(edited by station.6421)
Retaliation needs some improvements
I disagree with most of this.
1) Combat is not moving too fast. I can see retaliation up and I know not to spam my abilities.
2) It would be nice to see some more detail on the amount of damage it actually does.
3) Getting that 20+ seconds makes up for their otherwise lacking dps. There’s no heavy dps out there running around with tons of uptime on retaliation.
I disagree with most of this.
1) Combat is not moving too fast. I can see retaliation up and I know not to spam my abilities.
2) It would be nice to see some more detail on the amount of damage it actually does.
3) Getting that 20+ seconds makes up for their otherwise lacking dps. There’s no heavy dps out there running around with tons of uptime on retaliation.
1) Well, for starters, there’s also issues with clipping on AOE attacks, which I forgot to mention. No one tabs through every enemy to make sure there’s no retaliation up before they use their burst/aoe. I don’t see what’s so unreasonable about this request. They’ve already done it with confusion and it’s “easy enough to see” sans the combat text. Anyway, it goes against the whole “play the game, not the UI” approach and is inconsistent with how they addressed confusion damage.
2) I’m glad we could agree on something.
3). First, I disagree. There are heavy dps builds running this because it scales with power. They kind of go hand-in-hand. Seconldy, have you even played a guardian? It’s ridiculously easy to get almost 100% up time on GS. Symbol of Wrath-> Leap -> blast finisher if you’re feeling happy, Save Yourselves!, Stand your Ground!, activating the signet, and a trait that increases duration by 25%.
What I got from this is, basically, that you’re okay with face tanking. Retaliation is the most passive way to kill someone. All I need to do is stack Pow/Tough/Vit and boon duration and watch things melt as they try to hit me
(edited by station.6421)
1) Great idea. Secondly, even seeing/looking for the Retaliation buff, I get it mixed up with fury. I know this is something I can just remember, but when I quickly look over the buffs, it’s easy to mistake one for the other. So, I’d like a drastically different looking buff icon for fury or retaliation.
2) Check.
3) I don’t like the idea of limiting durations, when you can get creative with specs or just have a solid indirect method of producing full uptime of boons. It’s a little different if you can get full uptime naturally with one cast, but then that’s just even more counter-able with boon stripping. Versus some builds, your build just won’t be able to handle well, is my logic on this particular issue.