[Warrior] This class is already dead.

[Warrior] This class is already dead.

in Warrior

Posted by: Redscope.6215

Redscope.6215

Well that and they aren’t any better than another proffesion’s alternative.

Is my Elementalist’s alternative the ranged weapon (staff) or the melee one (dagger/dagger)? Who are you to determine what is or isn’t the alternative? Warrior should also be a great ranged class.

I’d hate to be the bearer of bad news, but 400 range is hardly melee. Try 130. Do elementalists have any skills that require you to be within 130 (melee) range of the target?

[Warrior] This class is already dead.

in Warrior

Posted by: Veritas.6071

Veritas.6071

Well that and they aren’t any better than another proffesion’s alternative.

Is my Elementalist’s alternative the ranged weapon (staff) or the melee one (dagger/dagger)? Who are you to determine what is or isn’t the alternative? Warrior should also be a great ranged class.

I’d hate to be the bearer of bad news, but 400 range is hardly melee. Try 130. Do elementalists have any skills that require you to be within 130 (melee) range of the target?

Ya, the stomp. It comes right after the disengagefullhealdisengagefullheal spam.

Ve·ri·tas [English ver-i-tahs] A Latin noun meaning Truth.

[Warrior] This class is already dead.

in Warrior

Posted by: Empiren.6401

Empiren.6401

Warrior has insane burst damage. Play with a hammer and axe/shield. Get the trait in Arms that gives you +50% crit chance when foe is stunned.

Shield bash (1 second stun) + full adrenaline Eviserate = 6k+
Hammer full adrenaline Earthshaker (2 second stun) + 3 hit auto attack = 10k+

Warriors can be wrecking balls.

Pfft you actually think thats burst? Seriously, try out thief or mesmer.

(just gonna compare a bit)

Thief unload 4-5k each. HS: 6k low health
———————
But hey, 10k if they don’t have a stunbreaker!

You’re forgetting a key factor about thieves..their health pool is almost half of that of a zerker warrior.

I get 10k+ eviscerates on level 80’s while having a larger health pool than everyone. If I have full adrenaline and I find a target I can down him before he gets up from the Bulls Charge knockdown. If I don’t have full adrenaline I can pretty much CC the person until I do.

-_- sigh wvw crit chance/crit damage. Still not getting it.

Larger health =/= a better chance at surviving. Maybe against a condition build, but not burst.
————————-

This is a common mistake but its always present. Ele’s have usually half our max hp, yet they can survive indefinitely, why is that? Because having 5k extra HP lets us take 1-3 more hits, not a big deal when range can consistently hit the warrior regardless of actions taken.
—————————————————-

Its nice that you think 10k crits make a class good, but its not like the other professions can’t put out sustained equal to that.

[Warrior] This class is already dead.

in Warrior

Posted by: MiLkZz.4789

MiLkZz.4789

I disagree with almost everything. But I am assuming this is for sPvP/tPvP and considering the builds for these are totally different from the ones used in WvW (heck, I can’t even make my build in the mists…) I can’t say much.

Your damage section must be troll thou, warrior had almost the best burst in game. And we can give ourselves 100% movement speed uptime (traited with warhorn offhand) which no other class, besides the elementalist, can this easily.

Fixed is in bold. The problem is your opinion of the warrior comes from zerging; and while I agree with you on your points, you can’t disagree with someone on a completely different premise. The warrior has a lot of “diversifiable” negatives that nearly, if not completely, disappear in a massive ball of players. Even in smaller groups he can sometimes get away with controlling a fight, but most of the time he gets stomped outside the zerg.

SOR + warhorn is 100% uptime, you don’t have to trait anything. Not the warhorn, nor the signet. So be careful before you correct someone. And yea the ele can, that makes 2 classes. It still is a big advantage. People rarely get away from a good warior.

And my opinion comes from organised guild raids, GvG and yes zergs. But also from a ton of solo fights. And a solo warrior doesn’t get stomped in WvW (unless he is a zerker). Zerkers are a different story, they stomp some classes/builds hard and get stomped hard by some classes/builds.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

[Warrior] This class is already dead.

in Warrior

Posted by: timecookie.8570

timecookie.8570

Boons / Conditions, how they works, broken.

