Pro Nightcapping Patch?

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Posted by: Dayra.7405

Dayra.7405

If I put the
- 30secs dealy before contestet, and the
- more damage by arrow-carts, and the
- treb-shoots cannot be catched anymore
together, my imagination predicts the following WvW will make most points.

Golem-rushes without opposition (you have now 30sec to capture it before it is even shown on the map) in the off-time and unbeatable arrow-carts/defensive-treb defense of everything – you captured in the off-time – during prime-time.

May the better Nightcapper win

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: pulsecodesgnl.3470

pulsecodesgnl.3470

As much as I love golem rushes, this does rather buff them too much. 5 golems + 30 seconds + timewarp on a reinforced gate and it’s going to be almost gone by the time the flag shows up.

I.E. nightcapping a fully upgraded SM is going to be easy as pie in lower tiers assuming you have 5-ish people.

Voxtr | Svell | Kvikr | Svass | Sundr | Naud | Kvedja | Traust
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]

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Posted by: Master Farkha.1857

Master Farkha.1857

Yeah but on the flip side if you have one person scouting you can portal everyone in with the wp…you won’t have to wait 3 minutes.

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Posted by: Draygo.9473

Draygo.9473

If an enemy has enough people on the map to golem rush, that means they have at least 40 players. If you don’t have but 5 people on the map you weren’t going to stop it anyway.

Delarme
Apathy Inc [Ai]

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Posted by: pulsecodesgnl.3470

pulsecodesgnl.3470

Yeah but on the flip side if you have one person scouting you can portal everyone in with the wp…you won’t have to wait 3 minutes.

That’s the point though. Nightcapping is all about taking advantage of players not being able to man everything, especially scouting. This is large disincentive for anyone on a server under at least t5 to upgrade your structures. Basically, t3 towers could be capped before it even gets flagged, keeps and the castle will be in on inner with a decent sized nightcapping crew.

As opposed to the past, where if it was flagged, people were at least notified in advance.

Porting back will do jack if half your defenses are already invalid.

If an enemy has enough people on the map to golem rush, that means they have at least 40 players. If you don’t have but 5 people on the map you weren’t going to stop it anyway.

5 people, yes. But it was not only possible beforehand with 10-20, but quite probable. I don’t envy the outmanned night crewes now. People complained how boring it was to block siege with Swirling Winds, sitting at a t3 tower and just waiting for someone to attack you now is going to be even more ridiculous.

Voxtr | Svell | Kvikr | Svass | Sundr | Naud | Kvedja | Traust
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]

(edited by pulsecodesgnl.3470)

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Posted by: Master Farkha.1857

Master Farkha.1857

Maybe in the lower tiers but in the upper tiers there’s always about 1 map que full of people rolling around.

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Posted by: Dayra.7405

Dayra.7405

Ports are blocked immediately (the 30secs do not apply to ports) was written in the notes.
So if you attack something with a WP you see it immediately, but anything else you see only with 30secs delay.

Golem rush needs 40? I think 10 for 5 golems and 5 mesmer is sufficient Maybe 15 for 5 more to fight.

Ceterum censeo SFR esse delendam!

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Posted by: Genesis Notch.1905

Genesis Notch.1905

The direction of WvW seems quite dire now.

I am in charge of gas tanks. Tink Tink.

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Posted by: pulsecodesgnl.3470

pulsecodesgnl.3470

Maybe in the lower tiers but in the upper tiers there’s always about 1 map que full of people rolling around.

That’s not a good enough reason to invalidate all the lower tiers in my opinion.

Ports are blocked immediately (the 30secs do not apply to ports) was written in the notes.

Are you sure? If the WP becomes contested that’s pretty much the same thing as the tower getting flagged, it’s obviously noticeable. If that’s the case, there’s actually argument to get a WP up so you know faster.

