Greataxe – Nuff said.
1. Gash, Rend, Dismember: Gash/Rend: Damage and bleed 5s. Dismember: Heavy Damage, Blast Finisher 50%. CT 1/2, 1/2, 3/4
2. Assault: Leap at target foe, bashing it with the hilt of your Greataxe and stunning it for 1 second, range 600, CD 14. Leap Finisher.
3. Broad Sweep: Damage, and knockback, all foes in a cone, Range 300, CT 3/4, CD 8
4. Split the Ranks: Evade and leaps to target location, inflicting AoE damage and fear 1s to all enemies within the radius, Range 600, CT 1/2, CD 18. Leap Finisher.
5. Devastate: Damage and Launch all foes in a short cone in front of you. CD 20, CT 3/4
F1: Ancient Destruction: Gain stability [1/2/3]s, and perform [2/4/6] devastatingly powerful whirling strikes hitting all foes (up to 5) in a radius. Each hit causes immobilize for 1/2s. Channeled [1/2/3] Seconds (thus one strike every 1/2s), can move while channeling. Duration increases with Adrenal level. Whirl Finisher.
Battle Gauntlets – A pair of specially designed metal gauntlets with studs and small sharpened edges for battle, allowing a skilled user to fully utilize his speed and agility, at the expense of raw power.
1. Jab, Cross, Hook, Claw: A speedy 4 hit combo, which applies immobilize 3/4s on the 4th hit. CT 1/4, 1/4, 1/4, 1/2.
2. Spinning Backfist: A lightning fast spinning strike, capable of deflecting incoming attacks in the process. Mobile channel 2s, Block 2s, Knockback 80, AOE radius 80, CT 0, CD 10. Whirl Finisher.
3. Deflecting Kata: Blocks and counters the next attack, causing knockback 80, and granting the warrior protection 4s. CD 12.
4. Dragon Punch: Roll towards your target, evading attacks, and delivering an uppercut that launches foes, and invigorates the warrior (vigor 5s). Leap Finisher.
5. Dragon Rush: Quickly charge your target, gaining stability 2s, knocking down any foes hit, and continuing past, trampling them along the way. Leap Finisher.
F1: Ground Strike: An overhand axe handle strike that damages (Adren1), launches all nearby foes (Adren2) , and kicks up a large amount of dirt, ice, dust, sand or debris, creating a smoke field. (Adren3).
Pistol(s)
1. Slug Shot: Damages and bleeds 3s the target, CT 1/2
2. Tracer Round: A brilliantly colored slug that damages and blinds (3s) the target.
3. Cheap Shot: A shot to the foot that dazes and immobilizes foes, Daze 1/2, Immobilize 2s (Range 450).
4. Ice Round: A shot of ammo imbued with frost, damages and chills 4s the target.
5. Power Shot: Damages, knocks back and cripples target foe (Range 450)
F1 Burst: Blazing Volley: A series of shots that damages and burns the target, leaving a line of fire on the ground.
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