Warriors have traits about cripple/chilled/immobilize but there is no point in dispelling something that will be back 0.5 sec later. Just need immunity to movement alteration thru some traits/skills.

The +10% bonus ms while using melee weapons is ridiculous, buff it for 20%.

[Warrior] This class is already dead.

in Warrior

Posted by: Empiren.6401

Empiren.6401

Boons / Conditions, how they works, broken.

Warriors have traits about cripple/chilled/immobilize but there is no point in dispelling something that will be back 0.5 sec later. Just need immunity to movement alteration thru some traits/skills.

The +10% bonus ms while using melee weapons is ridiculous, buff it for 20%.

25% to match signets. But yeah, being able to re-apply cripple or chilled is pretty ridiculous for most classes.
———————

In my honest opinion our melee range should be 240. Its kind of silly to have 1/10 of the range of other classes and still expect our slightly higher burst to ever win out in a team fight.

[Warrior] This class is already dead.

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Also: Warrior plays the same role here as in wow. Nerfed and useless forever till they finally improve it and then repeat the nerf process. Only unlike wow, arenanet keeps saying “we don’t want them to be overpowering” when they are already on the lowest tier. Its disgusting honestly.

I agree with you on your entire post (but maybe you should have said our damage is horrendous now due to frenzy being a death sentence without also wasting endure pain lol), but that one part I quoted I disagree with.

1) I heard blizz buffed warriors to absolutely insane amounts of damage and made CCing them nearly impossible (except when a frost mage wants to ofc LOL) for like 30 seconds or something giving them free reign over all their enemies (besides frost mages again XP).

2) blizzard doesn’t know what balance means in the first place so using them as a comparison isn’t fair to anet LOL ;3

But yeah that was mainly a joke, I just like taking every opportunity I can to bash blizzard cause they are absolutely horrible at balancing classes in an MMO

People rarely get away from a good warior.

Cause nobody needs to anymore! LOL

But seriously that’s not true. Sure a good warrior can lock down any bad/decent player for quite a while, but good warrior vs good any other classes and the warrior won’t be able to catch them (thief stealth/teleport, mesmers numerous teleports, guardians knockbacks/condie removals/stability, necros fear and chill spam, ele is just impossible to catch by anyone, engi has unlimited swiftness and vigor if they spec right, ranger’s can literally back pedal and smash #1 while letting their pets receive all the CC effects through traits automatically).

But again this only applies to other good players of other classes, which ofc is where ALL the issues are coming from…..

(edited by Vicarious.3047)

[Warrior] This class is already dead.

in Warrior

Posted by: Empiren.6401

Empiren.6401

Ah, well I was talking more about the cata-lich days. Mist I am not familiar with the current arena meta, but warriors aren’t in that state now, they were I believe in the PTR before mist(sorry i dropped wow after I hit 90 cus it bored me)
-Blizzard has at least some balance. To the point where numbers are the main balance issues and their skills all work for the majority.

Anet……anet just puts a very odd pvp system and balances it to pve standards. Terra, i understand, Guild wars is completely baffling me daily how the system is so obviously pvp oriented but always balanced for pve.
——————————-

The problem is that warriors are mainly 1v1. That being said their 1v1 capabilities aren’t the greatest.

I’m sure that a great warrior can still win in a duel, but in team fights warriors are the easiest targets. No real cc removal, lowest sustained in the game for pvp, and quite honestly not that hard to kite since they almost have to run directly towards you like some PVE mob.(not to mention most of their “gap closers” can fail at the last step. Can’t tell you how many times rush or bulls rush fail at the last foot).

[Warrior] This class is already dead.

in Warrior

Posted by: monika.4765

monika.4765

OK SO !!!!!!!!!!!!!

im using Shout build all the time because why have 1 build/gear for PvE and 1 build for WvW .
2k toughness 2k vitality Sword/WH+Hammer and i think i find my place in this game ( WvW ) . i dont rly give a kitten about sPvP because in PvP warrior is dead . warr is like a veteran mob what is easy to kite LOLz.

