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Posted by: Dardamaniac.1295

Dardamaniac.1295

While we wait for the patch lets play a game..

We take a geuss and in every geuss we are right we drink a shot..The changes announced from JSharp thread dont count

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Posted by: XGhoul.7426

XGhoul.7426

Warrior hammer skills get a buff.

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Posted by: Eri.8560

Eri.8560

Skyhammer gets added to the teamQ tPVP rotation with an added breakable glass in the middle of each point to encourage better “positional” play.

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Rangers get a new trait that enables them to use two pets at once.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: Dardamaniac.1295

Dardamaniac.1295

Come on, dont you want to get wasted?You will experience the patch much better

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Posted by: Daishi.6027

Daishi.6027

Mesmers and guardians will get nothing of note

Duration based condis and boons will be nerfed

Rangers will still auto attack to win and get more tools to make it even more viable

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Every class will get a healing buff except eles

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: sorrow.2364

sorrow.2364

Warrior buffs.

/15 chars

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Warriors will be made unkillable in WvW so they can dominate all realms of play.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: evilapprentice.6379

evilapprentice.6379

S/D thieves will be nerfed.

Venomous aura will be buffed, but without the necessary fix to venoms, still leaving it worthless. (odd – “less” followed by “worth” = worthkitten…until I post this explanation, at which point it is no longer considered a curse)

Body shot will be buffed , but still remain a sub-par skill that does nothing to help define how P/P should play.

P/P will still be the thief’s absolute worst designed weapon set.

I’m going to stop before I die of alcohol poisoning.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

(edited by evilapprentice.6379)

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Posted by: selan.8354

selan.8354

Warriors will be made unkillable in WvW so they can dominate all realms of play.

this warriors will be be immortals in wvw. mesmers will still be vail bots with nothing else to contribute in a zerg fight. mesmers will get 1 mantra change and thats it and remain the bottom feeders in wvw.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Darnis.4056

Darnis.4056

Is there going to be a SOTG this time around? I always look forward to it..

Will the Real Pink Puma Please stand up?

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Posted by: silvermember.8941

silvermember.8941

ele get a buff to lava front and get nerfed somewhere else to cover up the buff.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Gandarel.5091

Gandarel.5091

S/D thief build now has permanent swiftness to match infinite dodge, insane dmg, insane teleport, and boon stealing.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

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Posted by: Darnis.4056

Darnis.4056

Templates are added
Spectator mode now works for TPVP matches
Raid on Capricorn introduced to TPVP; Water changed to ice mid node moved up.
New Map Added featuring a new game mechanic: Capture the flag.
Custum arenas now have multiple game modes ; CTF/TDM/Bomb/KingotHill
PvP Tournaments now give Black Lion fodder; combine 20 to create a BL Ticket Scrap
Warriors/Thieves/Necros nerfed slightly

Will the Real Pink Puma Please stand up?

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Posted by: ensoriki.5789

ensoriki.5789

Foefire bases now have higher defenses.

guess im not drinking tonight.

The great forum duppy.

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Posted by: Eri.8560

Eri.8560

All character models get downsized so that the Asura race isn’t Op anymore.

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Posted by: Zeon.8239

Zeon.8239

The patches for Elementalists focus on conjures/staff and nothing else, still leaving us in practically the same state we’re in now, except with nerfs to Evasive Arcana.

The complaints about Elementalists’ Fire traitline are unresolved, whereas aNet made it a point in patch notes make us aware that the changes to Necros’ Blood traitline were a response to their complaints.

Mesmers get mantra buffs, but they still go widely unused.

Meanwhile, everything else gets buffs that matter.

Shadow trap gets nerfed but still remains one of the most useful (and fun) utility skills in the game.

S/D thieves complain, saying that larcenous strike changing from two boon steals to one breaks the entire weaponset. Meanwhile, the glaring problem with the ability to spam evades goes pitifully unanswered.

#ELEtism

(edited by Zeon.8239)

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Posted by: Chukree.1756

Chukree.1756

Thieves will get infinite stealth as well as infinite evade.. oh wait. they alrdy have that..How about making the spam dmg more op? 2 000~dmg on skill 3…alrdy sipping a beer in advance

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Posted by: Chukree.1756

Chukree.1756

The skyhammer will deal 1 million dmg but will be evadeable, but only on evade thieves and rangers. And The sky hammer hits the whole map, even the shooter.

