I really find this game has nothing to offer me and this is something I’m looking for.
PVE: I dislike all aspects of PvE in gw2 because I cannot play the healing role (doesn’t exist). As such, PvE has been nothing but extremely disappointing.
WvW: I dislike this because you as an individual make up much less than 1% of all the people participating. Your role, contributions and “accomplishments” are negligible. There are simply so many people beating their heads off each other in here that I get no feeling of being important or making great plays. At the end of the day, you’re just as useful as the automated guards.
sPvP: I dislike this for the sole reason that I can’t utilize my own characters. I’ve worked hard to build up my level 80, get him exotic gear and nice weapons. This is the character that I am in the game, I don’t want to play randomly generated characters for the purpose of PvPing. It’s great if I’m participating in a competitive tournament or LAN, but I’m not. I, like many people, have an attachment to their character(s), and when I’m playing the game this is the one I want to be using.
As such, finding things to do in this game have been largely impossible. All of my friends have quit, my girlfriend is nearing 100% map completion and quickly growing bored and we’re both looking back to WoW at this point. I don’t mean to make this a WoW v GW2 thing, but for us, WoW is a game we enjoy playing more because it offers us the option to play with friends, in a team, in pvp, where our contributions actually can make or break the game (10v10, 15v15 battlegrounds).
I have been unable to find any blogs on if this feature is coming to guild wars 2, and I sincerely hope it is. I promise when it’s added, I’ll be back to give the game another chance. Until then however, I’ll continue to read /r/guildwars2 looking for battleground news.
EDIT:
Seems to be quite a bit of activity in here, and perhaps some misunderstanding in some cases. To be clear, I’m not looking to transform PvP from what it is now to some endless grind. I’m completely ok with the systems being entirely independent. With that being said, I would like a system where by:
- Battleground sizes of 10v10 and 15v15.
- Characters use their PvE/Crafted/Purchased/Obtained gear.
- Various game modes such as CTF, Domination, Team Deathmatch etc.
- Much like their other business model, renting out battleground servers could be possible.
I’m not asking to make GW2 pvp not based on skill or tactics. Both will still apply, and sPvP can remain the way it exists right now.
The primary reasons I’m not engaging in PvP right now:
- WvWvW: Too many people as mentioned above. In addition, my server is outnumbered, we are losing in the range of 400,000 – 10,000 – 10,000
- sPvP: Character detachment. I want to be able to use the character I play everyday. Even if that means buying a PvP-only set of gear from a vendor in the “PvE Realm” of the game before engaging in it.
(edited by Sky.3519)