BUT !

here is the thing . it was like 11 AM . was escorting yaks and then a enemy player jump on me ( i think a warr ) and hit me 3x and i was like [Hammer Shock]+ Leg Specialist and the dude start runing a away ???? WTF ? and he watching me from 2500 range and after 30 sec he come back whit his friend EPIC SOLO SUPER THIEF and they jump on my face . So i start hitting the thief what take 10 sec to kill him because he standing in my [Flurry] like a idiot ( charr thief not low lvl ) and i was like RLY ? are u naked or what ? because when i se a Thief/mesmer i start runing because in the 99% i die . and the warr take me like 20 sec to kill and because he start runing away again + i didt use my shouts . and then a engi come and he died like 25 sec [Earthshaker][Staggering Blow][Hammer Shock][Fierce Blow][Backbreaker]………………….

i was like WTF is going on ? thye buff WARR ? no … they not buffed warr . the SAD true is in this game the 75 % of the players are stupid as roks . and when they die then gues what is gona be nerfed ……. im just a supid shout warr whit 30 000 HP and 2 k toughness and they scared when the hiting me for 1,5 k and i dont even have a shield and they are panicking when i immobilize/stun/knock dow them . pathetic ……..

BUT !

warr still need to be buffed somehow …… but it must be like a normal buff not some OP kitten like 2x 2HW . i say lets give a WARR speed based on the adrenalil like
Stage 1 : +5% speed
Stage 2 : +10% speed
Stage 3 : +15% speed
warr need speed he rly need speed
or give swiftness in HEAL skill because every one have some OP kitten on his heal skill . and i think ardenalin on remove 2 conditions or HP regen is pathetic ……

i like my warr ……. its my only carracter but sometimes i feel like i mob … like something to kill for everyone else …. like a carracter called warr what is everything but not warr … its broken ……. shout warrior ….. warrior what heal ….. WTF Anet ?? what is gona be next ? tank Thief ? meele ranger ?
+ i got blocked on Anet youtube channel because i say them the same thing what im saying here . :/

sry for my poor eng skill

[Warrior] This class is already dead.

in Warrior

Posted by: Furiousbeard.7602

Furiousbeard.7602

I’m not sure access to a protection boon is going to help much, especially against a class like Mesmers who can remove it, or a Necro that can convert it to a condition.

What we need is something that provides evade and it should come from our traits.

Its really easy to lock down or kite a warrior and range him to death. If the ranged class wasn’t able to hit as much it would increase the length of the fight which would hopefully allow time to put more dps on them.

Unfortunately in a team fight, time isn’t always going to help the situation as conditions eat away at your health pool.

Perhaps we need a trait that increases your health regen based on the number of conditions that are stacked.

FA Soldier of Fortune – Flashypants (20,078 WvW kills) http://m.youtube.com/user/Duppa81
Roamer: 99.99% BLs / 0.01% EB

[Warrior] This class is already dead.

in Warrior

Posted by: XII.9401

XII.9401

It’s kinda sad that some players get upset because they cant hit the PvP i win button. No class is perfect. not warrior,guardian,mesmer,thief,ranger,elementalist,necromancer, or engineer. Everyone is going to make mistakes OR sacrifice one part of the class for the other. Learn to play the class and get a build/class that works for YOU.

No class is perfect because no class sprouts wings out of its kitten However, there are OP classes. Everyone knows right off the bat that Mesmers, Guardians and thieves -the holy trinity- are OP.

It’s not about damage. It’s about broken mechanics. Mesmers have too many escape mechanisms while having good burst damage or condition damage. Have you ever fought a heavy confusion mesmer or a good shatter one? I doubt it if your rank is below 40.
Thieves have ZERO cooldown on their ability..only class in this game that has that. They can Teleport instantly for ranges >1800, they can stealth repeatedly and they can stomp while stealthed on command while other classes need stability to do so. Oh..I forgot to mention they can’t be popped out of stealth at all.

We are talking about a kitten class and not how cute and cuddly certain people’s char warriors are. I’m afraid this isn’t the RP forum.

Please don’t post opinions based on little to no pvp experience. The original posters is 100% right and will be validated by changes applied to the warrior in the upcoming months -or years-. If you were correct about your post..why is Anet planing to buff the warrior? Hmm..

[Warrior] This class is already dead.

in Warrior

Posted by: swinsk.6410

swinsk.6410

Warrior does not have best burst in game, but it does have the best sustainable dps.

Thief and mesmer are #1 for burst.

Mesmer does more damage with it’s burst but takes longer and harder to execute.
Thief does less damage with it’s burst but in a lot less time and easier to execute.

