can't drop sieges in wvw
Same problem (Abaddon’s) on different maps!
(edited by zano.5387)
Same issue here.
Yeah only golems working…
Same problem on Kodash Eternal Map
same issue here, devon please fix asap.
Apathy Inc [Ai]
same in Baruch and a lot of crashes
Blackgate has this problem on T1 EBG, on and off.
Gunnars EB has the same problem.
Gunnar’s Hold
Vizunah Square too. On EB and Home map (Vizunah/blue map). :/
Same in Piken we can’t put siege anywhere on any map across all borders and EB. So all we can cap is camps whereas BB and AR can both place siege down to take stuff. Thanks anet for killing our score.
Executed [EXE]
Piken Square
Vizunah Square too. On EB and Home map (Vizunah/blue map). :/
green and red too
75/75 Arrow Cart Mastery
124K doors and counting
What? ANET fix this fast. No siege? People will have to use their own skills now. Unacceptable. This game mode is ACvAC for a reason.
Secret nerf to siege warfare complete.
Apathy Inc [Ai]
There is a cap in SF in EB atm, or rather an invalid cap, not letting us drop more siege. I’m wondering if someone borked the code somehow, or rather made a problem in the past more prevalent.
There is no way we should be capped.
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]
Undisclosed patch notes:
“New cap on all siege per map: 1”
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD
Same problem for Yak’s Bend on EB and our borderlands. We can only build golems.
Golems still work! Golem Wars 2!
Maguuma
Same issue for Maguuma in EB.
[VR]-Maguuma
What? ANET fix this fast. No siege? People will have to use their own skills now. Unacceptable. This game mode is ACvAC for a reason.
Good luck trying to use your own skills against other server Towers full of Arrow Carts (I don’t know if they do not have the bug or, only wer lucky putting them just before the bug hit the Server).
Same for Ebay on all maps
Same for desolation
Desolation [AIM]
GROPP
WvW Coordinator
We’ve found a bug in the siege cap and are working on addressing the problem as soon as we can.
Yay they finally fixed siege!
Dig out those rusty weapons, you have to fight each other!
We’ve found a bug in the siege cap and are working on addressing the problem as soon as we can.
So next month?
This is great news. People can at least see how WvW plays with no siege. At least then we know if it is more or less fun.
We’ve found a bug in the siege cap and are working on addressing the problem as soon as we can.
So next month?
They will tell you next month but it will about 3 months. But once that’s fixed they will screw something else up like the doors won’t take DMG making the fix to siege pointless.
This is great news. People can at least see how WvW plays with no siege. At least then we know if it is more or less fun.
Nah cos some keep and tower got the siege from before the patch, and atleat in T2 is pve door, everyone is defending their bl.
Thanks for information.
Sycaria – lvl 80 Thief
It’s better, but can place maybe a quarter of what we normally could, unless that’s by design now.
Gandara
This is great news. People can at least see how WvW plays with no siege. At least then we know if it is more or less fun.
Except we have a zerg running around with multiple golems – and no way to counter them. Defending with golems especially while outmanned is…less…than optimal!
PS…while I understand bugs…something like this should NEVER have made it to live. Siege is integral to the way WvW has been setup. Very poor QC!
OTG!
Yak’s Bend!
(edited by Eliandal.8735)
Still something majorly wrong with siege caps. Seems much lower than it normally is.
Former [EA] DB Commander
OUR PRAYERS HAVE BEEN ANSWERED FINALLY!
Did they take away Keep/Tower upgrades too!?
Fort Aspenwood – www.gw2hope.com
We’ve found a bug in the siege cap and are working on addressing the problem as soon as we can.
So next month?
That’s too early; we’re thinking 2015
OUR PRAYERS HAVE BEEN ANSWERED FINALLY!
Did they take away Keep/Tower upgrades too!?
No! You will have to break T3 Doors with Manpower xD
What? ANET fix this fast. No siege? People will have to use their own skills now. Unacceptable. This game mode is ACvAC for a reason.
I have been trying to beat people with my skills in zerg vs zerg vs zerg, but for some reason my 1 key still hasn’t gone off yet….
it would´nt be that of a problem, if all 3 combantants had the bug, but sadly thats not the case, Ruins of Surmia seems to be able to place AC´s atleast, thats kinda effed up
Quality coders ftw!
More like a lack of proper testing. Once again it bites them in the kitten .
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
What? ANET fix this fast. No siege? People will have to use their own skills now. Unacceptable. This game mode is ACvAC for a reason.
Yea, that’s great if you’re the side that vastly outnumbers the opposing side, Which wouldn’t be a problem if the AOE cap wasn’t limited to just 5 people..
But since the only way handle large numbers like that is an Arrow cart, the low population realms get screwed as usual.
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
What? ANET fix this fast. No siege? People will have to use their own skills now. Unacceptable. This game mode is ACvAC for a reason.
Yea, that’s great if you’re the side that vastly outnumbers the opposing side, Which wouldn’t be a problem if the AOE cap wasn’t limited to just 5 people..
But since the only way handle large numbers like that is an Arrow cart, the low population realms get screwed as usual.
Maybe the AOE cap is bugged atm and you can hit more then 5?
/sigh i LOVE losing everything because no one could drop siege after abit. Thanks Anet -.- please ptr more -.-.
Kaiji Ruko – 80 Ranger, Revanat Shadowdeath – 80 Necromancer
What? ANET fix this fast. No siege? People will have to use their own skills now. Unacceptable. This game mode is ACvAC for a reason.
Yea, that’s great if you’re the side that vastly outnumbers the opposing side, Which wouldn’t be a problem if the AOE cap wasn’t limited to just 5 people..
But since the only way handle large numbers like that is an Arrow cart, the low population realms get screwed as usual.
You do know that the aoe limit is saveing your kitten a big deal to right?
the boon its saveing you from is called retaliation and if they have enough you will insta go downed and if your aoe pulses you will die to in a mathere of seconed without the aoe limit
tho it is very anoing that we cant put siege but i hope they find a way to fix that bug soon
Ayano Yagami lvl 80 ele
Will be interesting to see which servers are clkitten and clueless enough to take advantage of a bug.
Is the any way ANet can disable the 1 skill too, then we can have Dance Wars.
it´s kinda cute how they manage to not only get screw-ups every week, but they are not affecting all 3 sides, always one side, (atleast) that´s getting the short end of the stick, it´s not like it´s having any effect on the outcome on some tiers…
We’ve found a bug in the siege cap and are working on addressing the problem as soon as we can.
Well the siege cap itself should be viewed as a bug and so be solved by removing it.
Was it just me or did anyone else have more fun without the siege?
Was it just me or did anyone else have more fun without the siege?
way more fun, even on an outmanned server
We’ve found a bug in the siege cap and are working on addressing the problem as soon as we can.
does anyone playtest the new patches ever? spend the extra money you make from the mini pet sales and hire a dude.
The Mord Sith [MORD]
(Borderlands Stationed Commander)