Voxtr | Svell | Kvikr | Svass | Sundr | Naud | Kvedja | Traust
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]

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Posted by: Malediktus.9250

Malediktus.9250

I saw defended t3 keeps in t1 europe fall in less than a minute before due to golem rushes. Its not uncommon to have rushes with 20-60 golems on my server.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Master Farkha.1857

Master Farkha.1857

Ports are blocked immediately (the 30secs do not apply to ports) was written in the notes.
So if you attack something with a WP you see it immediately, but anything else you see only with 30secs delay.

Golem rush needs 40? I think 10 for 5 golems and 5 mesmer is sufficient Maybe 15 for 5 more to fight.

Well if this is true then scratch what I said :P

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Posted by: Dayra.7405

Dayra.7405

Quote from the patch notes:
“The “under attack” notice at objectives now displays 30 seconds after it is first attacked. Does not affect waypoint usage.”

Not a very clear statement I got it as the delay of the display does not delay the port-block.

Ceterum censeo SFR esse delendam!

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Posted by: pulsecodesgnl.3470

pulsecodesgnl.3470

That’s worth getting clarification on. If that is the case, I actually would be ‘kind of’ happy that there is incentive to upgrade. I’m not sure this is the way to do it though, since it’s basically keeping it as it is, and making it worse if you don’t.

Voxtr | Svell | Kvikr | Svass | Sundr | Naud | Kvedja | Traust
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]

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Posted by: wish.1027

wish.1027

Its not uncommon to have rushes with 20-60 golems on my server.

lol…..

Jade Quarry Warrior Strike Force [SF]
w/ an alt Thief and Guardian.
Math is your friend.

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Posted by: katniss.6735

katniss.6735

If you’re buying upgrades, you’re doing it wrong. Just farm that wexp, and save your money. wexp wexp wexp wexp wexp zergball wexp wexp wexp wexp wexp skill lag wexp wexp wexp wexp.

Or: Stare at a gate. WHEEEeeeeEEEEeEEe!

Server: Maguuma – Leafy Lass – Elementalist (WvW)
Guild: Bill Murray [Bill]/ [DERP]
twitch.tv/mlgw2

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Posted by: Dayra.7405

Dayra.7405

If you’re buying upgrades, you’re doing it wrong. Just farm that wexp, and save your money. wexp wexp wexp wexp wexp zergball wexp wexp wexp wexp wexp skill lag wexp wexp wexp wexp.

Or: Stare at a gate. WHEEEeeeeEEEEeEEe!

Maybe you are right. The counter-treb-player leaves his treb to repair walls and doors instead of shooting the attacking treb.

Griefing resources for repairing now gives WEXP.

And the Karma-trains (that crashed in the arrow-carts damage) will be replaced by a
build-rame destroy-rame WEXP-circle around a supply source.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: Terrahero.9358

Terrahero.9358

Everyday this happens in tier1.

One server golemrushes everything overnight. Capping (almost) everything, ramping up 500+ ticks easy. The 30sec cd makes it even harder for defenders to react, or attack anything cause they have to leave more defenders idling in keeps/towers

They(the nightcapping server) then spend the rest of the time upgrading and sieging these keeps and towers. By the time the other two servers gain activity they spend most of their time trying to break through these defenses and actually capping stuff back. Facing fully upgraded points, reinforced by a ton of manned arrowcarts.
Now ACs have been buffed massively, essentially more then double as good all things considering. Before it was already difficult and time consume to take stuff and ACs played a big part in that. Now it will be even harder, and Rams are essentially out of the question. Meaning only even longer drawn out sieges are the result. Giving the nightcapping server an even bigger advantage, as if 3x the score right now wasnt bad enough

So, Tier1 was already completely kittened up and Arenanet just kittened with it even more. And with the messed up rating system, there is no hope of going down. No matter how hard we lose, for how many months now.

p.s. zoomhacking with arrowcarts was bad enough, thanks for the extra range…

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Posted by: Malediktus.9250

Malediktus.9250

Its not uncommon to have rushes with 20-60 golems on my server.

lol…..