Just another noob thief…

[Warrior] This class is already dead.

in Warrior

Posted by: Scoobaniec.9561

Scoobaniec.9561

Keep in mind that something will be nerfed on pve side..i look at u dmg output. They actually said that we are strong in pve but weak in pvp, and in upcoming patches i feel some nerfs as well.

Conditions arent a problem except confusion, chill, cripple and maybe immo. The real problem is lack of selfsustain (!), dmg mitigation, trash utilities as well traits+no synergy between em. Imo warrior should be all about stuff like mace 2, sword 5, spear 4..

Did i mention that actually spear is the best warrior wep?
Its has fast combo attack on 2 to break blocks/blind, a pull, a block and gap closer+stun on burst, even cripple on chain set. We need more weapons to be like that.

Also adrenaline system is broken, its promotes passive gameplay. The olny great burst abilities i can think of coming from hammer, longbow and somehow sword (bc of immo, except that its trash), rest need rework.. And plz dont say that killshot is awesome..its awesome to kill noobs thats all

[Warrior] This class is already dead.

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Warrior does not have best burst in game, but it does have the best sustainable dps.

What?……….

It’s pretty well known that warriors DO NOT have very good sustain in pvp :/

[Warrior] This class is already dead.

in Warrior

Posted by: Redscope.6215

Redscope.6215

SOR + warhorn is 100% uptime, you don’t have to trait anything. Not the warhorn, nor the signet. So be careful before you correct someone. And yea the ele can, that makes 2 classes. It still is a big advantage. People rarely get away from a good warior.

You’re quite right, if you hit your signet and warhorn back to back, immediately, asap, one right after the other…you can.

I’m kiiiiiinda not counting that as possible unless you’re just running around the map. Not only will you have a good chance of not being on your warhorn weapon set in a fight every 20 seconds, but you’ve also got to count interrupts. The warrior and guardian classes are unmatched in their predictability and can easily be interrupted on almost any skill.

So, in-combat perma swift isn’t really a warrior’s possibility if you’re not traited.

Eles and thieves get away from warriors all the time. Thieves I get, they’re supposed to be kings of mobility…eles…not so much. Time for a mobility nerf I think. And more than just an increase in RTL cooldown for God’s sake!!

And my opinion comes from organised guild raids, GvG and yes zergs. But also from a ton of solo fights. And a solo warrior doesn’t get stomped in WvW (unless he is a zerker). Zerkers are a different story, they stomp some classes/builds hard and get stomped hard by some classes/builds.

Solo bunker builds are tough, yes, but they usually can’t stop the DPS builds from leaving the fight. Thats the way bunkers should be balanced…tough but escapable. The ele isn’t escapable even as a bunker build, which is what makes him OP.

My opinion of solo WvW is this: There are a TON of bad players out there. Most of the good players who roam in WvW play the most powerful classes to do so. Thieves and eles roam a lot. Many of them are bad and they don’t put up much of a fight, but the ones that are used to their potential are unbeatable unless you build bunker. Then they just end up leaving or winning when friends drop by to visit.

[Warrior] This class is already dead.

in Warrior

Posted by: Aldan.5716

Aldan.5716

Why are people on here arguing that warrior doesn’t need a buff !?!? Nobody’s saying it’s impossible to do anything good or win a few matches in a good team, the point is whatever warrior CAN do another class can do better and usually with less difficulty.

[Warrior] This class is already dead.

in Warrior

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Just a guy from your fellow underwhelming class (Necromancer) here wishing you guys luck in getting fixed.

I do use Warrior myself quite often in tournaments, and it is lacking considerably. Guardians and Elementalists blow the capabilities of this class out of the water with their own ridiculous capabilities.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

[Warrior] This class is already dead.

in Warrior

Posted by: tichorum.2415

tichorum.2415

I actually read this thread, unlike others.

I agree with a lot of your points, however, burst on the warrior is ridiculous; THE PROBLEM WITH IT IS THE FACT THAT IS CAN BE DODGED/BLOCKED WAY TOO EASILY.

Any bad PvPer that doesn’t dodge/block my frenzy 100b takes up to 16k crits from my build at the end. That’s ridiculous. The problem is 90% of the time the 100b doesn’t finish because it’s dodged out of, evaded, blocked, etc.

Former PvP commentator for ESL & Arenanet.

