Warrior Rush
No. If rush was removed, warrior would be absolutely useless in WvW groups. They would die like flies. Guardians mobility and half the dps or the survival.
Lol if nothing less, they need to have about a 20 second use not a 10.
Lol if nothing less, they need to have about a 20 second use not a 10.
What? It’s got a 20 second cooldown if that is what you mean.
Sorry my bad there, I was thinking of whirl. See the two skills are constantly used together, so yeah 20 on rush 10 on whirl, it doesn’t work imo.
So you guys are proud to whirl, rush, whirl, rush and that’s how you want to survive?
I agree, also increase cd to 40 if it wont hit anything like ele rtl<3
*Charge AND Strike your foe* means you charge first, then strike the foe, that is if a foe is present. And yeah we got no fancy portals teleports or stealths so we run towards or away from our targets to get some breathing room. Your ennemy knows exactly where you are whereas with mesmers and thieves its mindgames. So leave rush alone, it just recently got some use to it and was underpowered b4.
No, Warrior Greatsword does not need a nerf.
#allisvain
Sorry my bad there, I was thinking of whirl. See the two skills are constantly used together, so yeah 20 on rush 10 on whirl, it doesn’t work imo.
So you guys are proud to whirl, rush, whirl, rush and that’s how you want to survive?
Are you kidding? You trying to make it sound like surviving is a bad thing? Then all thieves, rangers, mesmers and engineers are all a bunch of p*****s as well, due to stealth/charge/run/jumpback or whatever.
heres the l2p issues again, you literally complaining about one of the worst build pvp.
Oh god. Not this again.
No.
No. If rush was removed, warrior would be absolutely useless in WvW groups. They would die like flies. Guardians mobility and half the dps or the survival.
This is completely false. For mobility they could just take Bull’s Rush/Rampage, and the end result would be a class that’s still more mobile than most other classes.
That said, making GS Rush require a target in light of all the other tweaks/nerfs Warrior has gotten might not be a good idea. (Honestly the bigger issue IMO is the broken WvW food that lets a class like Warrior be immune to cripple/chill/etc) Main thing I would like to see is Healing Signet reworked to have a balance between it’s passive and active.
(edited by roamzero.9486)
warrior already kind of sucks you know?
anyone that loses to a warrior has simply been outplayed. or is a necro.
Somebody needs to close this poison…..
Right, it must be fixed… on the tool tip.
“Charge and strike your foe or disengage from combat”
This is the only fix i can see.
Rush is fine, but according to OP Warrior needs huge buffs in surviability…
rush finally gets fixed and works and now you want it nerfed?
jog on buddy… jog on
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
this is sooo sad….by that logic….
why do thieves always use stealth to escape combat when they are losing.. They should only be able to use stealth if “Out of combat” as a way to sneak upto targets, not as a way to sneak away from a fight.
Im not saying it should be done that way but thats where i see the equivalent logic.
“Buff my main class, nerf everything else. "