60 golems is not a joke. it takes hour to set up because of the supplies, but it happens from time to time on elona reach

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Posted by: Ruprect.7260

Ruprect.7260

I saw defended t3 keeps in t1 europe fall in less than a minute before due to golem rushes. Its not uncommon to have rushes with 20-60 golems on my server.

Where do you get 6000 supply??

Edit: Even 20 would take all day to set up and would be a gimmick.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: Malediktus.9250

Malediktus.9250

It isnt that hard to generate 6000 supplies if you have one or more 250 camps.
Or if you plunder 2800 from castle and two times 1700 from garrisons you have 6200.

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Posted by: Ruprect.7260

Ruprect.7260

It isnt that hard to generate 6000 supplies if you have one or more 250 camps.
Or if you plunder 2800 from castle and two times 1700 from garrisons you have 6200.

You must be seriously dominating your tier if you have a fully upgraded garry and 2 full upgraded keeps all with full supply and fully upgraded camps with full supply.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: Malediktus.9250

Malediktus.9250

yes, we downgraded from t1 to t2 by 0.66 ranking points by mistake and now dont get back up thanks to poor ranking system. so we have full castle and full keeps quite often.

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Posted by: CorliCorso.6254

CorliCorso.6254

Its not uncommon to have rushes with 20-60 golems on my server.

lol…..

60 golems is not a joke. it takes hour to set up because of the supplies, but it happens from time to time on elona reach

Can you please hurry up and get promoted? You’ll enjoy Golem Wars 2 against Viz.

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Posted by: Valik Shin.9027

Valik Shin.9027

I have seen pugs set up 20 golems in 30mins

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

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Posted by: Calvin.5380

Calvin.5380

Define nightcapping. Whose night?

Dragonbrand

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Posted by: Daemonne.5018

Daemonne.5018

Quote from the patch notes:
“The “under attack” notice at objectives now displays 30 seconds after it is first attacked. Does not affect waypoint usage.”

Not a very clear statement I got it as the delay of the display does not delay the port-block.

I get it as the WPs will still be active during the 30 second delay. “Will not affect waypoint USAGE” <— my reasoning.

If you play solitaire with only one suit, your game is going to end faster and feel lacking.

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Posted by: Under Web.2497

Under Web.2497

WP- whats that?
. . . Oh its a travel point in an UPGRADED keep.
So the server that can keep its keeps and upgrade them, gets to wp when under attack.
This is normally the ‘winning’ server
An unbalanced CASUAL aspect of GW2 (WvW) will now be even more unbalanced

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Posted by: Dayra.7405

Dayra.7405

Define nightcapping. Whose night?

The *Night-Time" is the time where active WvW-population is low, e.g. less than 50 per server. But if it is 50 or 100 or 20 likely depend on a) tier and b) EU or NA.

Night-Capping is therefore capping of Towers/Keeps/SM during a period with lowest number of persons in WvW for the Match.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: Deniara Devious.3948

Deniara Devious.3948

WP- whats that?
. . . Oh its a travel point in an UPGRADED keep.
So the server that can keep its keeps and upgrade them, gets to wp when under attack.
This is normally the ‘winning’ server
An unbalanced CASUAL aspect of GW2 (WvW) will now be even more unbalanced

Indeed. Anet developers want the winning server with better off prime time coverage (aka night capping) to completely dominate the play.

Nobody was asking for these type of changes. +80% damage increase was just way too overpowered. Indeed even +10% increase would have already been huge.

There has been a lot of really good suggestions in these forums how to bring balance to WvWvW. This is just making it even less unbalanced. Just see what is happening in euro tier #1.

Anet, wake up! And communicate with your player base before doing such drastic illogical changes.

Deniara / Ayna – I want the original WvWvW maps back – Desolation [EU]