I used to run the Academy Gaming tournaments for GW2.

[Warrior] This class is already dead.

in Warrior

Posted by: Venereus.9473

Venereus.9473

I actually read this thread, unlike others.

I agree with a lot of your points, however, burst on the warrior is ridiculous; THE PROBLEM WITH IT IS THE FACT THAT IS CAN BE DODGED/BLOCKED WAY TOO EASILY.

Any bad PvPer that doesn’t dodge/block my frenzy 100b takes up to 16k crits from my build at the end. That’s ridiculous. The problem is 90% of the time the 100b doesn’t finish because it’s dodged out of, evaded, blocked, etc.

Try Shield Bash + Eviscerate.

[Warrior] This class is already dead.

in Warrior

Posted by: MeveM.7913

MeveM.7913

Ok for starters here is this DISCLAIMER : I am not talking about pve and am just going to ignore anyone who thinks LB or Rifle are core warrior weapons.

Movement
-The primary problems with warrior movement lies on both what we can do and what we can do to the enemy

1. Passive movement speed:
Why do we, as a primarily melee class, have no passive movement speed buffs? Our only passive buff is from a trait that gives us 10%*(useless and costly).

I mean what is the reason we do not have one and almost every other range profession does? We have to be within melee range for 90% of our skills to hit/do damage, its just beyond me that we don’t have the this. What could have possibly been the mindset?
“Oh hey lets give range more passive movement speed than warrior-melee, haha, that totally won’t mess up the warriors on top of slows/cc being aoe/spammable for every range!.”

This bit is hilarious. Warrior trait gives 10% movement speed? Well that’s in and out of combat. Ranged get 25% OUT of combat. Hit them with anything and you run 10% faster than they do. Don’t see the problem, you get them in combat, use GS 5 ability, boom, up close and personal, you now run 10% faster than they do and should not be able to get away from you unless they slow you and dodge away etc, by which time you can whirlwind or charge to them yet again.

[Warrior] This class is already dead.

in Warrior

Posted by: PistolWraith.6732

PistolWraith.6732

Ok for starters here is this DISCLAIMER : I am not talking about pve and am just going to ignore anyone who thinks LB or Rifle are core warrior weapons.

Movement
-The primary problems with warrior movement lies on both what we can do and what we can do to the enemy

1. Passive movement speed:
Why do we, as a primarily melee class, have no passive movement speed buffs? Our only passive buff is from a trait that gives us 10%*(useless and costly).

I mean what is the reason we do not have one and almost every other range profession does? We have to be within melee range for 90% of our skills to hit/do damage, its just beyond me that we don’t have the this. What could have possibly been the mindset?
“Oh hey lets give range more passive movement speed than warrior-melee, haha, that totally won’t mess up the warriors on top of slows/cc being aoe/spammable for every range!.”

This bit is hilarious. Warrior trait gives 10% movement speed? Well that’s in and out of combat. Ranged get 25% OUT of combat. Hit them with anything and you run 10% faster than they do. Don’t see the problem, you get them in combat, use GS 5 ability, boom, up close and personal, you now run 10% faster than they do and should not be able to get away from you unless they slow you and dodge away etc, by which time you can whirlwind or charge to them yet again.

Necros, eles, rangers and thieves have 25% movespeed buff and they don’t lose it in combat.

[Warrior] This class is already dead.

in Warrior

Posted by: Olba.5376

Olba.5376

I actually read this thread, unlike others.

I agree with a lot of your points, however, burst on the warrior is ridiculous; THE PROBLEM WITH IT IS THE FACT THAT IS CAN BE DODGED/BLOCKED WAY TOO EASILY.

Any bad PvPer that doesn’t dodge/block my frenzy 100b takes up to 16k crits from my build at the end. That’s ridiculous. The problem is 90% of the time the 100b doesn’t finish because it’s dodged out of, evaded, blocked, etc.

Try Shield Bash + Eviscerate.

Shield Bash + Eviscerate with Unsuspecting Foe gets some pretty kitten high hits. The problem is that SB has 25 (20 if traited) cooldown.

Also, Volley with high crit rate is pretty mean.

[Warrior] This class is already dead.

in Warrior

Posted by: kodesh.2851

kodesh.2851

I always switch to a class right when it dies!

