time – 80 Sylvari Mesmer
Not Just A Goodtime – 80 Asura Warrior
[PAXA]

The new condition:

in Warrior

Posted by: osif.8673

osif.8673

For the sake of argument and derailing the threads intended goal of wishing for Deep Wounds again, here’s hoping that burst skills don’t have to connect to remove conditions because: blind spam.

Terrible thread name and second sentence in the OP then.

Miller Time – 80 Sylvari Mesmer
Not Just A Goodtime – 80 Asura Warrior
[PAXA]

The new condition:

in Warrior

Posted by: Fenrir.5493

Fenrir.5493

/reading comprehension

Oh the irony. Maybe just look at the title of the thread?

Anyways for everyone else that seems to be worried about Torment… burst skills removing conditions. Plural. Conditions. Albeit, we may have to specc for it… I think warrior condi removal will be better than just average.

Now like the elementalist wea re going to be forced to trait that.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

The new condition:

in Warrior

Posted by: osif.8673

osif.8673

Now like the elementalist wea re going to be forced to trait that.

True, but at least it will be a GM trait worth getting. Just think how much condi removal warriors can have with it. Get loaded up with condis? Use the burst. Immediately get loaded up again? Healing surge, weapon swap, burst again. Condis gone. Short cooldown on burst skills, removing multiple conditions… plenty of condition removal.

Miller Time – 80 Sylvari Mesmer
Not Just A Goodtime – 80 Asura Warrior
[PAXA]

The new condition:

in Warrior

Posted by: CC Jörn.5960

CC Jörn.5960

Hey guys,
while the feedback given in this thread is really valuable, we would like you to discuss the upcoming balance changes in the dedicated thread for it. This focuses you onto one thread, which let’s us forward your feedback in a much more efficient way and eliminates the possibility of overlooking your important feedback, to do that we decided to lock this thread. You can find our dedicated thread here: https://forum-en.gw2archive.eu/forum/game/gw2/Balance-changes

Thanks for your understanding.