Why not just a overall DMG buff?

Why not just a overall DMG buff?

in Warrior

Posted by: THuGaNoMiX.5036

THuGaNoMiX.5036

If they are going to make us have to play like thieves then why not give us damage buff across the board. At least gives us warriors a chance to help in team fights by being able to burst a couple people down before our inevitable death.

Why not just a overall DMG buff?

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Posted by: NiloyBardhan.9170

NiloyBardhan.9170

Warriors doesn’t lack DMG but lacks sustain and needs HUGE help in that department. Also the fact that their attacks are pretty slow, blind spamming (mes, thieves for eg.) is over-effective against warriors.

14 80s – Niloy Bardhan (warr) ¦ Cute Asura Niloy (guard) ¦ Madhumita Bardhan (ele)
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Why not just a overall DMG buff?

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Posted by: TheBravery.9615

TheBravery.9615

The last thing we need is more damage, especially if half of the damage is having trouble connecting.

Why not just a overall DMG buff?

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Posted by: Liewec.2896

Liewec.2896

i wish they’d let us play more like a berserker,
blood reckoning’s healing effect should be a passive, effect,
activating it should trigger the other effects (but not disable the healing effect)

Why not just a overall DMG buff?

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Posted by: Valik Shin.9027

Valik Shin.9027

From pvp side warrior sustain damage is fine. The problem is chills, blinds, cripple, and immob make it very hard to land hits. Add in the lack of sustained survivability to melee targets reliably and it takes warriors out of team fights.

More on the point of the OP. If they want warrior to be a spike and run class then yes we need a huge damage buff or more skills to grant temp invuln to moment impairment, blinds and blocks.

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

Why not just a overall DMG buff?

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Posted by: CombatEvolve.9238

CombatEvolve.9238

Or the need to lower the cooldown of Berserker Stance, because that skill feels like a necessity in order for Warriors to do much of anything.

As other people mentioned, our damage is fine, even on the higher end if you just look at numbers alone. The problem is Warriors survivability is not too great, and we are prone to kiting. Longbow tickles. Soft crowd controls are annoying and plentiful with the amount of Druids and Necros running around.

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