Really though, played 1600 games of spvp, about half as mesmer. Now I’m rockin the sword/longbow bleed warrior and loving it. Doesn’t feel weak at all even after so much time as a so often called OP/faceroll prof.

That said, I think warrior utilities could use some love. They do feel a bit less potent to me than some other profs. Maybe that’s by design though, since the weapon skills are superb imo.

Sizzap – Asura Mesmer, Dragonbrand

[Warrior] This class is already dead.

in Warrior

Posted by: Daywolf.2630

Daywolf.2630

Mobility? Easy: signit of speed into a hammer. Problem solved. (bout perma speed even with minor in regards to pve)
Defense: Easy: health regen + added regen food. Problem solved.
Offense: Easy: hammer AOE’s while running is great. Switch to GS on focused attacks.
Hard to go wrong..

(edited by Daywolf.2630)

[Warrior] This class is already dead.

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Really though, played 1600 games of spvp, about half as mesmer. Now I’m rockin the sword/longbow bleed warrior and loving it. Doesn’t feel weak at all even after so much time as a so often called OP/faceroll prof

You obviously haven’t played any tourneys against any decent players if you think a condi warrior build is any good at all.

And yes I have personally done it myself, a lot, and it still sucks.

Mobility? Easy: signit of speed into a hammer. Problem solved. (bout perma speed even with minor in regards to pve)
Defense: Easy: health regen + added regen food. Problem solved.
Offense: Easy: hammer AOE’s while running is great. Switch to GS on focused attacks.
Hard to go wrong..

Mobility: There is no signet of speed and hammer is the slowest moving melee weapon a warrior can use, maybe besides a mace, but I still don’t see how switching to it would equate to more mobility….

Defense: Warrior regen is absolutely pitiful AT BEST and won’t help you live through ANYTHING in sPvP, and yes I’ve tried full healing regen warrior builds, they’re horrible. And you’re talking about food? really?………

Offense: Hammer has two aoe’s that are blinded 80% of the time you try to use them and now with frenzy being a death sentence GS can’t get off it’s full damage and attempting too usually results in the warriors death before his 100B is even up.

So what was your point again?

(edited by Vicarious.3047)

[Warrior] This class is already dead.

in Warrior

Posted by: oZii.2864

oZii.2864

I don’t think mobility is a problem for warriors its just that you have to carry certain weapons to have that mobility. I don’t know if this is necessarily a problem it more depends on what you are doing. If I am out solo roaming on my thief I’m not about to run S/P and P/P.

Someone suggested that weakness would fit with warriors a bit more than giving us protection boon and weakness is more offensive minded which is what warriors are suppose to be.

This isn’t a bad suggestion but I think there needs to be some minor trait or weakness debuff added to all weapon set. I always thought weakness from reading the tooltip was pretty much trash until I actually paid attention to what it does to an endurance bar. I don’t think the damage debuff it does is all that great since most people spec into crits anyway but it helps. I wouldn’t replace rendering strikes with a weakness trait since that would also nerf pve. So maybe adding it to all weapon sets would be good say the auto attacks like last strike of GS, auto on hammer, mace has it but move it to the 1st and 2nd parts of the chain. Cripple and weakness on hamstring for sword, add to axe auto attack etc.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

[Warrior] This class is already dead.

in Warrior

Posted by: silentnight warrior.2714

silentnight warrior.2714

This class is indeed dead for PvP (not WvW because of zergfest). But Anet wants to improve the warrior and i think it will be fine and I will not accept less that. ( just look how they improve the enginers).
After ANet fix the warrior and if we remain UP against the GOD Professions that ANet like so much, its time not to switch character, but switch the game. I like balance and play fair. I like to play equal and if i lose one match i want to feel that the others were better. Right now its not the skill that matters but the professions you choose.
Warrior right now only help other professions destroying their targets. In 1v1 will lose 90% of times.
Weak condition removal
Weak movement skills (this is even more relevant because all of them are afected by slows)
Lots of weak utilities ( have some (few) good with huge cooldows)
Weak synergie with traits.
And dont forget that warrior has to be close to do damage (taking lots of damage) and he is so slow when he attacks (most predictable profession in the game).
Worst penalty when using quikness.
Cannot reset fights (they will always reach you if they want, you can escape if they let you)
Lets see the thief, that profession have always available one or more gap closers, so if you evade them they will almost instantly reach you again. Warrior is not even NEAR that.
Warrior is a mess in sPvP and tPvP

[Warrior] This class is already dead.

in Warrior

Posted by: JohnSar.2837

JohnSar.2837

I’ve been playing warrior in WvW lately with hammer/rifle. Hammer is excellent to use while in zergs. Roaming alone is sure death. Thieves chop me and I don’t have the time for a fart if I endure pain is on cd.