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Posted by: Chukree.1756

Chukree.1756

Further, a new condition will, once again, be added to the necro spike. It’s called skyhammer-lock-down-butt-kitten d. And it dmges as much as your character dies twice and has 30 sec respawn. And it is an aoe fear too.

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Posted by: Chukree.1756

Chukree.1756

Spirit rangers will get a pet called Jon Peters which is a huge hybrid between a demon that spits fire and Jon Peters’ face. It cast the ele spell Dragon Tooth on replay, and it’s perma invulnerable.

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Posted by: Demonts.4593

Demonts.4593

The next person who says s/d thieves have great damage and infinate dodging should go down a bottle of jacks in 4 seconds lol… not to mention the ports drain ur initiative FAST.

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Posted by: evilapprentice.6379

evilapprentice.6379

S/D thieves complain, saying that larcenous strike changing from two boon steals to one breaks the entire weaponset. Meanwhile, the glaring problem with the ability to spam evades goes pitifully unanswered.

You appear to be commenting on a spec that fell out of favor months ago. Please update your biases before trying again.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

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Posted by: Zeon.8239

Zeon.8239

S/D thieves complain, saying that larcenous strike changing from two boon steals to one breaks the entire weaponset. Meanwhile, the glaring problem with the ability to spam evades goes pitifully unanswered.

You appear to be commenting on a spec that fell out of favor months ago. Please update your biases before trying again.

Just because it fell out of “favor” doesn’t mean that it doesn’t exist, or isn’t an issue.

#ELEtism

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Posted by: evilapprentice.6379

evilapprentice.6379

S/D thieves complain, saying that larcenous strike changing from two boon steals to one breaks the entire weaponset. Meanwhile, the glaring problem with the ability to spam evades goes pitifully unanswered.

You appear to be commenting on a spec that fell out of favor months ago. Please update your biases before trying again.

Just because it fell out of “favor” doesn’t mean that it doesn’t exist, or isn’t an issue.

“Spamming evades” is a symptom of Double S/D with Quick pockets.

That spec isn’t run anymore because of how bad it is – it’s predictable, easily countered, offers nothing in team fights, and is kitten -poor against the current bunker-ish meta.

It isn’t an issue anymore because it’s a bad spec that no longer works. If you’re talking about any spec with S/D as one of the weaponsets, you can’t exactly “Spam” evades, so the point is moot from the start.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

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Posted by: Sampo.9678

Sampo.9678

They will put rewards for glory so that all the people who farmed skyhammer will now get better rewards than legit pvp players.

“Be brave, little rabbit. Take a chance.”

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Posted by: Superkav.5012

Superkav.5012

Necros will get a Dhumfire II trait which introduces an uncleansable condition called “Deathfire” that transfers health from the target to the necro (which scales with condition damage and vitality).

In addition, they get a trait called “Free Actions”, which renders the necro immune to hard cc for 10 seconds when the target has a condition (intertal 30 sec cd).

Both traits are adept traits.

Finally, necroes will get a new signet called “Death Sentence” which re-applies all current conditions, including fear, on the target each second for a total of 7 seconds. The signet has a long cooldown though (50 sec).

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Posted by: Superkav.5012

Superkav.5012

Eles get a new ulitity skill called “Disintegrate ??” which randomly removes either 90% of health from the target or the ele himself.

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Posted by: Harbinger.8637

Harbinger.8637

Combine Endure Pain and Zerker Stance into one skill and call it Undying Rage, but you lose 50% of your hp.

<3 swtor

Guardian WvW Guide!
Heavens Rage

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Posted by: Superkav.5012

Superkav.5012

Rangers get a new grandmaster trait called “Sonic Strings” which heavily increases the sound volume of the shortbow autoattack and adds sonic damage.

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Posted by: Dagins.5163

Dagins.5163

At least one gamebreaking bug will be introduced to thief class, and after reports fix will come in 2-3 months.

Signed, level 1 alt