[Warrior] This class is already dead.

in Warrior

Posted by: Daywolf.2630

Daywolf.2630

Mobility: There is no signet of speed and hammer is the slowest moving melee weapon a warrior can use, maybe besides a mace, but I still don’t see how switching to it would equate to more mobility….

Defense: Warrior regen is absolutely pitiful AT BEST and won’t help you live through ANYTHING in sPvP, and yes I’ve tried full healing regen warrior builds, they’re horrible. And you’re talking about food? really?………

Offense: Hammer has two aoe’s that are blinded 80% of the time you try to use them and now with frenzy being a death sentence GS can’t get off it’s full damage and attempting too usually results in the warriors death before his 100B is even up.

So what was your point again?

Of course I meant sigil of speed, anyone actually reading the sentence I think could figure that type-o out.

sPvP is already dead, it’s not just the warrior class, it’s dead on it’s own. I’m not going to cry over not having a good spot in sPvP for my warrior when I don’t even do it with any other class – as most don’t. If it upsets you that much, maybe time to go back to wow? Was that the point you were looking for?

But for WvW which is actually populated, nothing wrong with hammer and regen that I see. Yes even various food buffs. Cry me a river?

[Warrior] This class is already dead.

in Warrior

Posted by: SmoothHussler.6387

SmoothHussler.6387

This bit is hilarious. Warrior trait gives 10% movement speed? Well that’s in and out of combat. Ranged get 25% OUT of combat. Hit them with anything and you run 10% faster than they do. Don’t see the problem, you get them in combat, use GS 5 ability, boom, up close and personal, you now run 10% faster than they do and should not be able to get away from you unless they slow you and dodge away etc, by which time you can whirlwind or charge to them yet again.

Just so I understand this, you actually trait Furious Speed?

Maguuma: Thug Life: [DERP][ME][PYRO] and other assorted dead guilds.

[Warrior] This class is already dead.

in Warrior

Posted by: oZii.2864

oZii.2864

I’ve been playing warrior in WvW lately with hammer/rifle. Hammer is excellent to use while in zergs. Roaming alone is sure death. Thieves chop me and I don’t have the time for a fart if I endure pain is on cd.

I run hammer GS solo roaming and have no problems not anymore than if I had Sword/Shield and I don’t really like main hand sword. Just take the last stand trait or take balance stance. If your just dying to thieves roaming then you need some more toughness or something.

Sometimes I just face tank the damage when they start heartseeker and queued up to many and then 100bs. You will certainly out dps them.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

(edited by oZii.2864)

[Warrior] This class is already dead.

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Of course I meant sigil of speed, anyone actually reading the sentence I think could figure that type-o out.

sPvP is already dead, it’s not just the warrior class, it’s dead on it’s own. I’m not going to cry over not having a good spot in sPvP for my warrior when I don’t even do it with any other class – as most don’t. If it upsets you that much, maybe time to go back to wow? Was that the point you were looking for?

But for WvW which is actually populated, nothing wrong with hammer and regen that I see. Yes even various food buffs. Cry me a river?

How ignorant…..

Sigil of Speed does almost nothing for you and you’d be MUCH better off with a better sigil, and no most people wouldn’t be able to figure that type-o out cause no one freaking uses sigil of speed anyway.

sPvP isn’t dead, fast queues in tourneys and always 20+ full rooms for hotjoiners. Just cause no one wants you on their tourney team doesn’t mean there isn’t anybody to join, it means you suck.

And why bring WoW into this? It’s a horrible game, end of story, moving along?

In WvW regen is fine cause you can actually distance yourself and let it work, but AGAIN this is an sPvP warrior discussion and in sPvP regen for warriors means NOTHING, it won’t save you from anything at all. And there IS NO FOOD IN SPVP so please stfu about food already, I thought you’d have figured that one out by now…… guess not.